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Two Kinds of Gamers?

Blogs > cgrinker
Post a Reply
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
Last Edited: 2008-12-30 01:50:29
December 30 2008 01:49 GMT
#1
      Do you think its possible to define gamers into groups? When I asked myself this question I thought of the web show Pure Pwnage. Early in the series they introduced FPS Doug, you know the "Boom Headshot!" guy. So the main character (Jeremy) and Doug are siting around talking about video games with Jeremy talking about C&C (Generals) and Doug talking about Army Ops. And this is really a good way to define gamers, or at least the areas that we are proficient in. Either you've got micro flowing through you or you can get the mad headshots.
       Being "good" at RTS games requires you to know not only what is going on now but what's going to happen down the road. The idea of "timing" comes from being able to know all of the possible outcomes and knowing which one to pick. Reacting to things in RTS isn't as necessary as it is in a shooter as you already know whats going to happen. This is why you see people freeze when crazy shit gets thrown their way. One time builds that disrupt the flow of the game always throws people off.
       FPS don't require as much of a plan. being good at shooters requires you to be able to react to situations as they are created. The knee jerk reflexes that people associate with shooter are players adapting to their opponents, knowing what to do when the situations appear. A "build order" in a FPS game does not have as much of a place. A player doesn't need to know what an opponent is going to do in a minute because its not going to involve him.
      Do these kinds of skills reach across the isle? Of course. If me and three people I don't know try to play CSS with some scim team with a plan we are going to get the shit kicked out of us. All the Macro and econ management in the world won't help me if I can't get my units to attack you in BW. Are gamers with these playstyles able to reach across the isle? I certainly can't
      Not that I'm that good at counter-strike, but I can't for the life of me play a macro game. My micro is great, but that really is no use in a game like SC. So how does a shooter gamer become an RTS gamer? I suppose one would have to memorize every possible situation that could come up. In a way that's what pros do but that sort of thing doesn't come easy to a gamer with a shooter mentality. How does an RTS gamer play FPS? I guess you're kinda screwed on that one.

How do you see yourself as a gamer?

*****
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2008-12-30 02:15:12
December 30 2008 02:12 GMT
#2
They're completely different skill sets. If you're used to RTS and you want to pick up an FPS you don't adapt your playstyle to suit the game, you just learn how to play it from scratch. Or at least this is just my experience.

As for how I see myself...not sure. I generally move on from game to game pretty quickly so I've never really developed a style.

Edit: and is it just me...or do indents looks completely out of place on this forum?
micronesia
Profile Blog Joined July 2006
United States24776 Posts
December 30 2008 02:23 GMT
#3
You could basically make the same post about comparing golf video games with pinball video games. I don't really understand your point, unless you mainly wanted to reflect on the inherent differences between rts and fps (which are already pretty much known so you haven't brought much to the table).

And I agree with Falcynn that you don't have to choose to play all of your games either like an rts or a fps. When you play starcraft it's an rts... and then when you play cs you learn how to play like fps Doug would.
ModeratorThere are animal crackers for people and there are people crackers for animals.
GTR
Profile Blog Joined September 2004
51607 Posts
Last Edited: 2008-12-30 02:31:01
December 30 2008 02:29 GMT
#4
I believe I am multi-talented (I am decent at BW and decent at CS).
Top CS players from Scandinavia such as HeatoN, dsn, and ins used to be decent SC players in Sweden before switching full-time to CS.
Commentator
Azrael1111
Profile Joined July 2008
United States550 Posts
December 30 2008 02:32 GMT
#5
You can be good at both. I'm reasonably good at cs (7-1 in open this season) and although I have played bw less I think I have more talent in it.
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
December 30 2008 02:48 GMT
#6
I don't know if top tier FPS players can be top tier RTS players - and vice versa due to the amount of time and experience you need to excel in both. You can be really fucking good, but I don't think Jaedong of BW can be Jaedong of FPS, though he could be a top player and be amazing. If you get my drift. Atleast, I haven't met a gamer. Though really good gamers excel in all games they play generally, those that interest them atleast.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
December 30 2008 02:49 GMT
#7
Correction: There's 3 types of gamers. Chatting in MMO's is a skill lolrofl
REDBLUEGREEN
Profile Blog Joined June 2008
Germany1904 Posts
December 30 2008 03:20 GMT
#8
In a fps timing is everything, you usually have to calculate and remember 3 armor spawn times and be there on the second to pick it up or your in trouble. This helps with macro a lot because it's similar, you have to go back to your base to macro in regular time intervals. Another principle that transfers well is the ability to know who is in the lead and when to engage and when to flee. In fps you don't want a close fight if opponent has 150 hp more than you, in bw you don't wanna push out with your army if the enemy has 60 psi advantage.
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
December 30 2008 04:00 GMT
#9
wow redbluegreen you have an awesome point! i never even considered armor spawn times and player respawn timings when I have played FPS games, but then again, I'm a complete FPS newb..RTS as well now that i think about it...but i am trying to learn poker! i guess avoiding the enemy until you can pick up an armorspawn requires a lot of timing and knowing where the player is likely going to follow you (the paths that he will take)
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 30 2008 04:42 GMT
#10
On December 30 2008 11:29 GTR-2-Go wrote:
I believe I am multi-talented (I am decent at BW and decent at CS).
Top CS players from Scandinavia such as HeatoN, dsn, and ins used to be decent SC players in Sweden before switching full-time to CS.


I am multi-talented (BW/Halo3/CoD4)
Hi.
coolcrimefighter
Profile Blog Joined November 2008
United States378 Posts
December 30 2008 05:09 GMT
#11
I converted from fps, i was decently good in css/tf2/cod4

but in sc i get like 110 apm and struggle to get wins on iccup :/
its a whole different type of game, i have the reflexes to pull workers quickly to wall a ramp but it took me a while to actually multitask.

affinity
Profile Blog Joined October 2007
United States266 Posts
December 30 2008 05:24 GMT
#12
I think this difference is more noticeable on console games because both types (thinking and knee-jerk alignments) can be found.

Since I played smash, I have this photo :D

[image loading]
Archaic
Profile Blog Joined March 2008
United States4024 Posts
December 30 2008 05:27 GMT
#13
On December 30 2008 11:49 GhostKorean wrote:
Correction: There's 3 types of gamers. Chatting in MMO's is a skill lolrofl


Hahahaha

I've found that amongst the gamers I know personally, almost all of them play FPS. Weak!
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2008-12-30 05:55:26
December 30 2008 05:54 GMT
#14
On December 30 2008 14:27 Archaic wrote:
Show nested quote +
On December 30 2008 11:49 GhostKorean wrote:
Correction: There's 3 types of gamers. Chatting in MMO's is a skill lolrofl


Hahahaha

I've found that amongst the gamers I know personally, almost all of them play FPS. Weak!

I think that dumber persons gravitate to the FPS genre due to gratifications being handed out like candy in most of them, while RTS games requires a bit of dedication before you get anything back.

They can be fun, but the shallowness makes them boring in the long run unless you have something against exerting your mind.
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
December 30 2008 06:26 GMT
#15
Why are games divided into fps & rts? :{

Bastards need to go to an arcade and play a fighter.


clazziquai
Profile Blog Joined October 2007
6685 Posts
December 30 2008 06:28 GMT
#16
On December 30 2008 15:26 Trumpet wrote:
Why are games divided into fps & rts? :{

Bastards need to go to an arcade and play a fighter.




Obviously those two are the most popular genre of gaming?
Along with RPG's.

GTR-2-Go, are you serious about the people like HeatoN were actually decent at SC? Pretty cool!
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
December 30 2008 07:41 GMT
#17
FPS and RTS are the 2 most common games that feature massive online communities not counting MMORPG's which really lack any skill except for PvP and fast chattings. Even pr0 ch4t sk1llz are becoming obsolete with voice communication to talk trash over having more money and better armor, other genres don't get very large online communities.
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