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My progress so far:

Blogs > ZiNKO
Post a Reply
ZiNKO
Profile Blog Joined October 2014
23 Posts
November 06 2014 11:48 GMT
#1

Hello TL! First of all I hope that this text will contain lees spelling mistakes and grammar mistakes than the last one. So how is it going for me? I don’t really know sense I don’t know what is a “normal” growth rate on YouTube I can’t say if I am doing good or bad. So some my progress in numbers:

Total videos uploaded 12
Total views 183
Total comments 1
Total likes 0
Total Subscribers 0
Average views/video 15
Most views on 1 video 52


So this is what I have achieved so far in my YouTube career and I don’t know if it is good or bad so would like to know if someone knows what is “normal”.
I have 2 main series that I upload to regularly (ruffle once a day) and that is my Starcraft 2 commentaries and my Let’s play of Star Wars Battlefront II which I think I am nearing the end of. I think that I would have achieved more if I were to have played a more popular game but I my opinion it is better to play a game that you know for sure that you enjoy than one that is popular and you don’t enjoy as much and I know it is a relatively short game so it is something that I can finish.

So that is it for this week  Hope that you can go and watch my videos and like them if you do and comment on stuff in them that you want me to improve or things you like and want me to keep doing. Here are the links to my YouTube channel: https://www.youtube.com/channel/UCvkJOFgGUw_36Pg5e_SatdA/feed?activity_view=3

So I will see you next week whit my new report on my progress whit in this industry.

Tor Lindberg


*
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
November 06 2014 12:19 GMT
#2
sounds like you need to advertise yourself outside of youtube
11/5/14 CATACLYSM | The South West's worst Falco main
ZiNKO
Profile Blog Joined October 2014
23 Posts
November 06 2014 13:17 GMT
#3
yhee that is the true, have any tips on were and how to do so?
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
November 06 2014 14:46 GMT
#4
So, what's your angle? Most people have limited time, they can't just watch someone who's doing anything. What specific type of value are you trying to bring? I watch like maybe 3 channels semi-regularly, and there's a few others I check into occasionally. But they all have some specific niche they're filling. If you wanna do Let's Plays, you've either gotta be constantly goofy/entertaining/charismatic (GameGrumps, Markiplier, etc.) or fill some sort of real void for a niche community (StarCraft casts, playing romhacks, etc.) or some sort of really well done production and schtick (JonTron, Continue Show).

I watched like a minute of one of your Star Wars vids. There was a lot of silence while the game did some sort of cutscene, and then your commentary wasn't particularly entertaining or interesting.

I would worry more about creating some sort of quality product before you worry about marketing and growth.

Good luck.
For Aiur???
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2014-11-06 16:09:44
November 06 2014 16:08 GMT
#5
On November 06 2014 22:17 ZiNKO wrote:
yhee that is the true, have any tips on were and how to do so?


Facebook and Twitter are good for that. Also forums if you can advertise there. You need to think of a "posting strategy too". Consistency is key for all of that.

If you want an exemple of good youtuber/entertainer you can also watch ReadWulf
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
November 06 2014 16:14 GMT
#6
On November 06 2014 23:46 Fighter wrote:


I would worry more about creating some sort of quality product before you worry about marketing and growth.


If you follow this mindset you're doomed to fail. Do something that is fun to you. If you think you could expand it, do it. If not, don't. If you just improve something "quality" wise for the sake of gaining an invisible audience to raise numbers, you'll end up frustrated. Don't buy into the serious eSports stuff. You're almost 100% going to not make enough money from that hobby to be professional in any way. Just have fun. If you want to advertise, the blogs around here are a good start.
SourApplez
Profile Blog Joined January 2011
United States61 Posts
November 06 2014 18:47 GMT
#7
On November 07 2014 01:14 GeckoXp wrote:
Show nested quote +
On November 06 2014 23:46 Fighter wrote:


I would worry more about creating some sort of quality product before you worry about marketing and growth.


If you follow this mindset you're doomed to fail. Do something that is fun to you. If you think you could expand it, do it. If not, don't. If you just improve something "quality" wise for the sake of gaining an invisible audience to raise numbers, you'll end up frustrated. Don't buy into the serious eSports stuff. You're almost 100% going to not make enough money from that hobby to be professional in any way. Just have fun. If you want to advertise, the blogs around here are a good start.



Absolutely! I've only recently been able to move in to higher quality videos as well as adapt my voice more properly. If I had instead waited and waited and waited, I would never have even started.
SourApplez
Profile Blog Joined January 2011
United States61 Posts
November 06 2014 18:50 GMT
#8
Fun trick by the way. You can customize your home page quite a bit, but my favorite thing is the "trailer" feature. It is designed to be a never removed intro video to your page. However, it auto plays when someone enters your page. I use it as an extra promo for my most recent video, therefore when people go to my page they get the latest content right off the back.

This is my page for reference

PM me here or on youtube if you want to chat a little bit, ideas to look towards.
TaShadan
Profile Joined February 2010
Germany1982 Posts
November 06 2014 20:04 GMT
#9
Just play the games you like. I have a youtube channel featuring the mods Total Annihilation Zero and Warcraft 2.5. I know that not many people care about mods but i enjoy playing them.
Total Annihilation Zero
Ahzz
Profile Joined May 2007
Finland780 Posts
November 06 2014 20:11 GMT
#10
On November 07 2014 01:14 GeckoXp wrote:
Show nested quote +
On November 06 2014 23:46 Fighter wrote:


I would worry more about creating some sort of quality product before you worry about marketing and growth.


If you follow this mindset you're doomed to fail. Do something that is fun to you. If you think you could expand it, do it. If not, don't. If you just improve something "quality" wise for the sake of gaining an invisible audience to raise numbers, you'll end up frustrated. Don't buy into the serious eSports stuff. You're almost 100% going to not make enough money from that hobby to be professional in any way. Just have fun. If you want to advertise, the blogs around here are a good start.

I think that what fighter wrote was on the mark.

If OP is having a good time doing what he is doing and uploading videos etc. then perhaps that is what he should be doing. But obviously he wants feedback, obviously he wants his channel to grow. That's why he posted here. Having fun and making entertaining content aren't mutually exclusive. OP can have fun while still thinking of ways to be more entertaining and provide better content.

When I went to upload videos to youtube for the first time I was able to hit a niche audience. My video quality sucked, and I wasn't the least bit entertaining as a personality, but what I was able to do was provide very informational videos with better insight and higher skill level than almost ever before seen in videos. This itself attracted a pretty good audience at the time. Basically I had something to give that wasn't out there at the time, or there were only very such videos. What is it that you have to give? Can you showcase the content of a game in exceptional manner? Are you just several notches more skilled at the game than your average gamer? Are you entertaining and can you make people laugh? These are all things that you can practice, and these are all things that attract people to your videos. If you have nothing of these to offer YET, then perhaps you shouldn't focus on marketing and advertising what you have. Perhaps you should focus on having fun and developing the content and skills that attract people to your content. Honestly, if you have a lot to give, people will come.

Eventually when you feel that you have content you wish to share with other people, you probably want to share it at forums, blogs etc where people are generally interested in the content you are making. Also eventually facebook, twitter etc seem to be popular and a good place to share these things.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
November 06 2014 21:57 GMT
#11
On November 07 2014 05:11 Ahzz wrote:
Show nested quote +
On November 07 2014 01:14 GeckoXp wrote:
On November 06 2014 23:46 Fighter wrote:


I would worry more about creating some sort of quality product before you worry about marketing and growth.


If you follow this mindset you're doomed to fail. Do something that is fun to you. If you think you could expand it, do it. If not, don't. If you just improve something "quality" wise for the sake of gaining an invisible audience to raise numbers, you'll end up frustrated. Don't buy into the serious eSports stuff. You're almost 100% going to not make enough money from that hobby to be professional in any way. Just have fun. If you want to advertise, the blogs around here are a good start.

I think that what fighter wrote was on the mark.

If OP is having a good time doing what he is doing and uploading videos etc. then perhaps that is what he should be doing. But obviously he wants feedback, obviously he wants his channel to grow. That's why he posted here. Having fun and making entertaining content aren't mutually exclusive. OP can have fun while still thinking of ways to be more entertaining and provide better content.

When I went to upload videos to youtube for the first time I was able to hit a niche audience. My video quality sucked, and I wasn't the least bit entertaining as a personality, but what I was able to do was provide very informational videos with better insight and higher skill level than almost ever before seen in videos. This itself attracted a pretty good audience at the time. Basically I had something to give that wasn't out there at the time, or there were only very such videos. What is it that you have to give? Can you showcase the content of a game in exceptional manner? Are you just several notches more skilled at the game than your average gamer? Are you entertaining and can you make people laugh? These are all things that you can practice, and these are all things that attract people to your videos. If you have nothing of these to offer YET, then perhaps you shouldn't focus on marketing and advertising what you have. Perhaps you should focus on having fun and developing the content and skills that attract people to your content. Honestly, if you have a lot to give, people will come.

Eventually when you feel that you have content you wish to share with other people, you probably want to share it at forums, blogs etc where people are generally interested in the content you are making. Also eventually facebook, twitter etc seem to be popular and a good place to share these things.


I'm not entirely sure if it helps that much if you get to read that you have to increase the quality, without wanting to offend Fighter or whomever I quoted initially. It's such a vague advice to start with. Obviously it does matter to increase the quality, but the OP should have an idea what his limits are. Realistically speaking any project might be rewarding with less than 100 views, if it was fun making. If he just starts to switch from one area to another, only because it might give him views, he should forget about it. Criticism only gets you so far, if it's kept like "be more business and serious and niche" and whatnot. The worst casters, commentators, content producers are those who try to be artificially fun, serious or eSports hype personalities. It's a dead end as there are so many people already trying to just do that (and that's the advice I read in Fighter's post, might be a misunderstanding).

Just continue with what you do and trick around with whatever you have. Try, fail, repeat.
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
November 07 2014 02:07 GMT
#12
On November 07 2014 06:57 GeckoXp wrote:
Show nested quote +
On November 07 2014 05:11 Ahzz wrote:
On November 07 2014 01:14 GeckoXp wrote:
On November 06 2014 23:46 Fighter wrote:


I would worry more about creating some sort of quality product before you worry about marketing and growth.


If you follow this mindset you're doomed to fail. Do something that is fun to you. If you think you could expand it, do it. If not, don't. If you just improve something "quality" wise for the sake of gaining an invisible audience to raise numbers, you'll end up frustrated. Don't buy into the serious eSports stuff. You're almost 100% going to not make enough money from that hobby to be professional in any way. Just have fun. If you want to advertise, the blogs around here are a good start.

I think that what fighter wrote was on the mark.

If OP is having a good time doing what he is doing and uploading videos etc. then perhaps that is what he should be doing. But obviously he wants feedback, obviously he wants his channel to grow. That's why he posted here. Having fun and making entertaining content aren't mutually exclusive. OP can have fun while still thinking of ways to be more entertaining and provide better content.

When I went to upload videos to youtube for the first time I was able to hit a niche audience. My video quality sucked, and I wasn't the least bit entertaining as a personality, but what I was able to do was provide very informational videos with better insight and higher skill level than almost ever before seen in videos. This itself attracted a pretty good audience at the time. Basically I had something to give that wasn't out there at the time, or there were only very such videos. What is it that you have to give? Can you showcase the content of a game in exceptional manner? Are you just several notches more skilled at the game than your average gamer? Are you entertaining and can you make people laugh? These are all things that you can practice, and these are all things that attract people to your videos. If you have nothing of these to offer YET, then perhaps you shouldn't focus on marketing and advertising what you have. Perhaps you should focus on having fun and developing the content and skills that attract people to your content. Honestly, if you have a lot to give, people will come.

Eventually when you feel that you have content you wish to share with other people, you probably want to share it at forums, blogs etc where people are generally interested in the content you are making. Also eventually facebook, twitter etc seem to be popular and a good place to share these things.


I'm not entirely sure if it helps that much if you get to read that you have to increase the quality, without wanting to offend Fighter or whomever I quoted initially. It's such a vague advice to start with. Obviously it does matter to increase the quality, but the OP should have an idea what his limits are. Realistically speaking any project might be rewarding with less than 100 views, if it was fun making. If he just starts to switch from one area to another, only because it might give him views, he should forget about it. Criticism only gets you so far, if it's kept like "be more business and serious and niche" and whatnot. The worst casters, commentators, content producers are those who try to be artificially fun, serious or eSports hype personalities. It's a dead end as there are so many people already trying to just do that (and that's the advice I read in Fighter's post, might be a misunderstanding).

Just continue with what you do and trick around with whatever you have. Try, fail, repeat.


No worries no offense taken, but I do think my post was a bit more detailed than just the vague advice of "increase your quality".

And what I was getting at was more that he should try to develop some sort of niche to provide value. The examples I listed were not necessarily examples to FOLLOW, but just examples of focused value.

If he wants to provide high level in depth casts, well... I don't know, actually I don't watch much SC2 anymore, maybe that is an open market? As for myself I only occasionally watch the big tournaments. No idea how he can break into that market. I do watch a few channels that are somewhat "Let's Play" types. One channel is almost exclusively devoted to playing romhacks of old NES and SNES games. That's a pretty specific niche, so it's never going to grow PewdiePie huge, but it's interesting to me and a specific group of people so it does regularly get a fair amount of views a day. The other, bigger channels, either have great production (Continue Show) or very engaging personalities (GameGrumps. Well, GG USED to be good...). My point isn't to FOLLOW these people, because then the OP has to compete with them, but rather that these are good examples of successful models targeting a specific sort of audience.

If OP wants to just have fun, then go for it man, do whatever you want. But if he's looking to become some sort of youtube star, then I think some focus could do him well (and he did seem intent on "growing" his channel).

Right now, personally, if I look at his channel, I just don't see anything of interest. Not only for me personally, but I can't imagine many others finding an interest in it either. If they want SC2, there are so many other, more popular, better produced, more entertaining options (I think? Like I said I don't follow it as much as I used to), and if they want Let's Plays, then my God, EVERYONE is doing that these days. You've gotta have a totally unexplored niche or be REALLY entertaining to break into that (I imagine).

I think the OP should ask himself, "what VALUE can I bring to people?"
For Aiur???
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