MLG everything feedback - Page 8
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Rampager
Australia1007 Posts
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DarkPlasmaBall
United States43260 Posts
2. They should consider the possibilities of future technical difficulties and have set-ups that account for those problems. What should we do in case X happens? Plan accordingly. Anyone know how the Colombus venue is supposed to be (for the next MLG event)? I'm thinking about going, since it's only an eight hour drive from my house in New Jersey. I'd really love to go a live tournament (and there aren't many huge ones in the northeast), but if the production value is going to be as poor as the previous ones... | ||
Zechs
United Kingdom321 Posts
Not that it should come as a surprise, i suppose. WoW never got a public spectator tool in 4 years of arenas despite Blizzard supposedly pushing it as an esport. Even WC3 only got 3rd party spectator tools like GGClient and WaaaghTV. It's kinda like if football was available on TV but you weren't allowd to watch your local team in the park because the FA didn't support it. P.S. Local Area Network. | ||
SnuggleZhenya
596 Posts
I'd love some kind of graphic with the bracket that gets updated after the games. Obviously this is pretty hard when the bracket is still huge, but maybe when we get down the the final 32 or 16 or something. I imagine something like this: DJWheat: "Alright, that was a great game from KIWIKAKI and that puts him through to the next round, lets take a look at where that leaves us" *Screen is now a bracket, updated with Kiwi's win.* Day[9]: "Right you are Wheat! It looks like that means Kiwikaki is going to be facing SelecT in the next round. Thats going to be a great match, where we're going to be show casing Kiwis strong style against SelecTs fantastic tactics and harass. As you can see up there on the screen, the winner of this series is going up against Naniwa in the final!" While (when the stream worked), I got a nice string of good matchups, I just had the most difficult time of keeping up with where we actually were in the tournament. Who was still alive, who was out, how many players were left. That is all stuff that helps me get "in" to the tournament, but the MLG broadcast does a poor job of communicating this information in my opinion. Day9 shouldn't have to scour people's match history to try and figure out who is winning matches. | ||
Krehlmar
Sweden1149 Posts
And all I've heard about MLG is bad things about their production... starting to become a standing joke. | ||
-Archangel-
Croatia7457 Posts
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Driz87
34 Posts
When someone appologizes for destroying a weekend of content, i expect it to not be read of a cue card. Its like Sundance didnt even care. Emotionless, fumblin-over-word appology that just made me shake my head. O and thank god for Day9. He can turn a turd into gold or in this case, something tolerable. | ||
number1gog
United States1081 Posts
(On that note, thank you to TL for always keeping me up to date with the matches via Twitter lol) | ||
TheEvilDog
Sweden24 Posts
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loveeholicce
Korea (South)785 Posts
On April 04 2011 22:17 Rampager wrote: 1. Badger the fucking shit out of Blizzard for a LAN edition of SC2. They don't listen to their community, but maybe they'll listen to a corporation. This shit has to stop, it's so aggravating to watch one of the most competitive and up-and-coming games of all time get stifled constantly by a problem solved decades ago. No thanks, that would delay the release of twitter integration and more replay interface tweaks | ||
OneTwo
Sweden10 Posts
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MrSexington
United States1768 Posts
One of the biggest surprises spectating this event was to find out that I followed almost as many games through Twitter as I did through the official stream. Why not integrate twitter on the spectator page? Get a couple bodies on the ground following the games that aren't casted. Make them official MLG Twitter feeds. Get the embed code from the Twitter site and integrate that feed next to the streaming window. This way, as a spectator, the stream would be in it's usual box, maybe farther off to the side and right next to it would be a pair of official MLG Twitter feeds updating the games that aren't casted as they happen. There would be no more need spamming the TL threads with Twitter posts from multiple sources (TL, EG, iNcontroL's girlfriend, etc.). Many of the spectators were dual following the stream and all of the feeds anyway. Why not make it official? | ||
Brad
2754 Posts
On April 04 2011 22:24 Zechs wrote: Never have i wanted so badly to go back to the days of HLTV. Livestreaming is all fine and well but i want to be able to choose which game i watch from time-to-time, especially in an event like MLG where some of the player hold no interest for me whatsoever. I realise this is more about Blizzard than MLG but there's not much more to say about MLG that hasn't been said in the previous 8 pages. Not that it should come as a surprise, i suppose. WoW never got a public spectator tool in 4 years of arenas despite Blizzard supposedly pushing it as an esport. Even WC3 only got 3rd party spectator tools like GGClient and WaaaghTV. It's kinda like if football was available on TV but you weren't allowd to watch your local team in the park because the FA didn't support it. P.S. Local Area Network. This. HLTV was the one of the main reasons CS became the biggest eSport in the West. You can watch whatever game you want, at the quality that your pc can handle. You can also watch the main event stream if you wanted, but the choice is always there. I don't know how HLTV would work with SC2 because of no dedicated server support, but CS will remain one of the best eSports spectator sports ever because of HLTV. I remeber watching EYE vs. NoA with 50,000 people on the main HLTV, it was great. | ||
feanor1
United States1899 Posts
Make a rule about setting up, you have a set amount of time to get set up Naniwa took forever (40 minutes twice), and have two sets of playing computers up to set up the next game to cut down on downtime. While I wasn't at the event it sounds like the mainstage spectating experience was worse than the stream. Not having any caster sounds is really just lame. So booths!!!!!! | ||
SlipperySnake
248 Posts
Just get your shit straightened out MLG, no one really even cares that much about the quality. Just show the god damn games. | ||
Mithriel
Netherlands2969 Posts
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zedi
165 Posts
On April 04 2011 23:02 SlipperySnake wrote: This criticism about seeing the players reactions is just pure nitpicking bull shit. I don't give a shit if the nerd fist pumps and jumps when he wins. What is criminal however is the delay and the lack of games. Lets not get sidetracked by stupid production tweaks that would have little to no actual effect on stream quality. Just get your shit straightened out MLG, no one really even cares that much about the quality. Just show the god damn games. This. All we need is games, no stupid 40min breaks while a great series is going on. | ||
Jibba
United States22883 Posts
On April 04 2011 22:53 loveeholicce wrote: Stream quality is another huge issue for me. TSL, Dreamhack, Assembly, ESL all offer free HQ, meanwhile MLG charges $10? (correct me if im wrong) for an "hq" stream that apparently isn't really hq, which really speaks for the low quality stream. I feel charging for something like this for a 3 day event (with 1 day of games that actually matter...and big downtime between the games) to be silly in the first place, but $10 is kinda ridiculous. I can buy a GSL season pass with way better production and stream quality for that much money... Whatever they're using to encode with is simply not good. Everyone knows part of the problem is the 360p/480p streams, but on top of that, they have a ton of bandwidth for streams of that size and the image quality is still extremely poor. You could take any commercial encoder like FMLE/Xplit, give it the same parameters (360p, 550bitrate) and come out with a nicer looking stream than MLG's. | ||
Jiddra
Sweden2685 Posts
On April 04 2011 23:07 Jibba wrote: Whatever they're using to encode with is simply not good. Everyone knows part of the problem is the 360p/480p streams, but on top of that, they have a ton of bandwidth for streams of that size and the image quality is still extremely poor. You could take any commercial encoder like FMLE/Xplit, give it the same parameters (360p, 550bitrate) and come out with a nicer looking stream than MLG's. One thing is the extreme change of quality between ingame and studio/caster feed. It seems like the ingame feed is lacking greatly in quality. | ||
Silkath
United Kingdom102 Posts
1) Make sure you're showing something all the time. Live games are obviously best, but feel free to fill in with replays. Just casters talking is bad. 2) The casters need to be better informed as to what's happening with the wider tournament. The TL twitter shouldn't be the fastest source of results. Between series, or even between games within a series, we should be updated on all the major results. As someone mentioned an up-to-date bracket graphic is 100% necessary, especially with the complicated (but actually quite enjoyable) bracket system. This is the best way to fill in short periods of down time. 3) Highlights. You don't have to cast every game, but if something epic happens off-stream it would be amazing to see it. Don't show the entire game, just pick out a 5 minute highlight section and have the casters talk about that. This is a great way of filling in medium-length periods of down time. To accomplish this in a practical way have referees highlight games they consider to be 'epic' with maybe a one-line description and a time of when the cool stuff went down. Pass all this along to a couple of guys who can review a few segments, pick out the interesting one(s) and let the casters know exactly when the highlight occurs and in which replay. It would require a tiny bit of effort from the referees/observers and a couple of extra guys. 4) Don't be so rigid about the schedules. Just because a series isn't in the schedule doesn't mean it can't be cast. Just because there isn't time to cast an entire series (or a series has already started) doesn't mean a game or two can't be cast. Even cast the first game, then jump to the scheduled series instead and just update us on the results in between games. Maybe prepare a highlights segment to show after the scheduled game? Don't be afraid to delay a scheduled game by a few minutes if one of these scheduled games is close to finishing, but also don't be afraid to just leave a game if necessary. I would 100% rather see half a game and be left in suspense as to what happened than see no games and just listen to the casters. 5) Aim for something like >75% of stream time to consist of SC2 footage. Pre- and post-game stuff is ok, but between the first match of the day starting and the end of the last match we really want to see as much SC2 footage as possible. tl:dr version - just make sure SC2 is on the stream as much as possible, which needs to be a lot more than it was on Day 3. [Edit: Things I don't care about (so much): - stream quality could be better (well, a lot better), but it was good enough to follow the games so this really doesn't need to be a priority - player reactions aren't that important to me. I thought the embedded player cams worked well enough - PC gamers just don't give great interviews. More in depth interviews would be nice, but to be honest, no matter how good your interviewer is if you're talking to a hardcore gamer who's native language isn't English the interview is never going to be that riveting. Don't waste effort trying to improve this until everything else is working - commentary for the crowd. At live sporting events the crowd literally never get commentary. The atmosphere of actually being there more than makes up for this. I actually liked MLGs solution of having commentary for the crowd between games but muting it during games.] | ||
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