• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:31
CEST 10:31
KST 17:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence2Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups0WardiTV TL Team Map Contest #5 Tournaments0SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion Playing StarCraft as 2 people on the same network [ASL20] Ro16 Preview Pt2: Turbulence Pros React To: SoulKey's 5-Peat Challenge BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group C [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1329 users

Brink - A new style of multiplayer FPS - Page 20

Forum Index > General Games
Post a Reply
Prev 1 18 19 20 21 Next All
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
Last Edited: 2011-05-20 01:31:44
May 20 2011 01:31 GMT
#381
gona save myself for natural selection 2 ^^
DEN1ED
Profile Joined December 2009
United States1087 Posts
May 20 2011 01:48 GMT
#382
Anyone have experience with this game on PC and 360? Is PC version really THAT much better? I want to get this game but am leaning towards 360 version to play with my friends.
BentoBox
Profile Joined November 2009
Canada303 Posts
May 20 2011 02:01 GMT
#383
No such thing as a FPS that plays better on a 360 then the computer, unless the game was ported from the former to the latter~
Only dead fish swim with the stream
Jswizzy
Profile Joined March 2010
United States791 Posts
May 20 2011 02:02 GMT
#384
On May 20 2011 10:48 DEN1ED wrote:
Anyone have experience with this game on PC and 360? Is PC version really THAT much better? I want to get this game but am leaning towards 360 version to play with my friends.

It's a diffrence between 1000+ servers (PC) versus hardly anyone playing online on 360 due to lag. You won't find full servers on 360.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
May 20 2011 07:21 GMT
#385
So has anyone else watched the brink.tv tournament these last 2 days? I missed most of day 2, but from what I've seen the commentators pointed out all of the key points needed to get the game going, and it's less than I expected.

So far the 2 "big" things are that defensive positions in the first part of most maps are at too big of an advantage, and operatives are terrible outside of pubs, and whenever they are needed you are basically down one person. Comms hack is impossible to perform in competitive play and outside of caltrops they have nothing. But the game is fun so far.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 20 2011 07:23 GMT
#386
On May 20 2011 16:21 r33k wrote:
So has anyone else watched the brink.tv tournament these last 2 days? I missed most of day 2, but from what I've seen the commentators pointed out all of the key points needed to get the game going, and it's less than I expected.

So far the 2 "big" things are that defensive positions in the first part of most maps are at too big of an advantage, and operatives are terrible outside of pubs, and whenever they are needed you are basically down one person. Comms hack is impossible to perform in competitive play and outside of caltrops they have nothing. But the game is fun so far.

sticky bombs are definitely useful, although not an every day use.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 20 2011 07:36 GMT
#387
On May 20 2011 16:23 PrinceXizor wrote:
Show nested quote +
On May 20 2011 16:21 r33k wrote:
So has anyone else watched the brink.tv tournament these last 2 days? I missed most of day 2, but from what I've seen the commentators pointed out all of the key points needed to get the game going, and it's less than I expected.

So far the 2 "big" things are that defensive positions in the first part of most maps are at too big of an advantage, and operatives are terrible outside of pubs, and whenever they are needed you are basically down one person. Comms hack is impossible to perform in competitive play and outside of caltrops they have nothing. But the game is fun so far.

sticky bombs are definitely useful, although not an every day use.


I think they are an every day use thing. Even if they don't stick they are pretty effective at clearing an area.

I do agree that comm hacks is hard to get down against competent opponents, though they can still work if you as a team just killed off a whole wave. More of a prepare for the next fire fight than a use for the current one kind of thing.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 20 2011 07:44 GMT
#388
On May 20 2011 10:48 DEN1ED wrote:
Anyone have experience with this game on PC and 360? Is PC version really THAT much better? I want to get this game but am leaning towards 360 version to play with my friends.

360 multiplayer FPS and PC multiplayer FPS are not comparable, even if it's the exact same game. If you want the 360 game, buy it. The PC game won't be the same thing.
Bibwak
Profile Joined September 2010
19 Posts
May 20 2011 14:10 GMT
#389
On May 20 2011 10:48 DEN1ED wrote:
Anyone have experience with this game on PC and 360? Is PC version really THAT much better? I want to get this game but am leaning towards 360 version to play with my friends.


I bought this for the 360 and have some issues with it (aside from the lag). I got it for the 360 instead of the PC for the same reason you state, to play with my friends.

The main issue I see is that this game was not built for the console player's "mentality". There is no partying up before a game (you can make a xbox live party, but it doesn't matter ingame). One person needs to join a game and then everyone needs to join that game (and hope there is enough space for everyone). There is also a chance inbetween each game that you will lose members to another "server".

To make matters more annoying you cannot level up your character, or change your body size, while playing. So if you want to add any new abilities/change your appearance/body size you need to exit the game and hope you can join back up again.

For some reason this ability to group up is not an expectation when playing on the PC. If I want to play with 4 friends in a game with dedicated servers I pretty much expect some of them to be opposite team, and I'm fine with that.

I have some hope that they fix these issues for the console, but it requires rewrites as opposed to small tweaks.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
May 20 2011 19:54 GMT
#390
On May 20 2011 16:36 iCanada wrote:
Show nested quote +
On May 20 2011 16:23 PrinceXizor wrote:
On May 20 2011 16:21 r33k wrote:
So has anyone else watched the brink.tv tournament these last 2 days? I missed most of day 2, but from what I've seen the commentators pointed out all of the key points needed to get the game going, and it's less than I expected.

So far the 2 "big" things are that defensive positions in the first part of most maps are at too big of an advantage, and operatives are terrible outside of pubs, and whenever they are needed you are basically down one person. Comms hack is impossible to perform in competitive play and outside of caltrops they have nothing. But the game is fun so far.

sticky bombs are definitely useful, although not an every day use.


I think they are an every day use thing. Even if they don't stick they are pretty effective at clearing an area.

I do agree that comm hacks is hard to get down against competent opponents, though they can still work if you as a team just killed off a whole wave. More of a prepare for the next fire fight than a use for the current one kind of thing.

Competent opponents are even more likely to clear sticky bombs tbh. The activation time for stickies is way too long for them to be of any use outside of pubs.
Vortok
Profile Joined December 2009
United States830 Posts
May 22 2011 12:16 GMT
#391
Friends showed no interest in PC version, and as it's likely the only fps to deviate from the standard COD-ish formula I picked it up for PS3.

It's fun.

It'd be more fun if I was able to play with all humans, though. The game's bots aren't -super- terrible, though their decision making in regards to objectives is a little one dimensional (generally, shoot at enemies until it's clear and then start attempting the objective - so not gonna clutch it out when a hack is at 97% with 2 minutes to go -.-). Unfortunately the game seems very willing to replace humans with those bots. I think the highest number of players I saw in an online match so far (not spent a ton of online time in freeplay yet) was 8, and they were all on the same team smashing bots in the face. Think I saw a guy on the other team once (9 people, could it be?), but that didn't last long.

Console doesn't really have a way for you to tell who's playing where that I've found, and since there's a decent number of options to set for your match it feels like it's easy to miss other players because of the game not finding the "perfect fit" or something like that.



I don't really buy the whole "shooters are terrible on consoles" just because you're using a controller. Regardless of controller vs. mouse precision (and that changing how good some gun types are based on the control scheme you're using), everyone's on an even playing field. That said, the PC version lets you look through servers so that you can actually find other humans to play with/against (though I saw someone say on a forum that you can't tell how many are humans before joining the server). For a multiplayer game, it shouldn't be difficult to locate others to play with. Thus far the console version has failed to deliver (their attempt at a different party system is confusing, to say the least) on having other players to go up against regularly.



So yeah. It's fun, but definitely has some issues. It is by no means a bad rental even if you don't play online much, but unless a patch fixes a lot of things you should be able to blow through the campaign + play some more random rounds (playing different classes, etc.) and get tired of the bots single minded nature quickly enough.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 23 2011 17:54 GMT
#392
On May 22 2011 21:16 Vortok wrote:
Friends showed no interest in PC version, and as it's likely the only fps to deviate from the standard COD-ish formula I picked it up for PS3.

It's fun.

It'd be more fun if I was able to play with all humans, though. The game's bots aren't -super- terrible, though their decision making in regards to objectives is a little one dimensional (generally, shoot at enemies until it's clear and then start attempting the objective - so not gonna clutch it out when a hack is at 97% with 2 minutes to go -.-). Unfortunately the game seems very willing to replace humans with those bots. I think the highest number of players I saw in an online match so far (not spent a ton of online time in freeplay yet) was 8, and they were all on the same team smashing bots in the face. Think I saw a guy on the other team once (9 people, could it be?), but that didn't last long.

Console doesn't really have a way for you to tell who's playing where that I've found, and since there's a decent number of options to set for your match it feels like it's easy to miss other players because of the game not finding the "perfect fit" or something like that.



I don't really buy the whole "shooters are terrible on consoles" just because you're using a controller. Regardless of controller vs. mouse precision (and that changing how good some gun types are based on the control scheme you're using), everyone's on an even playing field. That said, the PC version lets you look through servers so that you can actually find other humans to play with/against (though I saw someone say on a forum that you can't tell how many are humans before joining the server). For a multiplayer game, it shouldn't be difficult to locate others to play with. Thus far the console version has failed to deliver (their attempt at a different party system is confusing, to say the least) on having other players to go up against regularly.



So yeah. It's fun, but definitely has some issues. It is by no means a bad rental even if you don't play online much, but unless a patch fixes a lot of things you should be able to blow through the campaign + play some more random rounds (playing different classes, etc.) and get tired of the bots single minded nature quickly enough.


When people are saying it is garbage on the consoles, for this game in particular it isn't because they are biased PC gamers... it is just much less polished and fun on the 360/PS3 than on the PC. It also suffers from an extreme difference in number of people available to play etc.

Having played a solid 50 hours since the game was released (what can I say, it is fun...) I don't see the draw in the heavy body type. The Extra mobility is worth much more than the extra health and bigger weapons, imo.
Auru
Profile Joined April 2010
United Kingdom75 Posts
May 23 2011 18:00 GMT
#393
it is definately not just pc/console bias when people are saying the console versions are bad

I had the xbox 360 version, was totally content with that purchase.. but having my room mate sat behind me on his PC version just totally blew the console version out of the water

traded in, got it on PC.. it is just better .. and that is sad
English
Profile Joined April 2010
United States475 Posts
May 23 2011 20:12 GMT
#394
Any TL groups for PC?

Hopefully the update comes today and fixes some issues I have with the graphics card.

http://twitter.com/#!/splashdamage
http://www.splashdamage.com/content/brink-update-splash-damage
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
May 23 2011 20:26 GMT
#395
On May 24 2011 02:54 iCanada wrote:
Having played a solid 50 hours since the game was released (what can I say, it is fun...) I don't see the draw in the heavy body type. The Extra mobility is worth much more than the extra health and bigger weapons, imo.


Me and a friend went around as heavies with the Chintor (something like that) heavy gun, racking up something crazy like 37-5 on public servers, you just have to play more defensive and guard objectives, most people run straight into you and they die. I find the extra mobility is worthless alot of the time because you still need your team to help you out, and if you rush ahead you still die. However it is fun to be light and go sniper.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
Venality
Profile Blog Joined April 2011
United States57 Posts
May 24 2011 01:28 GMT
#396
I have put about 12.5 hours into this game so far on the PC, and I am liking it. I just have to learn how to play a little bit better, and use the parkour a little more to my advantage.

I am also having a hard time deciding between the body types, so I have just been sticking with the medium so far.

Anyway, loving it so far, and I am sure I will like it even more when they fix the ATI card FPS issues, and my 5870 actually runs the game like it is supposed to.
Jswizzy
Profile Joined March 2010
United States791 Posts
May 24 2011 04:01 GMT
#397
Patch seemed to fix all the dumb sound bugs and now that the browser shows full games it doesn't make it look like no one is playing. Anyways this game needs better players. It's a fun game but it suffers sometimes from the same problem that BFBC2 had of "troll" teams. How they manage to focus on kills in a game with no KDR is beyond me. The wheel tells you were to be and what to do even what classes are needed but even then.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
neohero9
Profile Joined May 2010
United States595 Posts
Last Edited: 2011-05-24 06:36:28
May 24 2011 05:07 GMT
#398
On May 24 2011 13:01 Jswizzy wrote:
Patch seemed to fix all the dumb sound bugs and now that the browser shows full games it doesn't make it look like no one is playing. Anyways this game needs better players. It's a fun game but it suffers sometimes from the same problem that BFBC2 had of "troll" teams. How they manage to focus on kills in a game with no KDR is beyond me. The wheel tells you were to be and what to do even what classes are needed but even then.


I have about 20 hrs (+ a bit on another copy I got to test), and am thoroughly enjoying myself. Light Engi w/ a light rifle and a rapid fire pistol... Brink lets me play exactly how I want. The pace is good, focus on objectives is cool, and the classes (save the Op) all work together nicely. I say "save the Op" because they don't buff and they spend a lot of time behind enemy lines screwing stuff up. Not a lot of time for interaction, at least in pub matches. Now a coordinated team with an Op...

Re: sound bug-- I just got out of a game an hour or so ago where a teammate allegedly had his sound die. Pub game, but I dunno why he'd claim it died on him if it didn't. Still can't confirm it tho.

And I get what you mean about people being less-than-intelligent re: objectives. The aforementioned game was on Reactor, we were assaulting, and there were zero Operatives on my squad. After a minute or two I switched to one, which was annoying since I main Engi and have zero experience as an Op.

EDIT: I have two tangential observations.

One: no female models. Not something I expected, but it still strikes me as odd that every single character in the game is male. Halo: Reach and Gears had female toons, ne? Maybe they thought "heavy" type female characters would look too odd... I say just make them look like fantasy-style Dwarves.

Two: Some objectives are incredibly difficult to break in pubs. The first objectives for the Security on Aquarium and CC, and the first Resistance Reactor objective immediately come to mind. Typically the smoothest way I've seen them done in pubs is to sprint en masse: first squad to get there tends to get the obj. But a properly bolstered defense is just murder to get thru. As it should be, I suppose.

All in all, having a blast with this game.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2011-05-24 09:19:07
May 24 2011 09:06 GMT
#399
On May 24 2011 05:26 Firesilver wrote:
Show nested quote +
On May 24 2011 02:54 iCanada wrote:
Having played a solid 50 hours since the game was released (what can I say, it is fun...) I don't see the draw in the heavy body type. The Extra mobility is worth much more than the extra health and bigger weapons, imo.


Me and a friend went around as heavies with the Chintor (something like that) heavy gun, racking up something crazy like 37-5 on public servers, you just have to play more defensive and guard objectives, most people run straight into you and they die. I find the extra mobility is worthless alot of the time because you still need your team to help you out, and if you rush ahead you still die. However it is fun to be light and go sniper.


Well, I do that all the time with Medium/Light body types. It is probably a playstyle thing... maybe I'm just always used to having the faster units.

I've really taken a liking to that one sniper rifle, The Dragnov "light" Rifle. I'm running it with the Silencer, Snoop-R Scope, and the rapid fire attachments and it just dominates. A Grenade and a headshot is a kill everytime, and two-three bullets is a kill otherwise.... I'd say you can unload all six rounds in about five seconds. I've been playing a Medium Soldier and I feel like I can pretty well adapt to anything. The Sniper is great for defensive objectives, and the assault rifle of your choice works excellent for everything else. Very good class for Public games, because you can still do well/have fun if your team is terrible.

EDIT: @neohero9 I'd agree with pretty well that whole entire post. I'd add the Airport terminal to the list of public fail maps as the resistance. First you run through one choke, then another, then another, then back through the same one you went through before... Also, the Sectower mission can be brutal for Security, I suppose.
neohero9
Profile Joined May 2010
United States595 Posts
May 24 2011 20:05 GMT
#400
On May 24 2011 18:06 iCanada wrote:

EDIT: @neohero9 I'd agree with pretty well that whole entire post. I'd add the Airport terminal to the list of public fail maps as the resistance. First you run through one choke, then another, then another, then back through the same one you went through before... Also, the Sectower mission can be brutal for Security, I suppose.


I love SecTower on either side. My only beef with it is on the Resistance: the egress with Nechayev (sp?). You spawn at the same place the entire time, so if you die you have to run 100-120 yds back to him just to hope to get him moving again. It's not a balance issue, more of a pacing issue.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
Prev 1 18 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 139
ProTech74
StarCraft: Brood War
Sea 1402
actioN 610
Zeus 358
Stork 289
Leta 192
Rush 69
Hyun 62
Dewaltoss 59
Aegong 47
Mind 37
[ Show more ]
sSak 29
Noble 21
Dota 2
BananaSlamJamma156
League of Legends
JimRising 484
Counter-Strike
olofmeister542
Stewie2K472
shoxiejesuss308
allub190
Other Games
ceh9434
C9.Mang0309
XaKoH 156
NeuroSwarm66
Mew2King35
Happy29
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH216
• LUISG 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1333
• HappyZerGling134
Upcoming Events
Afreeca Starleague
1h 29m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2h 29m
OSC
15h 29m
Sparkling Tuna Cup
1d 1h
Afreeca Starleague
1d 1h
Light vs Speed
Larva vs Soma
PiGosaur Monday
1d 15h
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.