• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:15
CEST 16:15
KST 23:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 20264Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) 5.0.17 Patch Notes - October 7, 2026 How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development Weekly Cups Results (Sep 28-Oct 4)
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
GG Lan Fest Sofia, Bulgaria [this November] BW General Discussion Fantasy returning? Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Semifinal A [ASL22] Semifinal B [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8036 users

TLnet Poll - Most imba SC2 ability if put in SC1?

Most imba SC2 ability if put in SC1? :

Queen (3452)40%
Warp Gate (3058)35%
Chrono Boost (1450)17%
MULE (655)8%

Forum Index > Polls & Liquibet
Post a Reply
1 2 3 4 5 6 7 Next All
Raneth
Profile Joined December 2009
England527 Posts
March 09 2010 00:11 GMT
#1
queen in sc1 would just be too ridiculous, imagine how imba the hydra push would be T_T or even all in lings lol
tom: "dont you mean TWO g keys???" kwark: "nah, i'll probably just press it twice"
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 09 2010 00:12 GMT
#2
most imba?
it would be auto win for all of them so i dont see how something can be most imba
Progamerpls no copy pasterino
CruiseR
Profile Joined November 2004
Poland4014 Posts
March 09 2010 00:16 GMT
#3
in particular order:
1. queen (rushes and early timings would unstoppable)
2. warp gate (close, maybe first if considering pvt or pvp , insta dt in main etc)
3. chrono boost (if used for like 2 gate proxy, if its only for producing probes, it would be fourth)
4. mule
seRapH
Profile Blog Joined April 2009
United States9830 Posts
March 09 2010 00:18 GMT
#4
Definitely either queen or warp gate. Personally, i'm gonna hate on warp gates more,
boomer hands
miseiler
Profile Blog Joined October 2008
United States1389 Posts
March 09 2010 00:19 GMT
#5
The queen would make Kwanro god of SC1.
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 09 2010 00:25 GMT
#6
Wtf queen? Easily chrono boost or warp gates
..and then I would, ya know, check em'. (Aka SpoR)
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 09 2010 00:31 GMT
#7
Queen is the same as having another hatchery. All it does is save 150 minerals. It would have next to no effect on SC1 if it was there.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Foreplay
Profile Joined May 2008
United States1154 Posts
March 09 2010 00:35 GMT
#8
On March 09 2010 09:31 Two_DoWn wrote:
Queen is the same as having another hatchery. All it does is save 150 minerals. It would have next to no effect on SC1 if it was there.

1 hatch hydra would destroy anything.
Better than Pokebunny
Polust
Profile Joined November 2009
Costa Rica31 Posts
March 09 2010 00:36 GMT
#9
Chrono boost would had made P the rusher race...
JadeFist
Profile Blog Joined August 2007
United States1225 Posts
March 09 2010 00:50 GMT
#10
Queen. Zergling all-ins are already strong enough...
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
March 09 2010 00:54 GMT
#11
chrono +1 speedlot mmmmmm
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
March 09 2010 00:57 GMT
#12
Guys, guys!
Queen is already in SC1.
Pretty sure it's not imba.

Also, Queen is not an ability.
Zona
Profile Blog Joined May 2007
40426 Posts
March 09 2010 01:02 GMT
#13
On March 09 2010 09:31 Two_DoWn wrote:
Queen is the same as having another hatchery. All it does is save 150 minerals. It would have next to no effect on SC1 if it was there.

150 mineral difference is huge when it comes to exponential economy growth, extra drones are produced more quickly, which mine more minerals, which allows more production, etc
and since hatcheries are also the zerg's production building - that's like 40% off the cost of gateways or factories or barracks
this results in all the zerg's attack timings being so much faster - and their expansions as well, since they can save minerals on all the no longer necessary extra hatcheries in their bases.

"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
March 09 2010 01:07 GMT
#14
Chrono Boost: Cannon rush becomes a legit opening.
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
Last Edited: 2010-03-09 01:10:40
March 09 2010 01:10 GMT
#15
i'm thinking queen ahead of warp gate by just a little

edit: which is what the results are too sick i'm so good!
Moderatorsloppy little slug
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
March 09 2010 01:48 GMT
#16
The queen would just be ridiculous.
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
Last Edited: 2010-03-09 01:54:27
March 09 2010 01:53 GMT
#17
On March 09 2010 10:07 LunarDestiny wrote:
Chrono Boost: Cannon rush becomes a legit opening.

Chrono boost cant be used on buildings that are warping in only can be used to research things faster thus, chrono boost doesn't help cannon rush in anyway.
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
March 09 2010 01:53 GMT
#18
On March 09 2010 10:02 Zona wrote:
Show nested quote +
On March 09 2010 09:31 Two_DoWn wrote:
Queen is the same as having another hatchery. All it does is save 150 minerals. It would have next to no effect on SC1 if it was there.

150 mineral difference is huge when it comes to exponential economy growth, extra drones are produced more quickly, which mine more minerals, which allows more production, etc
and since hatcheries are also the zerg's production building - that's like 40% off the cost of gateways or factories or barracks
this results in all the zerg's attack timings being so much faster - and their expansions as well, since they can save minerals on all the no longer necessary extra hatcheries in their bases.




Actually I think Queen/injecting larva as unfair in SC1 is exaggerrated by people who have limited understanding. In Broodwar, Z is forced to make another hatchery if it wants more production capabilities. This prevented Zerg from doing 1 base all-in aggressive plays like Protoss or Terran could like 5 gate goon PvZ, 4 rax sunken break etc. because they could stay in 1 base and create multiple production facilities, while Z has to pay more money for increased unit production (hatchery = 350, gateway/rax = 150) and their units are more fragile so the fact that each hatchery offers 3 larva barely compensates. If Z was forced to build another hatchery for more unit production, it almost always makes more sense to simply expand while you're doing that since it can't hurt you. Not to mention that scouting the number of hatcheries was a much more valuable scouting information than simply scouting a Terran going building factory, since he can go dual ports for heavy vessel usage, or increase factory and mass tanks, etc. Basically, Im saying that Z's meta-game is heavily restricted by the playstyle centered around hatcheries and this helps Zerg be more flexible race since, in my view, they were incredibly inflexible in broodwar

I think having a worker that can bring in minerals 6 times the speed of your usual workers available so early in the game gives you superior economy and should not be in SC1 ever. Warp gates are almost as imbalanced in SC1 due to the degree to which they could be abused for early aggression
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
deL
Profile Blog Joined March 2009
Australia5540 Posts
March 09 2010 02:04 GMT
#19
On March 09 2010 09:12 MorroW wrote:
most imba?
it would be auto win for all of them so i dont see how something can be most imba

This is what I thought too, but if all of them were in effect at once I think the protoss ones would win it.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
checo
Profile Joined November 2008
Mexico1364 Posts
March 09 2010 02:25 GMT
#20
Were is Nydus network option XD???
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
OSC
22:00
King of the Hill #264
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 265
MaxPax 230
StarCraft: Brood War
Britney 65172
Calm 4367
Shuttle 3071
Bisu 2089
FanTaSy 1460
Soma 547
Mini 492
EffOrt 415
Stork 354
Light 281
[ Show more ]
Rush 265
firebathero 243
Hyuk 241
Snow 197
ZerO 177
Soulkey 149
Barracks 112
actioN 110
Zeus 82
Killer 80
hero 70
Dewaltoss 60
Sea.KH 59
Hyun 43
Pusan 42
Shinee 37
ToSsGirL 34
Last 34
Bale 33
Shine 29
Free 25
Yoon 24
Aegong 21
PianO 21
Sharp 20
zelot 20
sorry 15
yabsab 15
HiyA 12
Sacsri 9
Icarus 6
Noble 6
Dota 2
Gorgc7564
Dendi1070
Counter-Strike
olofmeister1317
kRYSTAL_89
Heroes of the Storm
Lowko464
crisheroes337
Other Games
gofns26892
hiko2997
singsing2120
B2W.Neo552
byalli266
DeMusliM258
Hui .195
Livibee189
Liquid`VortiX148
Mew2King76
Rex45
ZerO(Twitch)13
Trikslyr9
Organizations
Other Games
BasetradeTV259
StarCraft: Brood War
lovetv 6
[ Show 10 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2030
Upcoming Events
OSC
8h
Replay Cast
8h 45m
OSC
1d 8h
Big Brain Bouts
1d 19h
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
2 days
Patches Events
3 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
[ Show More ]
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.