Brink - A new style of multiplayer FPS - Page 14
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Nanology101
United States17 Posts
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Belgo
United States721 Posts
http://www.giantbomb.com/quick-look-brink/17-4101/ | ||
icemanzdoinwork
447 Posts
Reasons - it's extremely easy. I mean really easy if you have any fps exp. - it's repetitive and you just spray for the most part. There is recoil, but it doesn't really kick in until you've almost killed someone. So, spray your main, switch and finish the job easily. - I don't find any unique skills which give the game a high skill cap. Too me the skill cap o this game for individuals is going to be weak. You can say but thats where healing and ammo comes in. Give me a break. That's the easiest part of the game healing and dumping ammo. I run the game perfectly. I had no problems with anything and I know so many do. However, their developers promised a competitive game and I just don't see it. It may have leagues and whateve for a few months, but they will only last until a new flavor of the month arrives. Back to sudden attack the best competitive team fps since cs. You can say but you only played it a day. Yea and I dominated every match I was in. Its easy as I said in the beginning. So very very easy. | ||
SirToonces
United States40 Posts
Its not COD, get over it. It was made by the same people who made RTCW: ET which was a really big team based game. That's exactly what Brink is. It's a game that requires you to stick together. Some say it's very easier. You obviously haven't played it that long. The bots get rather tough when you start to level up. I will admit that the game does have it's bugs, but to give it a 6/7 out of 10 is a bit absurd. Give it a chance. Edit: I bought it for the 360, which does not seem to suffer the same frame rate issues as the PC | ||
floor exercise
Canada5847 Posts
My prediction is it gets brushed under the rug after it bombs on consoles and there's no future in selling DLC (which it seems like this game was designed to prioritize over actually being a good game) | ||
Varpulis
United States2517 Posts
Waiting for him to tell me whether it was actually any good before I dump $50 on it. | ||
sleeepy
Canada777 Posts
The point I'm trying to make here is that an old, small, free, independent mod for Half-Life 1 (The Specialists) has much more satisfying combat than a modern, triple-A, constantly delayed, full price game. Video for reference: | ||
MoonfireSpam
United Kingdom1153 Posts
On May 11 2011 01:43 floor exercise wrote: Kind of like BW ---> SC2 you mean? Units with big flashing signs that say "micro me!!" I'm sure the devs are sorry that they could not introduce a bug with a fun quirk that is discovered in 3 hours of release. Consider that there might be some other bugs with the smart system open to abuse. But hey thats ok, all the feedback of "BUT ITS NOT ET/COD/CS/TF2" is sure to result in a more diverse market. Fine the game may actually be shit, but it feel's a bit overblown. | ||
Bibwak
19 Posts
On May 10 2011 22:23 maartendq wrote: Dystopia (a HL2 mod) is definately one of the best team games out there, but hardly anyone plays that game. Playing Brink last night made me and my friends want to start up Dystopia again. Just like Dystopia you need to take some extra time to wrap your head around how to play it properly. You can't just run and gun. | ||
Jswizzy
United States791 Posts
http://arstechnica.com/gaming/news/2011/05/why-were-not-review-brink-and-why-you-shouldnt-buy-it-yet.ars http://arstechnica.com/gaming/news/2011/05/brink-for-pc-runs-great-plays-well-online-is-a-ton-of-fun.ars | ||
smallerk
897 Posts
On May 12 2011 02:10 Jswizzy wrote: Basically the review demo was buggy and the console version isn't on par with the PC version. That made me smile, especially because the last fps i bought was cod black ops pc version | ||
Playguuu
United States926 Posts
On May 11 2011 15:46 sleeepy wrote: My main disappointment with the game is how their big selling point, the movement system, seems to be completely detached from the actual combat. If they're going to make a game based on fancy moves, why couldn't they integrate some of them into combat. The point I'm trying to make here is that an old, small, free, independent mod for Half-Life 1 (The Specialists) has much more satisfying combat than a modern, triple-A, constantly delayed, full price game. Video for reference: http://www.youtube.com/watch?v=DSqvYioc658 I knew this game would flop (360 version rated D on 1up). In the intro videos for brink they kept touting the movement system as something "revolutionary". I didn't see anything special to it, just some automated vaulting and climbing system. I was more of an action-half life guy, but I can see your point. This game does nothing that previous (and even free mods) have done a long time ago. | ||
Timurid
Guyana (French)656 Posts
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thebigdonkey
United States354 Posts
On May 12 2011 02:17 smallerk wrote: That made me smile, especially because the last fps i bought was cod black ops pc version Agreed. The PC version of Black Ops was so unplayably horrible at launch rofl. | ||
beef42
Denmark1037 Posts
On May 11 2011 16:14 MoonfireSpam wrote: I'm sure the devs are sorry that they could not introduce a bug with a fun quirk that is discovered in 3 hours of release. Consider that there might be some other bugs with the smart system open to abuse. But hey thats ok, all the feedback of "BUT ITS NOT ET/COD/CS/TF2" is sure to result in a more diverse market. Fine the game may actually be shit, but it feel's a bit overblown. I think you should go to YouTube and search for defrag to see what it is I mean. Hell, I got time, I'll do it for you: + Show Spoiler [movie] + | ||
Ragoo
Germany2773 Posts
Most negative complaints are either about the performance problems right now, lack of Singleplayer or just because of very very wrong expectations about the game. If you play this game on PC and only care for a good multiplayer and know what to expect from an Enemy Territory game, this game rocks! | ||
l3ird
United States368 Posts
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Toolshed
337 Posts
On May 12 2011 04:23 Ragoo wrote: I personally like the game very much (playing on PC). It's nearly everything I wanted from SD. Sure it has some problems (unplayable for some owners of ATI graphic cards and on xbox) and it needs some tweaks to work better competitively but I'm sure SD/Bethesda will fix this and once the SDK is out everything will be fine Most negative complaints are either about the performance problems right now, lack of Singleplayer or just because of very very wrong expectations about the game. If you play this game on PC and only care for a good multiplayer and know what to expect from an Enemy Territory game, this game rocks! Having played ET for years I can't disagree more with this statement. Mapdesign is beyond horrible. Sometimes you are forced to fight in some really small and narrow passages. Weapons are boring and most of the time it's spray and pray. Movement feels clumsy (I'd rather have no SMART at all), also what kind of bullshit is this with the new gamedesign where literally EVERYTHING (shooting, jumping, reloading, etc.) makes you move slower. In my opinion FPS games should stop trying to be realistic and focus more on awesome gameplay with solid movement, high skill ceiling, great mapdesign and diversity. So ... everything that Brink does not have, lol 8-[ Also I kinda dislike that you can't win 1vsX if your oponents are at least somewhat decent, since the only thing you really can do in fights is stand there and spray. Movement only matters if you try to get to where the action is but is almost impossible to pull of IN FIGHTS because ... well, you are slow as hell while shooting and you die really fast. Only thing I really like about this game are the fun classes and the body type system, which is something I'd like to see in future games. Also I like how your health regenerates over time if you're out of fight, which adds at least a little bit of tactical decision making. If you're looking for a competetive game than Brink will not satisfy you, though. If you just want to kill some time and you enjoy casual gaming than Brink might be fun. At least up to level 20 (which is like 10 hours of play) Game is definitely overhyped. | ||
floor exercise
Canada5847 Posts
It's just.. ugh. Like ET has been boiled down to a primitive state where we all grunt and spray our weapons while holding F on various objects | ||
iCanada
Canada10660 Posts
I also disagree about 1v2+ being totally impossible... although it is possible that I have been playing with five yearolds all day, I suppose. | ||
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