• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:25
CET 15:25
KST 23:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains16Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series21
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1909 users

Flash vs Jaedong - Page 2

Blogs > Hot_Bid
Post a Reply
Prev 1 2 3 4 5 Next All
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
December 26 2009 21:23 GMT
#21
I agree, both of the games were really fun, and it's kind of like the situation when Flash cheesed out Bisu on Monty Hall LOL
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:25 GMT
#22
On December 27 2009 06:23 cz wrote:
Show nested quote +
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.
Stork and KHAN fan till 2012 ...
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
December 26 2009 21:25 GMT
#23
Hotbid speaks the truth. Players will play to win not to entertain people or whatever
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2009-12-26 21:26:51
December 26 2009 21:26 GMT
#24
On December 27 2009 06:23 FragKrag wrote:
I agree, both of the games were really fun, and it's kind of like the situation when Flash cheesed out Bisu on Monty Hall LOL

yeah, but the only difference is that flash hasn't proven himself yet back then. now everybody knows he's the elite, the top of the crop, and the ultimate terran. (it makes me appreciate his cheesy plays instead of thinking that he's just another cheese ball)
cz
Profile Blog Joined August 2007
United States3249 Posts
December 26 2009 21:27 GMT
#25
On December 27 2009 06:25 SkelA wrote:
Show nested quote +
On December 27 2009 06:23 cz wrote:
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.


I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines.
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:28 GMT
#26
I really like cheese games but that was just showing flash genious mind + abusing new map to the max.

Im mad cuz JD had no chance at all defend this perfect strategy execution by flash
Stork and KHAN fan till 2012 ...
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
December 26 2009 21:28 GMT
#27
Hot_Bid, I couldnt be more appreciative of you making this thread after seeing all the BS from various posters about that game.

It was an epic game, just like every game between these two are. I dont care how lopsided ones victory is, I just love seeing the title Jaedong vs Flash.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
December 26 2009 21:28 GMT
#28
The obvious way to prevent that sort of snipe is not to send the overlord out early at all. (Or send it partway, to a safe location, and bring it the rest of the way when Zerglings are out and Terran is contained.) That sucks for Zerg, as they're accustomed to good overlord positions at no cost and still tend to be disadvantaged vs. Terran, but it's hardly an automatic defeat.
My strategy is to fork people.
KvkG
Profile Blog Joined December 2009
United States65 Posts
December 26 2009 21:30 GMT
#29
I agree completely. People should go watch WWE if they always want matches to "deliver" the hype.
Victory goes to the player who makes the next-to-last mistake - Chessmaster Savielly Grigorievitch Tartakower
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:31 GMT
#30
On December 27 2009 06:27 cz wrote:
Show nested quote +
On December 27 2009 06:25 SkelA wrote:
On December 27 2009 06:23 cz wrote:
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.


I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines.


Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all
.
I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game.
Stork and KHAN fan till 2012 ...
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
December 26 2009 21:33 GMT
#31
I agree. I am one of the bigger jaedong fans on this website and I can't help but feel that in that series he was miles behind flash.

That build/play on hbr was fucking brilliant. It isn't the maps fault that all zergs are scouting in the exact same area/path or that pro zergs rarely 9 drone scout or that overpool is a safe but sometimes economically unviable build on their level level. I think the predictablity of zergs on hbr deserves punishment and flash choose the perfect stage to exploit it AND change his strategy.

Nobody even talks about the risk flash ran with that build and how an overpool or 9pool was an almost automatical lose against the strongest zerg or the danger is having to face jaedong with a one to one score in the r08.... I think flashes play showed everything from heroics to strategic mastery .... what more can you ask of the worlds best terran?
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2009-12-26 21:40:08
December 26 2009 21:35 GMT
#32
On December 27 2009 06:31 SkelA wrote:
Show nested quote +
On December 27 2009 06:27 cz wrote:
On December 27 2009 06:25 SkelA wrote:
On December 27 2009 06:23 cz wrote:
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.


I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines.


Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all
.
I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game.


Well, this will be decided shortly. According to you TvZ on new HBR should be close to 100% winrate for Terran and terrans should always go for the 7 rax build.

- If they don't go for the 7 rax build 100% of the time, then you are wrong that it's unbeatable, as why would a progamer not go for what he believes to be an unbeatable build (or an uncounterable build that gives him a sizeable advantage in all scenarios)?
- If they go for it and lose with it, then you are likewise wrong that it's unbeatable.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
December 26 2009 21:40 GMT
#33
yes lets talk to the people in live report threads like they are human beings
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:41 GMT
#34
On December 27 2009 06:35 cz wrote:
Show nested quote +
On December 27 2009 06:31 SkelA wrote:
On December 27 2009 06:27 cz wrote:
On December 27 2009 06:25 SkelA wrote:
On December 27 2009 06:23 cz wrote:
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.


I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines.


Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all
.
I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game.


Well, this will be decided shortly. According to you TvZ on new HBR should be close to 100% winrate for Terran and terrans should always go for the 7 rax build. If they don't go for the 7 rax build 100% of the time, then you are wrong that it's unbeatable, as why would a progamer not go for what he believes to be an unbeatable build? If they go for it and lose with it, then you are likewise wrong that it's unbeatable.



Dude... we are talking especialy about Flash vs JD game. Every strategy can be countered and this is no exception you can counter this by going 9pool/overpool and sending scouting ovi into different location.

Flash plan was to kill first ovi ( which is really a BIG deal ) and just take the game with the bunker rush because lings would be really late. Stop talking about 100% tvz winrate already. There is a reason why maps got updates all the time to fix map imbalances.
Stork and KHAN fan till 2012 ...
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2009-12-26 21:45:58
December 26 2009 21:44 GMT
#35
On December 27 2009 06:41 SkelA wrote:
Show nested quote +
On December 27 2009 06:35 cz wrote:
On December 27 2009 06:31 SkelA wrote:
On December 27 2009 06:27 cz wrote:
On December 27 2009 06:25 SkelA wrote:
On December 27 2009 06:23 cz wrote:
On December 27 2009 06:21 SkelA wrote:
Ok the build is either win fast or throw zerg into really big disadvantage so this is flash we are talking about he wont mess up in in either way.


So, as AntZ said, there is no possible counter to this build? TvZ on Neo HBR is a completely solved game, and Terrans should now have a 100% or near 100% winrate on it?


You can decide not to send ovi to the normal scouting path ... but yea its really good build on new HBR. Leaving out the cliff in middle map is really bad for zerg.


I am still certain a 4-6 pool, maybe up to 8 pool, hard-counters this build and gets a very strong position for zerg, even if the terran lifts and floats back to his main with his rax. The 4-6 pool especially, as it protects the OL, and kills the marines.


Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all
.
I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game.


Well, this will be decided shortly. According to you TvZ on new HBR should be close to 100% winrate for Terran and terrans should always go for the 7 rax build. If they don't go for the 7 rax build 100% of the time, then you are wrong that it's unbeatable, as why would a progamer not go for what he believes to be an unbeatable build? If they go for it and lose with it, then you are likewise wrong that it's unbeatable.



Dude... we are talking especialy about Flash vs JD game. Every strategy can be countered and this is no exception you can counter this by going 9pool/overpool and sending scouting ovi into different location.

Flash plan was to kill first ovi ( which is really a BIG deal ) and just take the game with the bunker rush because lings would be really late. Stop talking about 100% tvz winrate already. There is a reason why maps got updates all the time to fix map imbalances.


On December 27 2009 06:13 SkelA wrote:
No i cant be countered thats why i said invisible ...losing first ovi its so painfull in zvt even if JD would 9 pool he would still lose that game.


On December 27 2009 06:21 SkelA wrote:

Forcing zerg to 4-6 pool and you defending it without losses still puts terran into really favored position he have more scvs and zerg is left with no economy at all
.
I think you can pick off ovi on time with 2 marines but even if you dont its still cool and you can block choke with a supply which is ling proof is still good enough setup for mid game.



You are contradicting yourself. You stated that it couldn't be countered, and in a few more posts said that it's even fine against a 4-6 pool, and now you are saying that a 9 pool counters it?

Make up your mind please.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
December 26 2009 21:47 GMT
#36
cz from your posts it sounds like you've never played starcraft before, is this true?
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:49 GMT
#37
Geez Im saying that that strategy cant be countered by JD IN THAT GAME because was the first time ever executed in a tv game and JD couldnt counter because of the lost ovi.

In my other post i say sending ovi to other place meaning ovi will survive and you can defend it like any normal game.

You clearly have some problems understanding simple issues
Stork and KHAN fan till 2012 ...
cz
Profile Blog Joined August 2007
United States3249 Posts
December 26 2009 21:49 GMT
#38
On December 27 2009 06:47 zulu_nation8 wrote:
cz from your posts it sounds like you've never played starcraft before, is this true?


From your post it sounds like you are a douche who has a hard time getting along with people, is this true?
cz
Profile Blog Joined August 2007
United States3249 Posts
December 26 2009 21:50 GMT
#39
On December 27 2009 06:49 SkelA wrote:
Geez Im saying that that strategy cant be countered by JD IN THAT GAME because was the first time ever executed in a tv game and JD couldnt counter because of the lost ovi.

In my other post i say sending ovi to other place meaning ovi will survive and you can defend it like any normal game.

You clearly have some problems understanding simple issues


Ok, I didn't understand that, mostly because you never stated it.
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
December 26 2009 21:52 GMT
#40
zulu_nation8 is right you got no understaning (or really low) of the game at all.
Stork and KHAN fan till 2012 ...
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#78
WardiTV1018
Rex131
IntoTheiNu 14
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 131
RushiSC 43
Vindicta 35
StarCraft: Brood War
Horang2 9306
Sea 2566
Soma 828
Mini 815
Light 635
EffOrt 462
ZerO 434
Stork 426
Snow 322
ggaemo 312
[ Show more ]
Rush 202
hero 166
Killer 150
Mind 85
PianO 67
Sea.KH 60
Aegong 59
sorry 58
Barracks 58
Shinee 45
NotJumperer 45
sSak 38
[sc1f]eonzerg 33
IntoTheRainbow 18
scan(afreeca) 16
Terrorterran 16
GoRush 15
soO 11
Noble 10
SilentControl 9
ivOry 4
Britney 1
Dota 2
qojqva2838
League of Legends
JimRising 272
Counter-Strike
markeloff184
Super Smash Bros
Mew2King84
Heroes of the Storm
crisheroes328
Other Games
singsing2631
B2W.Neo949
hiko685
Lowko427
Pyrionflax223
Fuzer 202
Hui .197
XaKoH 128
QueenE68
ZerO(Twitch)15
ArmadaUGS13
Organizations
Dota 2
PGL Dota 2 - Main Stream632
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift2419
• Jankos1658
• TFBlade452
Upcoming Events
Monday Night Weeklies
2h 36m
WardiTV Team League
21h 36m
PiGosaur Cup
1d 9h
Kung Fu Cup
1d 20h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
[ Show More ]
WardiTV Team League
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
5 days
BSL
5 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.