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the word METAGAME

Blogs > Metagame
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Metagame
Profile Blog Joined April 2010
8 Posts
Last Edited: 2010-06-10 20:35:54
June 10 2010 19:27 GMT
#1
+ Show Spoiler [Definition] +

Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. ...
http://en.wikipedia.org/wiki/Metagame
Meta + Gaming

Meta- (from Greek: μετά = "after", "beyond", "with", "adjacent", "self"), is a prefix used in English (and other Greek-owing languages) to indicate a concept which is an abstraction from another concept, used to complete or add to the latter.
http://en.wikipedia.org/wiki/Meta

Gaming is the playing of a game.
http://en.wikipedia.org/wiki/Gaming

Here you can clearly see that metagaming is a concept that is abstract from gaming. To be clearer, metagaming is affecting the outcome of a game by means outside of the ruleset of the game.

Metagame does not mean "the standard strategy". I cannot emphasize this enough.

Examples of metagaming:

Example of metagaming: Insulting your opponent's wife, mother, family, etc. to affect their mental state while playing a game.
Why is it metagaming? You are affecting your opponent's mental state, which will in turn have an affect on their capabilities to play the game. Most (video) games do not have explicate rules on insults, meaning they are outside of the ruleset of the game.
Example of non-metagaming: Often times, using vastly inferior units can affect an opponent's mental state; however, that insult is done within the ruleset of the game.

Example of metagaming: You cause laggy conditions which are favourable to your playstyle.
Why is this metagaming? Rules often make no comments on the state of your connection when you play. You are changing the outcome of the game by altering factors outside of the ruleset.
Example of non-metagaming: Using a unit composition that is agreed upon as being overpowered. Because the unit statistics are within the ruleset, it is not metagaming.

Example of metagaming: Players all agree that unit A is too strong. Many players are winning games by only making A. To react, opponents have been rushing for unit B, which is a counter to A. Knowing this, a player has developed a build which is weak against everything but a rush to B.
Why is this metagaming? The rules state the statistics of the units; however, they make no comment on which are overpowered or what should be the standard strategy. By taking information from outside the game, this player is affecting the outcome of the game with information from outside of the ruleset.
Example of non-metagaming: A player luckily scouts his opponent early and guesses from his buildings that he is making a large amount of X. From this he makes the decision to build only the direct counter to X. This isn't metagaming because all decisions and information were from within the game.

Example of metagaming: A game crashes. Citing information from previous instances, you are able to convince the administrator to rule in your favour.
Why is this metagaming? The rules often make no comment on how to handle technical problems. Convincing the administrator to rule favourably for you is a game outside of the ruleset.
Example of non-metagaming: A game crashes. An automated algorithm determines you are the winner and awards you points. This is not meta-gaming because the rules for determining the winner are standardized.

Failsafe's additions / corrections:

On June 11 2010 05:32 Failsafe wrote:
This OP is tilting the hell out of me. I'll assume it's an example of metagame being used properly, and is in fact a level designed to tilt everyone who knows what metagame is. Otherwise I have no idea what to say. I'll explain some instances of why the OP is wrong.

Show nested quote +

Example of metagaming: Insulting your opponent's wife, mother, family, etc. to affect their mental state while playing a game.


This is a bad way to kick off your discussion. Talk about metagame that is directly related to the game [SCBW / SC2]. I understand that you're trying to emphasize metagame as being outside the game, but that's a ridiculously vague criterion. If I come to your house and kill you, that's as much a part of the metagame as insulting your relatives (albeit murder is usually illegal).

Show nested quote +

Example of non-metagaming: Often times, using vastly inferior units can affect an opponent's mental state; however, that insult is done within the ruleset of the game.


This is completely wrong. Deliberately using units that your opponent perceives as weak in order to put your opponent on tilt is an excellent example metagame. You're doing something in game to affect your opponent outside of the game. Anything designed to affect your opponent (the person) rather than his in-game units is the metagame. Using Jigglypuff in Super Smash Brothers and then constantly using its annoying taunt is the pinnacle of metagame.

Show nested quote +

Example of metagaming: You cause laggy conditions which are favourable to your playstyle.


It is possible to metagame without being a douchebag or becoming a cheater. It would be nice if the first examples in your post displayed clean metagame without implying that it was necessary to be a tool in order to metagame.

Show nested quote +

Example of non-metagaming: Using a unit composition that is agreed upon as being overpowered. Because the unit statistics are within the ruleset, it is not metagaming.


Nope. The units' stats are not the metagame, but if you deliberately use units that your opponent perceives to be overpowered (a la Carriers or 12 Nexus; hi Artosis) then that is most definitely metagame. Distinction: using the units is not the metagame -- using the units to affect your opponent is the metagame.

Show nested quote +

Example of non-metagaming: A player luckily scouts his opponent early and guesses from his buildings that he is making a large amount of X. From this he makes the decision to build only the direct counter to X. This isn't metagaming because all decisions and information were from within the game.


This is not necessarily true. There's always the opportunity for your opponent to deviate from an apparently obvious strategy that you've uncovered. Recognizing that he will or won't deviate is part of the metagame. If you're blindly countering him (a feature SC2 encourages) then it's not metagame, but you can't say there's no metagame involved in counters.

Show nested quote +

Example of metagaming: A game crashes. Citing information from previous instances, you are able to convince the administrator to rule in your favour.


Similar to my first explanations. The metagame [of sc2] should mainly be focused on in-game actions used to affect your opponent's decisions. Or the formation of your beliefs about what your opponent will do. Pretty much any thinking you do about what your opponent is thinking is the metagame. Metagame does not all take place outside of the game.



Hopefully you can see what metagaming actually is.

Here are some quick rebuttals to anticipated criticism:

* Metagaming can also mean the standardized strategy *
- No it can't. You are misusing the word.

* Metagaming has multiple meanings *
- No it doesn't. The meaning is broad to cover innumerable situations, but they are all captured under the single definition.

Understanding the real definition to metagame and metagaming, please understand why the following sentences are misusing the word:

Even straight Protoss or Terran players might have noticed that theres something slightly wrong with the Zerg design or metagame.

Oov was, until now, the player with greatest win percentage ever. And his active manipulations of the metagame brought an entirely new dynamic to Starcraft.

I'd say technically, smash is way way more difficult. The physical skills required, the metagame, is ridiculous for melee.

I would wait for the metagame to develop more to learn other races, because the main benefit of it is understanding how they play and need to act, which changes with the metagame.


Thank you.

****
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
June 10 2010 19:31 GMT
#2
Chill?

+ Show Spoiler +
Featured plz
Saracen
Profile Blog Joined December 2007
United States5139 Posts
June 10 2010 19:32 GMT
#3
Hi Chill.
FlameSworD
Profile Blog Joined December 2009
United States414 Posts
June 10 2010 19:33 GMT
#4
chil sig is funny
skyhighftw on iccup
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
June 10 2010 19:39 GMT
#5
http://www.teamliquid.net/forum/viewpost.php?post_id=5183443
http://www.teamliquid.net/forum/viewpost.php?post_id=5183589
http://www.teamliquid.net/forum/viewpost.php?post_id=5186030
http://www.teamliquid.net/forum/viewpost.php?post_id=5225506
http://www.teamliquid.net/forum/viewpost.php?post_id=5249296
Moderator
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
June 10 2010 19:41 GMT
#6
wait what i don't get it
Nony is Bonjwa
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
June 10 2010 19:43 GMT
#7
Haha, this was bound to happen.
Moderatorsometimes I get intimidated by the size of my right testicle
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
June 10 2010 19:43 GMT
#8
On June 11 2010 04:39 Chill wrote:
http://www.teamliquid.net/forum/viewpost.php?post_id=5183443
http://www.teamliquid.net/forum/viewpost.php?post_id=5183589
http://www.teamliquid.net/forum/viewpost.php?post_id=5186030
http://www.teamliquid.net/forum/viewpost.php?post_id=5225506
http://www.teamliquid.net/forum/viewpost.php?post_id=5249296


this is absolutely beautiful
Where'er you walk cool gales shall fan the glade
avilo
Profile Blog Joined November 2007
United States4100 Posts
June 10 2010 19:44 GMT
#9
Yah, some people treat "metagame" as a physical object or something, or misuse it like in the last few examples of your OP.

But metagame is really just one instance of a game. The theoretical best way to play the game at a point in time.

The last phrase in the last example you quoted is actually a correct way to use the term metagame though:

"I would wait for the metagame to develop more to learn other races, because the main benefit of it is understanding how they play and need to act, which changes with the metagame."

because the "metagame" does change over time. aka the best ways and most common/popular trends in the game change over time.
Sup
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
June 10 2010 19:46 GMT
#10
I still avoid using the word. I'm too afraid
Hi there. I'm in a cave, how bout you?
motbob
Profile Blog Joined July 2008
United States12546 Posts
June 10 2010 19:47 GMT
#11
Tasteless uses the word in the way you say it shouldn't be used, so you must be wrong!
ModeratorGood content always wins.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
June 10 2010 19:49 GMT
#12
On June 11 2010 04:46 0mgVitaminE wrote:
I still avoid using the word. I'm too afraid

http://www.teamliquid.net/blogs/viewblog.php?topic_id=89457
Be afraid.
cYaN
Profile Joined May 2004
Norway3322 Posts
June 10 2010 19:49 GMT
#13
Haha. Really that annoying? Guess I don't read the strategy section enough.
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
June 10 2010 19:51 GMT
#14
On June 11 2010 04:44 avilo wrote:
Yah, some people treat "metagame" as a physical object or something, or misuse it like in the last few examples of your OP.

But metagame is really just one instance of a game. The theoretical best way to play the game at a point in time.

The last phrase in the last example you quoted is actually a correct way to use the term metagame though:

"I would wait for the metagame to develop more to learn other races, because the main benefit of it is understanding how they play and need to act, which changes with the metagame."

because the "metagame" does change over time. aka the best ways and most common/popular trends in the game change over time.

I don't know how, after reading all that, you still don't understand and misuse the word.
Moderator
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
June 10 2010 19:51 GMT
#15
The metagame discussion makes me wanna puke. Its so disgusting in every way possible.
"trash micro but win - its marine" MC commentary during HSC 4
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
June 10 2010 19:52 GMT
#16
On June 11 2010 04:47 motbob wrote:
Tasteless uses the word in the way you say it shouldn't be used, so you must be wrong!

Tasteless uses the word wrong, which is probably the source of most of this misuse.
Moderator
DragoonPK
Profile Blog Joined July 2007
3259 Posts
June 10 2010 19:56 GMT
#17
So is metagame an outside force not within the game itself which effects it?
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2010-06-10 20:00:50
June 10 2010 19:58 GMT
#18
On June 11 2010 04:27 Metagame wrote:
Examples of metagaming:

Example of metagaming: Insulting your opponent's wife, mother, family, etc. to affect their mental state while playing a game.
Why is it metagaming? You are affecting your opponent's mental state, which will in turn have an affect on their capabilities to play the game. Most (video) games do not have explicate rules on insults, meaning they are outside of the ruleset of the game.
Example of non-metagaming: Often times, using vastly inferior units can affect an opponent's mental state; however, that insult is done within the ruleset of the game.

eh...this is not an example of "metagaming" (btw, saying "metagaming" is an incorrect use as well, you can't "metagame" someone, nor can you be "metagaming." You can be playing the game though.


Insulting your opponent's wife, etc. to mess up their mental state like that...it's called gamesmanship

http://en.wikipedia.org/wiki/Gamesmanship
1 strike.


Example of metagaming: You cause laggy conditions which are favourable to your playstyle.
Why is this metagaming? Rules often make no comments on the state of your connection when you play. You are changing the outcome of the game by altering factors outside of the ruleset.
Example of non-metagaming: Using a unit composition that is agreed upon as being overpowered. Because the unit statistics are within the ruleset, it is not metagaming.

same here. another incorrect definition. Probably because you are confused about the definition yourself. But this is also a form of gamesmanship. Or you can even take it to the extreme and call it cheating, but really it is just gamesmanship.

metagame has to do with the gameplay and theoretical gameplay based off of inferences on current popular trends at top level within the game community, not things that occur outside the game. Doing something to cause lag or make internet drop has nothing to do with the concept of metagame, it does have to do with being unethical though or no morals.
http://en.wikipedia.org/wiki/Gamesmanship


Example of metagaming: Players all agree that unit A is too strong. Many players are winning games by only making A. To react, opponents have been rushing for unit B, which is a counter to A. Knowing this, a player has developed a build which is weak against everything but a rush to B.
Why is this metagaming? The rules state the statistics of the units; however, they make no comment on which are overpowered or what should be the standard strategy. By taking information from outside the game, this player is affecting the outcome of the game with information from outside of the ruleset.
Example of non-metagaming: A player luckily scouts his opponent early and guesses from his buildings that he is making a large amount of X. From this he makes the decision to build only the direct counter to X. This isn't metagaming because all decisions and information were from within the game.

This is where you get back on track. Knowledge of changing game states does have to do with "metagame," as the theoretical best way to play the game always changes depending on what the best players are currently doing and what those trends are.

still, you can't "metagame" something. You can "know the metagame" though.


Example of metagaming: A game crashes. Citing information from previous instances, you are able to convince the administrator to rule in your favour.
Why is this metagaming? The rules often make no comment on how to handle technical problems. Convincing the administrator to rule favourably for you is a game outside of the ruleset.
Example of non-metagaming: A game crashes. An automated algorithm determines you are the winner and awards you points. This is not meta-gaming because the rules for determining the winner are standardized.

This is an example of making inferences based off of what the current metagame is to get a decision in your favor, by knowing the likilihood of the results of the game based off of current trends in the "metagame". In itself though, this is not "metagaming" (once again, you can't "metagame" something).


Hopefully you can see what metagaming actually is.

Here are some quick rebuttals to anticipated criticism:

* Metagaming can also mean the standardized strategy *
- No it can't. You are misusing the word.

* Metagaming has multiple meanings *
- No it doesn't. The meaning is broad to cover innumerable situations, but they are all captured under the single definition.

Understanding the real definition to metagame and metagaming, please understand why the following sentences are misusing the word:

Show nested quote +
Even straight Protoss or Terran players might have noticed that theres something slightly wrong with the Zerg design or metagame.

Show nested quote +
Oov was, until now, the player with greatest win percentage ever. And his active manipulations of the metagame brought an entirely new dynamic to Starcraft.

Show nested quote +
I'd say technically, smash is way way more difficult. The physical skills required, the metagame, is ridiculous for melee.

Show nested quote +
I would wait for the metagame to develop more to learn other races, because the main benefit of it is understanding how they play and need to act, which changes with the metagame.


Thank you.


for someone trying to define something you seem to be unclear as to the definition yourself. But it is not like you or I define absolutely what it is, but there are many commonly agreed upon definitions.
Sup
UmmTheHobo
Profile Blog Joined April 2008
United States650 Posts
June 10 2010 19:59 GMT
#19
Technically couldn't a pre-planned strategy be considered part of the "metagame"?

But then why not just call it strategy.
...
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
June 10 2010 20:00 GMT
#20
Informative blog. I admit to some misunderstanding of the word myself. Now I know!
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