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Brink - A new style of multiplayer FPS - Page 21

Forum Index > General Games
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iCanada
Profile Joined August 2010
Canada10660 Posts
May 25 2011 03:20 GMT
#401
Sorry, wrong map. I was thinking of that one bonus map where the Resistance shoot a missle at the tower. I just remember the final objective for Security being impossible to complete. lol.
neohero9
Profile Joined May 2010
United States595 Posts
May 25 2011 03:39 GMT
#402
Shipyard, maybe? Where you have to repair the crane controls and then hack the missile controls or something like that?
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 25 2011 04:51 GMT
#403
On May 25 2011 12:39 neohero9 wrote:
Shipyard, maybe? Where you have to repair the crane controls and then hack the missile controls or something like that?


Yeah, but it isn't a freeplay map. Only exists in the campaign.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
Last Edited: 2011-05-25 05:11:26
May 25 2011 05:01 GMT
#404
Yeah you're thinking of shipyard. Which isn't even the worst map, it's just that the ending is a clusterfuck.

My most hated map (8v8, pubs) is Airport for the security, first of all operatives suck and are only useful in 2 halfs of 2 maps AND you are forced to play a heavy/medium, and after you crack the safe you have tons of paths to take which all funnel into the huge final room, where unless you have baller engies and the resistance is bad resistance is extremely favored by the map design.
If anyone wants to add me on EU I'm reekhadol, I think I'm lvl 17 or 16, I used to be 18 but had to respec twice for pubs...
Also shipyard allows for super easy spawn camping if you're on the resistance, since you can hop to their ledge from the barricades at the health command post you have a perfect camping area which blocks 3 out of their 4 starting paths.


Competitive play is what calls for some balance: QW:ET players are desperately calling for competitive teams to be 6v6 like in ET and want the game to be 100% an ET sequel.
As of right now only 4 weapons are used consistently in high level play, those are the carb-9(smg), the sea eagle, the revolver and the belgo.
Pistols do more damage and are more accurate than smgs, which is pretty funny to me.
You rarely see mediums and never see heavies, mediums will usually go for carb-9 and one of the heavier main weapons they can take.
neohero9
Profile Joined May 2010
United States595 Posts
May 25 2011 07:18 GMT
#405
On May 25 2011 13:51 iCanada wrote:
Show nested quote +
On May 25 2011 12:39 neohero9 wrote:
Shipyard, maybe? Where you have to repair the crane controls and then hack the missile controls or something like that?


Yeah, but it isn't a freeplay map. Only exists in the campaign.


The drubbing I gave an opposing Security team on that map says otherwise
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
Quotidian
Profile Joined August 2010
Norway1937 Posts
May 27 2011 03:45 GMT
#406
played the game a bunch more, started on a second character and all that. I think the problem with the game is that it gives a really bad/complicated first impression. It takes a while to understand all the angles of attack on the maps and most of the time, on pub servers, people are just running around playing TDM and not actually doing what they're supposed to.

But the game is really, really fun when you're playing with a team of people who understand the game, who stick together and keep each other buffed up. A lot of the time, you just become unbreakable - and that is also kind of another problem with the game. Attacking is too hard on almost all of the maps, and seeing holds on the first objective of the map seems to be pretty common.
SlipperySnake
Profile Blog Joined November 2010
248 Posts
May 27 2011 04:26 GMT
#407
I really hope they balance the game a little more. As many posters have already stated they need to buff heavy classes, buff other weapons to make them more useful, and most importantly change the defenders HUGE advantage and quick. The tournament BrinkTV ran was a snorefest of constant holds which as a flagship tournament really hurts the games legitimacy.
Jswizzy
Profile Joined March 2010
United States791 Posts
Last Edited: 2011-05-27 04:43:18
May 27 2011 04:40 GMT
#408
The problem with the carb-9 is that it's hip fire accuracy is just so much better than rifles. To get non smgs to consistently hit a target you need to aim down sights or stop moving and this just makes you a sitting a duck. Meanwhile the guy with carb 9 is running full sprint pinging you in the head. The only rifle I've even been able to use without thinking the carb 9 would of been better is the gerund and even then it only has sweet spot were it manages to out range smgs. To make mediums and heavies comparable to lights they need to work on making the rifles and heavy weapons better while on the move.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
May 27 2011 06:35 GMT
#409
On May 27 2011 13:40 Jswizzy wrote:
The problem with the carb-9 is that it's hip fire accuracy is just so much better than rifles. To get non smgs to consistently hit a target you need to aim down sights or stop moving and this just makes you a sitting a duck. Meanwhile the guy with carb 9 is running full sprint pinging you in the head. The only rifle I've even been able to use without thinking the carb 9 would of been better is the gerund and even then it only has sweet spot were it manages to out range smgs. To make mediums and heavies comparable to lights they need to work on making the rifles and heavy weapons better while on the move.

The problem is that the carb 9 with the round magazine upgrade kills anything before you have to reload, and if you run out of ammo you positioned yourself while shooting so that you can switch to your handgun, which is even stronger.

When I used to play a medium I liked the Euston, but in my opinion the problem with medium and heavies is that they die too quickly. They take so much longer to get to their objective, and since brink is based on maneuvering and backstabbing anything who isn't a light gets stomped.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 03 2011 15:07 GMT
#410
Fucking finally.

I reformatted my computer and now I can actually download the hotfix driver to play this game.

Just played a few games, despite my rage of not being able to play it that would blot out the sun I'm finally having fun. This game is exactly what I thought it would be, going to love going Light Medic.
Liquid`EliGE
Profile Joined October 2010
United States527 Posts
June 23 2011 17:32 GMT
#411
Wish this game got more support :O There is barely anyone playing it now, or atleast at the times that I have been playing it. There is like 5-6 servers that are actually playable at most and you have to wait for them to become open for you to join it.

Cmon guys show this game some love
Team Liquid"I was wondering why people who that would never dream of laughing at a blind or a crippled man would laugh at a moron."
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 23 2011 18:19 GMT
#412
Cmon, an FPS where you run round and jump off walls, go check out Lost Planet 2, the same thing in 3rd person, its a generic one shot FPS game that will (if not already) has died off. Its not a pioneering game of any kind, look at all the talk of imbalance issues, they've clearly failed to implement a good system.

"I can play light w/ an SMG and kill everything" does not make a good game.
Useless wet fish.
MadPretty
Profile Joined October 2010
United States101 Posts
Last Edited: 2011-06-23 18:42:37
June 23 2011 18:41 GMT
#413
Weapon rebalance details just released from Splash Damage. These changes are on the PC for now, but they should be rolling out to 360/PS3 when the respective companies clear them.

I'm pretty excited about the grenade launcher changes. I use it mainly for the knockdown because the damage is terribad, but hopefully it will be a nice room clearing device for offense with the rebalance.
Jswizzy
Profile Joined March 2010
United States791 Posts
June 23 2011 20:00 GMT
#414
AR base ammo + 1 magazine, except Rockstedi

Finally I can use something other than an smg and not go dry after after 2-3 fire fights. Also Carb 9 nerf means other weapons have a chance now. don't know why they nerfed the sea eagle though since the Richie is obviously the pistol of choice esp' if you can get the damage buff.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
neohero9
Profile Joined May 2010
United States595 Posts
Last Edited: 2011-06-23 23:09:20
June 23 2011 23:05 GMT
#415
I use the Sea Eagle in place of the Ritchie because my main is either the Drognav or Barnett, and I want a rapid-fire weap for when I'm running thru possibly-infested hallways. Depending on how much the damage and reload time were adjusted, that might change. And if I keep missing... because I'm bad.

Btw, if you ever see "Swaggy", usually a Light Engi, on PC, that be me.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
Mogs
Profile Joined March 2011
United States13 Posts
July 19 2011 03:58 GMT
#416
My apologies for the 1 month necro, but when I tried to play again tonight I thought it was relevant:

PC Version, Freeplay search results at 10:50 CST time:
12/16
8/8
6/16
6/8
4/8
3/8
2/8
11 1/x's
and more 0/x's than I care to count.

That's a whole 52 players on PC freeplay mode right now. I'd try to give campaign figures, but it doesn't really list them and I can't get a game to start after 10 mins of waiting. It really sucks. I liked this game when it came out, had a few problems but multiplayer could be fun. I left for a while a now? Single players seems the only option left, ok on some nights as I like the gun mechanics still, but ultimately I'll probably uninstall soon.
Legat0
Profile Joined October 2010
United States318 Posts
August 04 2011 21:19 GMT
#417
For those who want to give the game a shot, Brink is free to play this weekend on steam.
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