Loss counts are no longer displayed in Profile and Ladder pages for players below Master League.
LOL
WHAT THE FOOOOOOK!?!
Now everyone can feel warm and fuzzy inside when they look at their ladder page.
I think this is good in some way ... so #points get more important and u dont cry if u see ur account (for most ppl) But u cant be super baller anymore
A new menu option is available in the Gameplay tab to change the behavior of Control Group Buttons. These can now be set to ignore mouse clicks or be hidden completely.
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Fucking. Finally. I will never ever reassign all my production buildings again and then spend like 10 seconds going around the map trying to get them into a control group.
Zelniq, your prayers were heard buddy.
Oh wow, finally.. that actually happend alot for me, very good patch.
Pretty funny that people are whining about the removal of amulet. Ur right, warping in insta-storms whenever you want anywhere on the map is pretty fair...
That being said, Blizz addressed pretty much nothing when it comes to Z, except for weird-ass infestor changes that weren't needed. Thanks blizz!
yay fast bcs, can now chase down carriers easier x3 and no more queen sniping ! *does fast bcs against zerg asap*
Battlecruiser will be nice support for terran ground army now. 6 vikings into bcs vs mutas :3
anyway don't think the amulett nerv will make it through, but nice editor updates, and lol more sounds, nuking will be even more fun. (even more players will probably now experience the i didn't heard the nuke launch thing :3)
Loss counts are no longer displayed in Profile and Ladder pages for players below Master League.
LOL
WHAT THE FOOOOOOK!?!
Now everyone can feel warm and fuzzy inside when they look at their ladder page.
Ohh I figured it out... They assume everyone below Masters league has enough time to figure out mathematically how many loss's they have Total games - Wins
While people in Master league are too busy playing to calculate how many loss's they have
whoa some unexpected changes. no amulet pretty much confines HTs to your main army, no more storm harass would have preferred a nerf to collosus. the stim nerf should help somewhat early game PvT tho, 3 rax should be less powerful. wonder what the viking flower will look like now when you patrol move them close together.
Ok, the amulet I can sort of understand. being able to warp in a Ht and than storm seemed a bit strong. But, I think flat out removing it is quite extreme. Couldn't they have thought of some sort of other mechanic in place of it. Who knows, maybe an increase regen rate of energy, I do not know.
The mothership nerf is just flat out stupid. The mothership was becoming a little more useful, and as were the archons. But now, they have made the mothership useless and made the archon even less useful.
The bunker change was important I think. It was pretty obvious after watching the GSL that bunker rushes were just far too common against Zerg. It was strong and even if it fails, it barely dents the Terrans ability to win. There isn't but repercussion for failing unlike other builds.
The stim pack change is... I think dumb. I for one did not look at stim and think what its biggest issue is the quickness of getting it. People were not complaining because of how quick stim can be researched (although it did make the early push against protoss quite strong). The problem is stim itself, the mechanic itself. The ability tied with marauders and the unit collision on marines (being so small) makes it extremely strong and does nothing.
Blizzard is really failing here. Do they not see that they did nothing to the bio builds. I was hoping they would change up terran a bit to where mech would be considered more viable and bio would not be the counter to nearly every build. But no, it is the same.
P.S. I love how even when trying to help Zerg, there will never be a buff. They will always buff and nerf.
# An alert has been added when the Chrono Boost buff expires.
# An alert has been added when the Spawn Larva buff expires.
Why is this? I mean yea I like the spawn larva thingy and all that but doesn't this break the game by making it extremly easy? This will give a huge advantage to low level zergs.