On November 28 2010 04:56 qxc wrote:
post a video of this being performed effectively pls
post a video of this being performed effectively pls
It's very effective, seriously. You don't have 10 minutes for test this? it's not that hard, lol
Forum Index > SC2 General |
Existor
Russian Federation4295 Posts
On November 28 2010 04:56 qxc wrote: post a video of this being performed effectively pls It's very effective, seriously. You don't have 10 minutes for test this? it's not that hard, lol | ||
Toads
Canada1795 Posts
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UltraVires
United States241 Posts
Thanks for this guide, I'll start using this trick immediately! | ||
Error Ash
Germany177 Posts
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arioch
England403 Posts
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HydroXy
United States513 Posts
On November 27 2010 22:55 Skeyser wrote: Sounds great for pros, but way too apm heavy for us mere mortals ^^ I don't expect anyone to get their workers in such a nice circle as OP illustrated. I think the fastest way to execute this would be to spam wildly in your base and hope for an effective spread. Anyway, this is a cool idea. Maybe I'll try it out. | ||
Terranist
United States2496 Posts
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SharkSpider
Canada606 Posts
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forgotten0ne
United States951 Posts
Sorry, but that had to be in caps, because it is THAT good. | ||
HydroXy
United States513 Posts
On November 28 2010 05:24 SharkSpider wrote: Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line. The point is to NOT control them by a hotkey, because when you do the workers clump up, making them easy fodder for the Hellions. | ||
Kikuichimonji
United States102 Posts
On November 28 2010 05:24 SharkSpider wrote: You don't want to hotkey all your workers to the same hotkey in a hellion attack because they'll mass together and you'll lose them all.Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line. | ||
t3tsubo
Canada682 Posts
On November 28 2010 04:55 Almisael wrote: a thread with the same topic was created some time ago: http://www.teamliquid.net/forum/viewmessage.php?topic_id=164235 sad thing i can't play sc2... whoa how is it that this thread gets so much attention but that thread is still on page 1? Its the exact same technique lol, except someone came up with it a month ago and it got no attention | ||
emperorchampion
Canada9495 Posts
On November 28 2010 05:35 t3tsubo wrote: Show nested quote + On November 28 2010 04:55 Almisael wrote: a thread with the same topic was created some time ago: http://www.teamliquid.net/forum/viewmessage.php?topic_id=164235 sad thing i can't play sc2... whoa how is it that this thread gets so much attention but that thread is still on page 1? Its the exact same technique lol, except someone came up with it a month ago and it got no attention I like how the names are almost completely the same too lol cool stuff | ||
forgotten0ne
United States951 Posts
On November 28 2010 05:33 HydroXy wrote: Show nested quote + On November 28 2010 05:24 SharkSpider wrote: Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line. The point is to NOT control them by a hotkey, because when you do the workers clump up, making them easy fodder for the Hellions. Yes, but after the hellions are dead, you want to easily send them back to mine. | ||
hitman133
United States1425 Posts
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SharkSpider
Canada606 Posts
On November 28 2010 05:33 HydroXy wrote: Show nested quote + On November 28 2010 05:24 SharkSpider wrote: Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line. The point is to NOT control them by a hotkey, because when you do the workers clump up, making them easy fodder for the Hellions. Read a little further in to the post please. The point is that you want your workers to be all over the place, to avoid attackers, etc. Sometimes you will need to do this to two bases at once. Before I started using 9,0 for this, I would always have to go probe hunting after I got MM dropped or something. This was a big problem because I'd lose more mining time. Now, I just flip to each nexus, make some new probes to replace the ones I've lost, and return the respective probes to mining. Having to select each probe is a pain, and the idle workers button might not even be your best bet because some probes will still be on move commands after the harass is over. It's just a time saver, not something meant to be done -instead- of what the OP is suggesting. | ||
Gridlock
United Kingdom517 Posts
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CrazyF1r3f0x
United States2120 Posts
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Gridlock
United Kingdom517 Posts
On November 28 2010 05:46 Gridlock wrote: Amazing find mate, I think this will work it's way into a staple of SC2 micro It's a shame there's no 'Idle Marine' key either for ezpz spread. I know, I know, I'll get my coat... | ||
vectorix108
United States4633 Posts
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