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Brink - A new style of multiplayer FPS - Page 15

Forum Index > General Games
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Zlasher
Profile Blog Joined February 2010
United States9129 Posts
May 12 2011 07:31 GMT
#281
On May 12 2011 16:24 iCanada wrote:
So, I bought it despite some of the terrible reviews. I just spent the last five hours going hard. I can see how there are concerns about it being competitive... but damn it is pretty fun.

I also disagree about 1v2+ being totally impossible... although it is possible that I have been playing with five yearolds all day, I suppose.


Yeah I think that is exactly how I would describe it, the game is so amazingly fucking fun to play lol, but the competitive aspects were overhyped obviously, but we can't judge that until it is somewhat more "solved". Whether it becomse a competitive game or not it is stupidly fun, like TF2, its just fun to play regardless of whether it can spawn to being an esport or not.
Follow me: www.twitter.com/zlasher
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
May 12 2011 07:57 GMT
#282
I think the producers of Brink have too much money...
I can't throw a rock into a wood (or open any website that is even a bit PC/Xbox/... games related) and I will hit (read) "Brink"!
Can't you people hype about something that is worth hyping about? Like DNF? *duck*
There can only be one Geisterkarle
dogmatix
Profile Joined April 2011
Australia339 Posts
Last Edited: 2011-05-12 08:08:29
May 12 2011 08:07 GMT
#283
Splash Damage are the worst game developers of all time.

They took a masterpiece MP FPS that was RtCW and proceeded to take everything good about the game out and produced the steaming pile of of dung that was enemy territory.

Just seeing that they are still in business makes me angry.
Ragoo
Profile Joined March 2010
Germany2773 Posts
May 12 2011 08:25 GMT
#284
On May 12 2011 05:12 Toolshed wrote:
Show nested quote +
On May 12 2011 04:23 Ragoo wrote:
I personally like the game very much (playing on PC). It's nearly everything I wanted from SD. Sure it has some problems (unplayable for some owners of ATI graphic cards and on xbox) and it needs some tweaks to work better competitively but I'm sure SD/Bethesda will fix this and once the SDK is out everything will be fine

Most negative complaints are either about the performance problems right now, lack of Singleplayer or just because of very very wrong expectations about the game.

If you play this game on PC and only care for a good multiplayer and know what to expect from an Enemy Territory game, this game rocks!




Having played ET for years I can't disagree more with this statement. Mapdesign is beyond horrible. Sometimes you are forced to fight in some really small and narrow passages. Weapons are boring and most of the time it's spray and pray. Movement feels clumsy (I'd rather have no SMART at all), also what kind of bullshit is this with the new gamedesign where literally EVERYTHING (shooting, jumping, reloading, etc.) makes you move slower. In my opinion FPS games should stop trying to be realistic and focus more on awesome gameplay with solid movement, high skill ceiling, great mapdesign and diversity. So ... everything that Brink does not have, lol 8-[

Also I kinda dislike that you can't win 1vsX if your oponents are at least somewhat decent, since the only thing you really can do in fights is stand there and spray. Movement only matters if you try to get to where the action is but is almost impossible to pull of IN FIGHTS because ... well, you are slow as hell while shooting and you die really fast.

Only thing I really like about this game are the fun classes and the body type system, which is something I'd like to see in future games. Also I like how your health regenerates over time if you're out of fight, which adds at least a little bit of tactical decision making.

If you're looking for a competetive game than Brink will not satisfy you, though. If you just want to kill some time and you enjoy casual gaming than Brink might be fun. At least up to level 20 (which is like 10 hours of play)

Game is definitely overhyped.


Well if you compare it to ET or ET:QW (the infantry part) than yeah, it could be better and I dislike how movement isn't that important in firefights and that it's generally slower.
I disagree about the weapons tho, I think they all feel very different and are well designed and if you don't want high recoil and use Ironsight there are still the SMGs which fortunately can be used as the fast light bodytype.

But what other new game with a decently sized community is there (or will come out) that is following in the footsteps of W:ET?
If there was a graphically updated new version of W:ET with a big (not dying) community I would no doubt prefer to play that. But since there isn't we have to deal with what we get, and BRINK is simply the best game you can get if you are into Enemy Territory style of games right now

If the SDK comes out things will get even better. I bet promod can fix most of the concerns I have regarding competitive 5v5 right now.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
odE
Profile Joined December 2010
Finland177 Posts
May 12 2011 16:09 GMT
#285
Just pre-ordered it on Steam. Cant wait! ~9 hours before its unlocked on Steam. Gonna be a long night
andrewnguyener
Profile Joined March 2011
United States548 Posts
May 12 2011 16:38 GMT
#286
what a letdown of a game. it's a good game, just not worth $60.
Ideas
Profile Blog Joined April 2008
United States8122 Posts
May 12 2011 19:51 GMT
#287
did they beta test this game at all (I dont remember ever hearing of one)? I just dont understand how a company could spend years developing an online multiplayer game and never even bother to beta test....
Free Palestine
Jswizzy
Profile Joined March 2010
United States791 Posts
May 12 2011 20:00 GMT
#288
On May 13 2011 04:51 Ideas wrote:
did they beta test this game at all (I dont remember ever hearing of one)? I just dont understand how a company could spend years developing an online multiplayer game and never even bother to beta test....

The game launched much smoother than battlefield bad company 2 and Black Ops for PC both those games took a week to even be playable. The 360 version has issues but honestly if your playing objective based games on consoles xbox live is not the way to go.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
May 12 2011 20:11 GMT
#289
On May 13 2011 04:51 Ideas wrote:
did they beta test this game at all (I dont remember ever hearing of one)? I just dont understand how a company could spend years developing an online multiplayer game and never even bother to beta test....

It's been in development a long time, I think they just got fed up and rushed it out. Trying to make a multiplatform game just stretched them too thin I think. if they had just focused on PC they could have had a devoted fanbase the way TF2 does who will buy any frivolous items you throw at them. Instead they made half a game for every platform that no one really wants to play.

They knew they were releasing an unfinished game, I don't know how much incentive there is to go back and patch up a game after you've made the decision as publisher to botch the launch by releasing it unfinished.

I hope I'm wrong and one day I'll actually be able to play the game reliably but I imagine they are just going to try to keep up appearances while there's still a few people on the fence about buying it, maybe release a real patch or two and then drop support for the game
MuATaran
Profile Joined January 2011
Canada231 Posts
May 12 2011 20:15 GMT
#290
Was watching JP play on his stream for a bit, the only thing that I can see that would set it apart from other shooters is that you can do a lot of fun parkour. I feal like this game would get really old really fast.
"Our Banshees will blot out the Sun! ... Then we shall Stim in the Shade." - Doa
Ideas
Profile Blog Joined April 2008
United States8122 Posts
May 12 2011 20:26 GMT
#291
On May 13 2011 05:00 Jswizzy wrote:
Show nested quote +
On May 13 2011 04:51 Ideas wrote:
did they beta test this game at all (I dont remember ever hearing of one)? I just dont understand how a company could spend years developing an online multiplayer game and never even bother to beta test....

The game launched much smoother than battlefield bad company 2 and Black Ops for PC both those games took a week to even be playable. The 360 version has issues but honestly if your playing objective based games on consoles xbox live is not the way to go.


im talking more about design decisions/balance than just making multiplayer smooth.
Free Palestine
Tyrr
Profile Joined March 2011
United States216 Posts
May 12 2011 20:37 GMT
#292
Games fun, but needs a bit of tinkering to be competitive. People need to stop believing the hype and determining whether it lives up to what people tell you it's SUPPOSED TO BE (hey, that's called marketing. oh jeebus.) and make their own goddamn decisions. It's a fun game, and with communication i can see it being highly competitive. Just needs a few changes.
im bad
Macabre
Profile Joined July 2010
United States1262 Posts
May 12 2011 20:39 GMT
#293
I've been having a blast with this game. It's almost too easy with a solid team. Medic/Op/Soldier and we just carry teams so easily. PC version.
Those who know how to think need no teachers. Tasteless - I think I'll take my shirt off and let my muscles do the casting
Jswizzy
Profile Joined March 2010
United States791 Posts
Last Edited: 2011-05-12 20:52:04
May 12 2011 20:39 GMT
#294
On May 13 2011 05:26 Ideas wrote:
Show nested quote +
On May 13 2011 05:00 Jswizzy wrote:
On May 13 2011 04:51 Ideas wrote:
did they beta test this game at all (I dont remember ever hearing of one)? I just dont understand how a company could spend years developing an online multiplayer game and never even bother to beta test....

The game launched much smoother than battlefield bad company 2 and Black Ops for PC both those games took a week to even be playable. The 360 version has issues but honestly if your playing objective based games on consoles xbox live is not the way to go.


im talking more about design decisions/balance than just making multiplayer smooth.


I think the verdict is still out on balance. http://thebrink.tv/videos.php did a round table with various community members from other games like quake and tf2 and it seems like the game is going to do allot better competitively then black ops and BFBC2. Much of the balance is just tweaking timings and settings. Your not going to have people running around knifing everyone or spamming kill streaks and mortars.

Edit:To the OP, I don't know Hack objectives are near impossible if the defense is halfway decent. But I've only done one scrim with some Quake live clans. The game 5v5 is much different thought then normal pubs. It seems like 5v5 favors the offense and pubs favors the defenses because of the larger numbers of revives.
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
Jswizzy
Profile Joined March 2010
United States791 Posts
Last Edited: 2011-05-12 20:45:01
May 12 2011 20:44 GMT
#295
I always try to give a sensitive, reasoned answer. This is usually awkward, time consuming and pointless.
GMonster
Profile Blog Joined May 2011
686 Posts
May 13 2011 00:00 GMT
#296
its not a new style, Quake Wars did this and it was a pretty successful game.
GrandMaster Terran NA Server / Mod @ justin.tv/incontrol
Tanx911
Profile Joined December 2010
United States14 Posts
May 13 2011 00:16 GMT
#297
Anyone who doesn't think this map is a huge step in the right direction for FPS games in general doesn't know much about the golden-age of FPS games (Quake/UT/CS etc.) Because Brink is a great strategy and team based FPS that may have some faults but is at least not the mindless drone that games like Call of Duty and Halo (only the newer Halo games) have encouraged
odE
Profile Joined December 2010
Finland177 Posts
May 13 2011 00:20 GMT
#298
Yeah this game seems to be much more deeper than any call of duty game atleast.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 13 2011 02:55 GMT
#299
On May 13 2011 05:39 Macabre wrote:
I've been having a blast with this game. It's almost too easy with a solid team. Medic/Op/Soldier and we just carry teams so easily. PC version.


Funny. I think that the Engineer is the best class by far. Damage Buff, Armor Buff, Auto Turrets, and Land Mines? Aside from the medic's heal/health regen I'd take all of those over any other classes skills.

I find the operative to be very niche-y. Disguising is fairly useless, aside from maybe hacking objectives... but the mere fact that the top right is telling you the objective is changing is a dead give away.

The Medic is obviously boss, and the Soldier's abilities are mostly self serving. Ammo is a need though, so I guess they fit well in group play.

/shrug
symbolic
Profile Joined August 2010
254 Posts
May 13 2011 02:58 GMT
#300
Got the game to wind down and be an exit from sc2; and it's perfect for that. The game is a fucking blast ^^
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