So in general the inequality Kr > foreigners stillt holds. But I am looking forward to the GSL World Championship we'll see how that discussion will continue afterwards.
[TSL] Ro32 Day3 - Page 400
Forum Index > StarCraft 2 Tournaments |
Titorelli
2492 Posts
So in general the inequality Kr > foreigners stillt holds. But I am looking forward to the GSL World Championship we'll see how that discussion will continue afterwards. | ||
Fungal Growth
United States434 Posts
On March 27 2011 07:59 allowicious wrote: Game 2 QXC vs Genius was my favorite. Can anyone post some of the recommended games to watch? I was unable to watch it today, and don't have time to go through them all to find the good ones . | ||
PartyBiscuit
Canada4525 Posts
Hmm, I'd say pick either of Adel's games - both had very similar turnouts - Mvp lost those games a bit more though with atrocious decision making. Definitely Genius v Qxc game 2, probably best of the day. Game 2 and 3 of the Nestea series, and same for the Nani/Ret series. | ||
hugman
Sweden4644 Posts
On March 27 2011 08:05 mardi wrote: can anyone tell me where the vods will be posted? On TL's youtube http://www.youtube.com/user/teamliquidnet There'll also be a thread with them embedded in spoiler tags | ||
ZeraToss
Germany1094 Posts
On March 27 2011 08:05 Liquid`Jinro wrote: Its not equal lag, the connection between EU and US is better... But its not like the lag is as bad as a lot of people are trying to make it out to be -_-; Its gonna play a role sometimes, but if you actually practice enough on the server to get used to how the timings differ (because the timings at which you have to do certain things ARE going to differ), it can most likely become very minimal. When people talk about latency, it always brings to mind an article or quote I read somewhere, about how what matters the most is really not absolute latency, but rather stability. As long as you can get used to it, its not gonna be too bad for your game I think. If your first game on NA is your TSL games, then I would say its a pretty big disadvantage but its your own fault. THIS ! sir your absolutely right in my point of view | ||
Barbiero
Brazil5259 Posts
On March 27 2011 08:05 Liquid`Jinro wrote: Its not equal lag, the connection between EU and US is better... But its not like the lag is as bad as a lot of people are trying to make it out to be -_-; Its gonna play a role sometimes, but if you actually practice enough on the server to get used to how the timings differ (because the timings at which you have to do certain things ARE going to differ), it can most likely become very minimal. When people talk about latency, it always brings to mind an article or quote I read somewhere, about how what matters the most is really not absolute latency, but rather stability. As long as you can get used to it, its not gonna be too bad for your game I think. If your first game on NA is your TSL games, then I would say its a pretty big disadvantage but its your own fault. And the masters speaks it, thou shall not disagree. | ||
entropius
United States1046 Posts
On March 27 2011 08:05 mardi wrote: can anyone tell me where the vods will be posted? The youtube channel "teamliquidnet". | ||
CCa1ss1e
Canada3231 Posts
love husky + chill.. good duo. :D | ||
gogogadgetflow
United States2583 Posts
On March 27 2011 08:01 Fungal Growth wrote: Everybody is talking about lag or skill in regards to the Koreans being bounced...I actually think it is intel. These Koreans are big names with tons of replays floating around that reveal their tech choices/expansion preferences/scouting habits/typical defenses/losses that expose weaknesses and more...this is HUGE. The Koreans on the other hand would have more difficult getting these replays on the 'foreigners' or just didn't make the effort to find them. If this was a more GSL'ish scenario, I imagine the Koreans would have prepared a lot more, and they would have gotten more help from their coaches and teammates when it comes to doing intel on unfamiliar players and I think in those situations we would see a much stronger showing from the Koreans. Yeah if mvp had taken Adelscott seriously he would probably not have gotten his marine and reaper surrounded like a developmentally challenged tree sloth and then almost make a comeback by kiting with an MM ball at half speed. If Nestea had only known GoOdy's playstyle ahead of game 1 he would have known not to take 4 seconds to pull his burrowed roaches back from detect range too. Let's be serious here. Maybe foreigners prepared more. Maybe they are on par with koreans in skill. Most likely the latter is not the case, however, and today's games don't prove anything. I'm a huge foreigner fanboy myself but I just felt dirty watching these games today. | ||
KoshkaTV
United States430 Posts
I asked a similar question a few days ago... and you asked this same question? "Are you serious?" Yes, people are serious about this. Why are you so sure this doesn't happen? Or are you just trying to shame skeptics from asking questions? You should follow up with...... "The reason I/we are sure that map hacking does not occur is because......." please fill in the blank..seriously! | ||
danielsan
Romania399 Posts
On March 27 2011 07:53 zeru wrote: Goodys strength lies within his pushing skills with his tanks, weakness is definatly his mutlitasking. His precision and thought throughness of his positioning make up for it, mostly, which i think is awesome. Goody's precision and thought thoroughness equals my SC BW precision and thought thoroughness when playing BGH and pushing with 200 battlecruisers. Disregarding his macro and multitasking, his gameplan is non-existent, his decision making is god-awful and generally speaking his overall gameplay is coarse to say the least. I'm ashamed people on TL actually give him credit for winning. User was warned for this post | ||
Naniwa
Sweden477 Posts
On March 27 2011 07:58 iExtrapolate wrote: There were many moments in the game in which Naniwa repositioned his units to prepare for an attack at a non obvious position immediately before an attack occurred. Some people in this thread claim that this was purely intuition, but because the time at which the drop occurred and the time at which the stalkers were moved to position in which they could defend the drop was so close, if there were no map hacks, there was obviously a lot of luck involved. So the two explanations for the random preparedness of Naniwa are either that he has a great intuition and got lucky at several different times in the series or that he map hacked. Considering that this is a tournament with a 5 figure prize pool and there is no way for the commentators to detect a map hacker, it is not without reason to assume that, in this tournament, they could exist. I think, for the sake of the legitimacy of this tournament, the replays from this series should be watched from Naniwa's vision to determine whether or not he map hacked. While I agree that it may be a little rash to outright accuse Naniwa of map hacking, it would be naive to just assume, that in all of those circumstances it was his intuition that prepared him for those non obvious attacks. User was banned for this post. i assure you i do not maphack. | ||
hugman
Sweden4644 Posts
On March 27 2011 08:09 dsousa wrote: I asked a similar question a few days ago... and you asked this same question? "Are you serious?" Yes, people are serious about this. Why are you so sure this doesn't happen? Or are you just trying to shame skeptics from asking questions? You should follow up with...... "The reason I/we are sure that map hacking does not occur is because......." please fill in the blank..seriously! If they were investigating cheating (which I seriously doubt they are) they wouldn't say so publicly, for obvious reasons, so drop it. | ||
Iamyournoob
Germany595 Posts
But I don't know if today's results tell anything about the goodness of American and EU players compared to the Koreans. If there is something we can surely say, then that the skill gap isn't that wide at all. | ||
IntoTheWow
is awesome32269 Posts
On March 27 2011 08:09 dsousa wrote: I asked a similar question a few days ago... and you asked this same question? "Are you serious?" Yes, people are serious about this. Why are you so sure this doesn't happen? Or are you just trying to shame skeptics from asking questions? You should follow up with...... "The reason I/we are sure that map hacking does not occur is because......." please fill in the blank..seriously! Way to interpret the post incorrectly. Read that ridiculous posts again and tell me it's a serious hacking accusation. It's a mild, ridiculous hacking accusation by someone who either didn't watch the games or knows little about how the game works. | ||
Dawn11
73 Posts
well played sir ,-) (both answering the stupid comment and the actual game) | ||
Tipany
United States368 Posts
i trust you | ||
DavidMcF
United Kingdom189 Posts
| ||
chrisolo
Germany2606 Posts
On March 27 2011 08:09 dsousa wrote: I asked a similar question a few days ago... and you asked this same question? "Are you serious?" Yes, people are serious about this. Why are you so sure this doesn't happen? Or are you just trying to shame skeptics from asking questions? You should follow up with...... "The reason I/we are sure that map hacking does not occur is because......." please fill in the blank..seriously! TSL is like the most professional tournament on the foreign scene, I would bet 1000 Dollar that they are watching a replay for hacks at least by 2-3 people and if suspicious by more refrees. I dunno if you know what happend in TSL2, even Ladderabusers got punished so hard that you would not find any other tournament organization with such hard punishment. Naniwa was not hacking, 100% | ||
zeru
8156 Posts
| ||
| ||