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Most imba SC2 ability if put in SC1? - Page 5

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Papvin
Profile Joined May 2009
Denmark610 Posts
March 11 2010 13:07 GMT
#81
On March 10 2010 11:23 Leath wrote:
Show nested quote +
On March 09 2010 09:12 MorroW wrote:
most imba?
it would be auto win for all of them so i dont see how something can be most imba

Take a balance, put two weights, each on one side
A) 5 Kg and 5 Kg
They are balanced

B) 20 Kg and 5 Kg
The balance has shifted its balance to the left side

C) 6 Kg and 5 Kg
The balance is slightly skewed towards the left side

B) is the most imbalanced


Just because I hate bad logic, I'm gonna comment this:
+ Show Spoiler [Boring pseudo logic/math] +
Morrow is correct. Autowin would translated into probabilty mean 100% chance of winning, and therefor your two weights will both be infinity on the one side, and a finite (not nessesarilly the same) number on the other side, but the proportion between left and right side still being the same. Since the logical way of determining imbaness would be the proportion of left to right side (or infinite or zero if one is zero), they will both be just as imbalanced, that is, 100% chance of winning.
"It's criminally negligent to dismiss Rock's contributions to other people's careers", Dukethegold
zul
Profile Blog Joined February 2010
Germany5427 Posts
March 11 2010 15:25 GMT
#82
warpgates. gg no re.
keep it deep! @zulison
Leath
Profile Blog Joined July 2006
Canada1724 Posts
Last Edited: 2010-03-11 15:38:30
March 11 2010 15:29 GMT
#83
On March 11 2010 22:07 Papvin wrote:
Show nested quote +
On March 10 2010 11:23 Leath wrote:
On March 09 2010 09:12 MorroW wrote:
most imba?
it would be auto win for all of them so i dont see how something can be most imba

Take a balance, put two weights, each on one side
A) 5 Kg and 5 Kg
They are balanced

B) 20 Kg and 5 Kg
The balance has shifted its balance to the left side

C) 6 Kg and 5 Kg
The balance is slightly skewed towards the left side

B) is the most imbalanced


Just because I hate bad logic, I'm gonna comment this:
+ Show Spoiler [Boring pseudo logic/math] +
Morrow is correct. Autowin would translated into probabilty mean 100% chance of winning, and therefor your two weights will both be infinity on the one side, and a finite (not nessesarilly the same) number on the other side, but the proportion between left and right side still being the same. Since the logical way of determining imbaness would be the proportion of left to right side (or infinite or zero if one is zero), they will both be just as imbalanced, that is, 100% chance of winning.

But I was just exemplifying how something can be "most imbalanced", as in there are very degrees of imbalance as they fall farther and farther away from the equilibrium point.
Even if any of the above mean autowin, there is always the question on how easy it was to autowin.
Perhaps warpgate are not as hard to defend against, because they have several drawbacks:
-You need to switch from gateway to warpgate which takes some time.
-Your units production queue gets delayed after each new unit produced
-You need a pylon to power up the location your units will appear (how hard is to get a pylon inside an opponent's base? You will need a shuttle (in most maps) anyway; except early game... where a warp gate would be similar to a proxy with slower reinforcements.
Any player who successfully defends against it should come up on top from superior unit count.
You can only get as many units...

A simpler example, would be to make Zergling invincible + 9000 attack, and making Battle cruiser invincible with 9000 attack.
Zergling is more imbalanced, because you it is easier to prevent a Terran from getting to the stage where he can make BC than preventing a zerg to get a ling out.

http://www.kongregate.com/?referrer=Sagess
GigelPintea
Profile Joined March 2008
Romania47 Posts
March 11 2010 18:22 GMT
#84
I voted for mule , thinking at how powerfull mule will be in a zvt.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
March 11 2010 20:10 GMT
#85
I was going to vote nydus worm but it's not there! instant backdoor at every enemy base go!
NiGoL
Profile Joined September 2008
1868 Posts
March 11 2010 22:33 GMT
#86
Nothing of those is too imba imo
http://www.twitter.com/NiGoLBW playing league on a competitive level
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
March 11 2010 23:14 GMT
#87
queens are soo good, but i don't know how you would defend zvp air without it
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
mista_sox
Profile Joined February 2010
Australia6 Posts
March 12 2010 05:57 GMT
#88
@Morrow
If you had two unbalanced abilities for your race (say, chrono boost and warp-in for protoss), and they were mutually exclusive, which one would you use to get the best win rate? which one would win vs the other?

@OP
You forgot reactor, but that would be last anywho.

I reckon queen, then chrono-boost. Warp-in requires a second tier tech, and a chrono boosted economy into chrono boosted gateways would kill someone using warp-in the vast majority of the time. Queen is just ridiculous, as a high econ zerg start off one base would be incredibly stable and powerful.
EGMachine
Profile Blog Joined February 2006
United States1643 Posts
March 12 2010 07:52 GMT
#89
where is "seeker missle"?
I'm like, the coolest
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
March 12 2010 15:46 GMT
#90
poor mule
savior did nothing wrong
MeruFM
Profile Joined February 2010
United States167 Posts
March 13 2010 02:53 GMT
#91
On March 11 2010 20:15 danl9rm wrote:
wait a minute, wait a minute. how does the queen saving you 150 minerals(after costing you 150 minerals) equal to anything better than the MULE which gives you 270 FREE minerals?!


Because they're not just 150 free minerals. They make even more than that.
Not to mention they're also an early air attacker and can make hidden creep colonies that self-propagate.
nimbim
Profile Blog Joined June 2009
Germany984 Posts
March 13 2010 18:03 GMT
#92
close run between queen and chrono boost
konadora *
Profile Blog Joined February 2009
Singapore66161 Posts
March 13 2010 18:20 GMT
#93
queens will make 2 hatch mutas unstoppable
POGGERS
flikera.alex
Profile Joined March 2010
Bulgaria7 Posts
March 13 2010 19:17 GMT
#94
Chrono boost would really lead to massive force if used correct.
If you only knew the power of the dark side...
us.insurgency
Profile Joined March 2010
United States330 Posts
March 13 2010 19:47 GMT
#95
On March 09 2010 09:57 Jyvblamo wrote:
Guys, guys!
Queen is already in SC1.
Pretty sure it's not imba.

Also, Queen is not an ability.

if you consider the queen in sc1 the same as the queen in sc2 then you need to stop posting comments.
haster27
Profile Blog Joined October 2009
Taiwan809 Posts
Last Edited: 2010-03-14 00:05:53
March 14 2010 00:05 GMT
#96
On March 14 2010 04:47 us.insurgency wrote:
Show nested quote +
On March 09 2010 09:57 Jyvblamo wrote:
Guys, guys!
Queen is already in SC1.
Pretty sure it's not imba.

Also, Queen is not an ability.

if you consider the queen in sc1 the same as the queen in sc2 then you need to stop posting comments.


Often I glance at which country some posters came from, and becomes immensely disappointed
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 14 2010 02:09 GMT
#97
On March 14 2010 09:05 haster27 wrote:
Show nested quote +
On March 14 2010 04:47 us.insurgency wrote:
On March 09 2010 09:57 Jyvblamo wrote:
Guys, guys!
Queen is already in SC1.
Pretty sure it's not imba.

Also, Queen is not an ability.

if you consider the queen in sc1 the same as the queen in sc2 then you need to stop posting comments.


Often I glance at which country some posters came from, and becomes immensely disappointed


ouch
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 14 2010 16:42 GMT
#98
Man, I wish Warp Ray was in SC1. Scourge would be epic.
MutaDoom
Profile Blog Joined January 2009
Canada1163 Posts
March 14 2010 20:07 GMT
#99
On March 09 2010 09:25 CharlieMurphy wrote:
Wtf queen? Easily chrono boost or warp gates

Wtf queen? Easily chrono boost or warp gates. Imagine the Quick reavers.. with shuttles... with speed... and reaver damage. Just stupid.
ZavikZyke
Profile Blog Joined January 2010
United States382 Posts
March 15 2010 04:54 GMT
#100
Queen... no arguements required
Hoejja is Bonjwa
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