[D] Sjow's TvP Double Factory - Page 5
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PigFur
Norway11 Posts
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ledarsi
United States475 Posts
Do NOT go chargelot against mass blue flame hellions, you cannot kill the hellions before the zealots are all dead. | ||
Catch]22
Sweden2683 Posts
Anyway, this build made me wanna play SC2 again :D | ||
Gecko
United States519 Posts
EDIT: Here is a jinro mech PvT VOD Maybe people could get ideas from this, he went 1/1/1 to deal with any air openings, expanded, and then got 3 more factories. Maybe this could be a way of opening without the worry of autolosing to void rays? | ||
dohgg
310 Posts
With all that cost, i think vikings will be much more effective, cuz vikings just rox vs toss.. they will be much more effective vs air, and will demolish coloses play.. | ||
maxtodd
58 Posts
On February 12 2011 03:13 avilo wrote: Been doing things like this a while on US server it's good. Even have streamed a kajillion of the games, but like 10 people watch lately -_- I don't watch your stream because you're too bm. | ||
FinestHour
United States18466 Posts
On February 14 2011 09:38 maxtodd wrote: I don't watch your stream because you're too bm. I rather watch Destiny's stream then his :D | ||
angra86
United States56 Posts
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Dommk
Australia4865 Posts
Getting up the ramp was hard though, especially when he just blocks off with hellions, there are so many of them that you end up getting shredded by tanks. Anyone have any idea how to deal with this without a 1.5base allin? EDIT: Oooh yeah, now I remember, I had blink stalkers (it was LT and he had no spotter Depos, so I could the stalkers into his base without him knowing) so I managed to snipe some tanks on the high ground with them before they died, that is how I managed to get up, don't think I could have otherwise | ||
GhettoSheep
United States150 Posts
On February 12 2011 15:47 Amarth wrote: zealots? yes. chargelots supported by sentries and stalkers sniping hellions? no. l2micro. No... just no who gets charge by 8:30? You do realize it costs 150/100 for the twilight council, and then 200/200 for charge, and you would have to start your twilight council at like 5 minutes... if you get charge that early you're either going one-basing absurdly hard/going all-in, or have no units because you expanded AND decided to rush for a mid-late game upgrade. Either way you lose unless terran plays horribly and either doesnt just expand with siege and take a huge lead upon seeing no expo, or just kills you if he sees an expansion and no units either way you lose if thats your plan. even if you had charge AND units, the hellions are still going to do a lot of damage, and you're completely ignoring the tanks which are destroying everything else also... terran can "micro" too by just pulling back his hellions, wasting your charge making your ridiculous 8:30 350/300 upgrade investment a complete waste in about 2 seconds | ||
RemrafGrez
United States180 Posts
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Klosetmonkey
Norway208 Posts
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