Since the SC2 was released, I found many tournaments online in sites such as ESL, GG.net, TL.net, etc. but, what about the LAN tournaments? From now, I just signed up to two events, very important in my region and with a high attendance and prizes. The problem is that they did never post StarCraft 2 as an official game and that makes me crazy and makes me think:
Does this happens everywhere or was I too blind to see it before?
There are a lot of stuff that an admin could told me as an excuse for avoiding $500 for a SC2 prize, the most popular RTS today, but the main reason was:
SC2 is an expensive game, and we prefer to have team games (cs 1.6, LoL, etc.) and face-to-face games (pes/fifa, street fighter, etc.)
I'm so dissapointed with this answer to my complaint about not having SC2 this year... is SC2 so unpopular to those who are not in the scene that they made every year tourneys with $500 prize for SCBW which was an "outdated game" and now the refuse to make it for SC2 which is the fashion game now?
Got no answer for this... seems too much for my little brain to find a true explanation...
PS: I attach the video from the prize ceremony the last year, where I received a $500 prize for playing SCBW...
Hmm what do you mean? If you mean there's a lack of "small" LAN tournaments containing sc2 then that's probably due to the fact that they need a license from Blizzard to host it. Other than that, there's TONS of lan/offline tournaments going on, at least 1 per month to attend.
That's what I'm talking about... I don't know if the game is unpopular in offline tournaments just in my region or it's in other places too. Probably veE is right too, maybe after this year they realize they need a RTS tournament back, and probably will be SC2
PS: they switched the SC2 tour and put instead League of Legends, which is not even RTS
On March 13 2011 11:08 SpaNiarD wrote: There is a 100 Mb internet connection in these kind of events
I dont think thats good enough when a few hundred people use it. Should they block other traffic just for the sc2 tournament? I wouldnt want that kind of trouble it brings with itself just to host a sc2 tournament, especially when you look at all the online competitions.
On March 13 2011 11:08 SpaNiarD wrote: There is a 100 Mb internet connection in these kind of events
I dont think thats good enough when a few hundred people use it. Should they block other traffic just for the sc2 tournament? I wouldnt want that kind of trouble it brings with itself just to host a sc2 tournament, especially when you look at all the online competitions.
I played this year an unofficial tournament with 500 ppl or so with that connection and it didn't lag in the whole games.
On March 13 2011 11:08 SpaNiarD wrote: There is a 100 Mb internet connection in these kind of events
I dont think thats good enough when a few hundred people use it. Should they block other traffic just for the sc2 tournament? I wouldnt want that kind of trouble it brings with itself just to host a sc2 tournament, especially when you look at all the online competitions.
I played this year an unofficial tournament with 500 ppl or so with that connection and it didn't lag in the whole games.
The problem is that the organizers cant know for sure when the game is being played online. All it takes is a few heavy users, and i have seen lots of people who go to lans just to download all weekend long.
I would rather host a tournament with lan support for sure than one without lan support which might work out. Since they charge an entry fee they might have troubles/a delay to aquire the licence as well.
Another thought: Do SC2 players actually go to lans? I dont see much reason for the average player to attend with all those online tournaments (compared to other games) out there.
Lans usually dont make much profit, some even lose money. Maybe they dont want to lose their current customers and just dont have the money to host another money tournament.
I'm guessing you mean more like accessible for not tip-top Masters League players, cause you have ESL, Dreamhack, MLG, Assembly, GSL, IEM etc. but this are only for yeah tip-top Masters. So just find other players and organize your own community LAN.
What kills it mostly is the fact that all participants need an account. Therefore limiting the user base and preventings casuals to just drop by and join the tournament. Same reason it is much easier to ask your friends to try out LoL , HoN or Dota compared to SC2.
Not everyone is willing to spend 50-60 bucks to try out a game.