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DoA says: Don't poison yourself, SC2 community! - Page 7

Blogs > DoA
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JPSke
Profile Joined August 2010
United States54 Posts
October 23 2012 08:47 GMT
#121
Listen, I hate to burst any bubbles here, but people need to accept one simple fact: Blizzard isn't going to fix the problems. They aren't the Blizzard everyone knew and loved for years. Across their entire platform of games the quality has fallen off a cliff, and they aren't remotely receptive to input from their fans and customers. You only have to look at the legions of disillusioned WoW players and the colossal cluster%$# that was Diablo 3 to know just how much things have changed. Honestly the initial success of SC2 itself is more a product of how vibrant and passionate this community is rather than any exceptional work on Blizzard's part. But all that is irrelevant other than to say that, if people want to resolve these issues, they need to find a way to do it themselves. Blizzard is not going to suddenly become who we want them to be and start being super-responsive to our wants and desires. It just isn't going to happen. They are now a fading giant riding on the prestige of their name, and even that is starting to fade.

TL;DR, find creative solutions within the community to the problems, because otherwise we're all going to end up disappointed.
lolboi222
Profile Joined March 2012
South Africa44 Posts
October 23 2012 08:55 GMT
#122
You cant seriously consider game with broodlords and infestor to be an esports?
Exarl25
Profile Joined November 2010
1887 Posts
October 23 2012 09:31 GMT
#123
On October 23 2012 17:47 JPSke wrote:
Listen, I hate to burst any bubbles here, but people need to accept one simple fact: Blizzard isn't going to fix the problems. They aren't the Blizzard everyone knew and loved for years. Across their entire platform of games the quality has fallen off a cliff, and they aren't remotely receptive to input from their fans and customers. You only have to look at the legions of disillusioned WoW players and the colossal cluster%$# that was Diablo 3 to know just how much things have changed. Honestly the initial success of SC2 itself is more a product of how vibrant and passionate this community is rather than any exceptional work on Blizzard's part. But all that is irrelevant other than to say that, if people want to resolve these issues, they need to find a way to do it themselves. Blizzard is not going to suddenly become who we want them to be and start being super-responsive to our wants and desires. It just isn't going to happen. They are now a fading giant riding on the prestige of their name, and even that is starting to fade.

TL;DR, find creative solutions within the community to the problems, because otherwise we're all going to end up disappointed.


Sorry but this is bullshit. Blizzard may be absurdly slow to act these days, and without their magic of old, but they are still dedicated to supporting their games. You use Diablo 3 as an example of them ignoring fan input? It's the exact opposite, have you seen how much they have changed since release? How many fan suggestions they have ended up implementing into the game?

Or look at what we have coming in HotS. There was a big uproar about no resume from replays, and not long after we get confirmation that HotS will have resume from replays. Not only that but clan support, unranked matchmaking, more stats, all things we have been requesting. What's more, they aren't just holding all that back for HotS in a move to get more sales as some have cynically suggested, all of that will be implemented into WoL free of charge. Then there was the big Arcade update, a long requested improvement to the custom game system, too little too late for sure but they did it and they didn't have to.

They have definitely heard the feedback and are taking it into account, how well they will do yet remains to be seen but you can't say they aren't listening or that they don't care.
Clutch8
Profile Blog Joined August 2010
United States258 Posts
October 23 2012 09:33 GMT
#124
I will remember that fable forever.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
October 23 2012 09:37 GMT
#125
On October 23 2012 17:55 lolboi222 wrote:
You cant seriously consider game with broodlords and infestor to be an esports?


I never had fun playing sc2, I never will have fun playing sc2! I am a lover of eSports and sc2 is not eSports! That's why I am here on these forums, telling you this!

Sc2 is a deeper game than almost anything you can imagine, an entire industry is built around it.
You come in and dismiss all of that with a 1-liner balance whine? Fuck off.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Sulphur
Profile Joined August 2012
United Kingdom21 Posts
October 23 2012 09:40 GMT
#126
On October 22 2012 01:44 DoA wrote:

I'll say this again because I feel it's important. I think you make a lot of great points about the game, but the way you make them isn't productive and frankly it's harmful at times. It's your style to be edgy and sarcastic, but you've actually got a lot of influence and you should be careful about how you use it if you really do want the game to do well.


I don't want to sound like a prick, but I must be blunt. Maybe the community is often more interested in Destiny's sarcastic but straight to the point way of putting things because we've been hearing platitudes about being calm and positive from high placed people within the scene for a long time now, and nothing has changed.
Polygamy
Profile Joined January 2010
Austria1114 Posts
October 23 2012 09:51 GMT
#127
On October 23 2012 17:47 JPSke wrote:
Listen, I hate to burst any bubbles here, but people need to accept one simple fact: Blizzard isn't going to fix the problems. They aren't the Blizzard everyone knew and loved for years. Across their entire platform of games the quality has fallen off a cliff, and they aren't remotely receptive to input from their fans and customers. You only have to look at the legions of disillusioned WoW players and the colossal cluster%$# that was Diablo 3 to know just how much things have changed. Honestly the initial success of SC2 itself is more a product of how vibrant and passionate this community is rather than any exceptional work on Blizzard's part. But all that is irrelevant other than to say that, if people want to resolve these issues, they need to find a way to do it themselves. Blizzard is not going to suddenly become who we want them to be and start being super-responsive to our wants and desires. It just isn't going to happen. They are now a fading giant riding on the prestige of their name, and even that is starting to fade.

TL;DR, find creative solutions within the community to the problems, because otherwise we're all going to end up disappointed.


Pretty much the truth. I thought the few resource bases was a step in the right direction but that sadly died off.
khanan
Profile Joined July 2011
47 Posts
October 23 2012 10:06 GMT
#128
Destiny is soon worse than CombatEx ever was.

Oh wait, he already is.
There is no right, or wrong; only fun, and boring.
Kleen-X
Profile Joined May 2011
Denmark48 Posts
October 23 2012 10:36 GMT
#129
Thank you DoA for this post. I totally agree. This was really needed to be addressed from one of the known people within the Starcraft 2 community.
Aeh
Profile Joined March 2011
Germany31 Posts
October 23 2012 10:41 GMT
#130
Great Post!
Hope some people read this!
...mrlmrlrml
XenoX101
Profile Joined February 2011
Australia729 Posts
October 23 2012 10:46 GMT
#131
Completely agree, I can't see how anyone could argue that "#SaveHOTS" doesn't imply that the game is going to fail. And even if the intention is right, in any kind of literature people will always draw themselves towards the most dramatic aspect of it, and with posts like these the most dramatic aspect is that everyone thinks Heart of the Swarm, a huge expansion for a huge PC game by one of if not the most reputable gaming companies, is going to be a failure. I assume this is also why people found Destiny's post interesting, apart from the heavy rhetoric used and Destiny's name particularly on reddit; the masses will always prefer a dramatic post like his over a level-headed one, regardless of what the content is.

Honestly, I think the biggest problem here is that Destiny is setting a bad example, because in being popular/e-famous for various reasons people are inclined to side with him and give him attention and representation within the SC2 scene. It gives us a bad rap and makes it harder for people/sponsors/anyone who values maturity to take us seriously. I do realise that much of this is the reason why Destiny got popular in the first place, with his excessive and vulgar humour, but that to me is not an excuse for continuing to act this way when you're in the limelight. Put it this way, if Destiny were employed by a regular employer to be a spokesperson for just about any company in the world while maintaining his current attitude and persona, he would not last. So for the SC2 community to accept, and even embrace this kind of behaviour in public (though admittedly not entirely, his use of racial slurs has been called to question even by fans), it ostracises our community from the real world. In order for esports to continue to blossom and appeal to more people, my opinion is that we need to show that we are as respectful, mature and intelligent a community as any other within the real world.
SirKibbleX
Profile Blog Joined October 2006
United States479 Posts
October 23 2012 11:04 GMT
#132
Now is the time where you SC2 people can start to see the writing on the wall for your favorite game. Maybe now you can understand why people who were super passionate about SCBW felt so sad when SC2 and all the corporate interest/money came along and killed our game.
Praemonitus, Praemunitus.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
October 23 2012 11:57 GMT
#133
I don't see the need for hyperbole. Blizzard is a modern company and as such they will try to pay attention to the wants of their audience - which is not equivalent to team liquid, mind you. And their lead developers and coders would not be in the place they are if they didn't have at least some skill in developing a successful product. Starcraft 2 is a pretty good game after all, with a really fun campaign, okay multiplayer and even battle.net is a good product not counting the lack of features. Which will be fixed in the expansion.

Things can still go wrong:
- understaffed departments due to business decisions
- an inability to add more functionality easily due to bad design, which can happen for a lot of seemingly benign reasons
- bad game design, but good game design is really difficult, so it can be forgiven
- cowardice in addressing core game issues due to not wanting to alienate the current audience/not wanting to take risks
- wrong people in the design team, because of business decisions.

etc. etc. there are so many things that go wrong and could lead to Blizzard not providing us with the best possible experience. For what it's worth, I think the main issue is that Blizzard counted on being able to continue past practices and be rewarded with success, so they didn't see the need to take risks, do something innovative. And they might have too many managers etc. that spend too much time worrying about all the different types of audiences they could alienate and as a result the product becomes middle of the roadish.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
October 23 2012 12:37 GMT
#134
great blog. From this text you can learn something for life.
Cj hero | Zest
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
October 23 2012 12:58 GMT
#135
--- Nuked ---
Dumboprime
Profile Joined March 2011
985 Posts
October 23 2012 13:00 GMT
#136
Great post Doa, thank you
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2012-10-23 13:04:18
October 23 2012 13:02 GMT
#137
Destiny's a clown, he posts controversial responses to get attention for his stream. You're only doing him a favor by responding to his comments in the OP. TL posters need to grow thicker skin against trolling I think.
Streaming on twitch. http://www.twitch.tv/rahsun86
Saigon2246
Profile Joined October 2012
Hungary23 Posts
Last Edited: 2012-10-23 13:17:32
October 23 2012 13:03 GMT
#138
I am a great fan of SC from the very beginning and as years passed (I'm not really young now), SC has become the only game I kept playing. I told this just to make you understand how disappointed I am with the state of the game in general and why I am going to use pretty harsh words on Blizzard.

I absolutely don't agree with the original poster and I'm quite happy that Destiny raised some points and heated things up with it. If Blizzard had ever cared about making SC2 to be such an awesome game as Brood War was, they should have listened to what the community said from the very begginning.

Destiny has done the right job scaring Blizzard, because the truth is that with the huge succes of their games Blizzard has become lazy as fuck. Adding some features to the game now that should and could have been included right from the start is just ridiculous and pathetic. Blizzard's only luck is that they don't have any real competition in the field of RTS games, and if a company has no competition, it will become lazy. They think that we, fans of the RTS genre have to make do with what we get, even if it's only the second best because we don't have any choice.

And they are right. At least FOR NOW. Because as soon as an other big game company realizes that there is a gap in the market of RTS's, they will suffer. A little competition would really do wonders, because Blizzard would actually have to care about making the best RTS game possible, and not just a sort of OK game.

There are to big issues with the game. The first one can be described as BATTLENET 2.0., which is a complete and utter failure from the very beginning, I don't want to go into details, a lot of people have summed this up well. What's really mindblowing to me is that they needn't have invented any unique and new stuff as they already had the right receipt that was Battlenet 1.0 that WC3 had. I can't imagine that those people in charge at Blizzard didn't realize what a HUGE STEPBACK Battlenet 2.0 was.

The second is BAD GAME DESIGN. Because you can balance a game more or less perfectly (although Blizzard has managed to screw up a lot of things at balancing too), but balancing won't solve the flaws in game design. This is also not anything new, a lot of threads covered this topic too. What I'd like to add that it's really surprising that Blizzard still fails to understand this as it is obvious from how they suffer to do something reasonable about the failure that is HOTS at the moment. The game would need a complete rework (removing/changing boring a-move units, game defining spells that totally deny microing, from the viewers side adress problems such as stupid ZvP metagame and boring matches as big comebacks rarely ever happen), and with HOTS coming this should be the right moment to do it, but the sad thing is that it's just doesn't seem to happen.

Unless Blizzard understands all these things and start to listen to the community, I don't see a bright future for SC2, so there is really nothing to be optimistic about.
brian2sk8t
Profile Blog Joined November 2010
United States192 Posts
October 23 2012 13:47 GMT
#139
Unbelievably well-said. Bravo.
Wasting time is such a waste of time
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
October 23 2012 14:12 GMT
#140
it's like the old saying

"that's so raven"
http://i.imgur.com/M7t7egx.png
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