Brink - A new style of multiplayer FPS - Page 21
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iCanada
Canada10660 Posts
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neohero9
United States595 Posts
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iCanada
Canada10660 Posts
On May 25 2011 12:39 neohero9 wrote: Shipyard, maybe? Where you have to repair the crane controls and then hack the missile controls or something like that? Yeah, but it isn't a freeplay map. Only exists in the campaign. | ||
r33k
Italy3402 Posts
My most hated map (8v8, pubs) is Airport for the security, first of all operatives suck and are only useful in 2 halfs of 2 maps AND you are forced to play a heavy/medium, and after you crack the safe you have tons of paths to take which all funnel into the huge final room, where unless you have baller engies and the resistance is bad resistance is extremely favored by the map design. If anyone wants to add me on EU I'm reekhadol, I think I'm lvl 17 or 16, I used to be 18 but had to respec twice for pubs... Also shipyard allows for super easy spawn camping if you're on the resistance, since you can hop to their ledge from the barricades at the health command post you have a perfect camping area which blocks 3 out of their 4 starting paths. Competitive play is what calls for some balance: QW:ET players are desperately calling for competitive teams to be 6v6 like in ET and want the game to be 100% an ET sequel. As of right now only 4 weapons are used consistently in high level play, those are the carb-9(smg), the sea eagle, the revolver and the belgo. Pistols do more damage and are more accurate than smgs, which is pretty funny to me. You rarely see mediums and never see heavies, mediums will usually go for carb-9 and one of the heavier main weapons they can take. | ||
neohero9
United States595 Posts
On May 25 2011 13:51 iCanada wrote: Yeah, but it isn't a freeplay map. Only exists in the campaign. The drubbing I gave an opposing Security team on that map says otherwise ![]() | ||
Quotidian
Norway1937 Posts
But the game is really, really fun when you're playing with a team of people who understand the game, who stick together and keep each other buffed up. A lot of the time, you just become unbreakable - and that is also kind of another problem with the game. Attacking is too hard on almost all of the maps, and seeing holds on the first objective of the map seems to be pretty common. | ||
SlipperySnake
248 Posts
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Jswizzy
United States791 Posts
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r33k
Italy3402 Posts
On May 27 2011 13:40 Jswizzy wrote: The problem with the carb-9 is that it's hip fire accuracy is just so much better than rifles. To get non smgs to consistently hit a target you need to aim down sights or stop moving and this just makes you a sitting a duck. Meanwhile the guy with carb 9 is running full sprint pinging you in the head. The only rifle I've even been able to use without thinking the carb 9 would of been better is the gerund and even then it only has sweet spot were it manages to out range smgs. To make mediums and heavies comparable to lights they need to work on making the rifles and heavy weapons better while on the move. The problem is that the carb 9 with the round magazine upgrade kills anything before you have to reload, and if you run out of ammo you positioned yourself while shooting so that you can switch to your handgun, which is even stronger. When I used to play a medium I liked the Euston, but in my opinion the problem with medium and heavies is that they die too quickly. They take so much longer to get to their objective, and since brink is based on maneuvering and backstabbing anything who isn't a light gets stomped. | ||
Fruscainte
4596 Posts
I reformatted my computer and now I can actually download the hotfix driver to play this game. Just played a few games, despite my rage of not being able to play it that would blot out the sun I'm finally having fun. This game is exactly what I thought it would be, going to love going Light Medic. | ||
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Liquid`EliGE
United States527 Posts
Cmon guys show this game some love ![]() | ||
Capped
United Kingdom7236 Posts
"I can play light w/ an SMG and kill everything" does not make a good game. | ||
MadPretty
United States101 Posts
I'm pretty excited about the grenade launcher changes. I use it mainly for the knockdown because the damage is terribad, but hopefully it will be a nice room clearing device for offense with the rebalance. | ||
Jswizzy
United States791 Posts
Finally I can use something other than an smg and not go dry after after 2-3 fire fights. Also Carb 9 nerf means other weapons have a chance now. don't know why they nerfed the sea eagle though since the Richie is obviously the pistol of choice esp' if you can get the damage buff. | ||
neohero9
United States595 Posts
Btw, if you ever see "Swaggy", usually a Light Engi, on PC, that be me. | ||
Mogs
United States13 Posts
PC Version, Freeplay search results at 10:50 CST time: 12/16 8/8 6/16 6/8 4/8 3/8 2/8 11 1/x's and more 0/x's than I care to count. That's a whole 52 players on PC freeplay mode right now. I'd try to give campaign figures, but it doesn't really list them and I can't get a game to start after 10 mins of waiting. It really sucks. I liked this game when it came out, had a few problems but multiplayer could be fun. I left for a while a now? Single players seems the only option left, ok on some nights as I like the gun mechanics still, but ultimately I'll probably uninstall soon. | ||
Legat0
United States318 Posts
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