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Saving Your Workers From Hellions - Page 15

Forum Index > SC2 General
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Prev 1 13 14 15 16 17 Next All
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
July 30 2011 04:18 GMT
#281
Heh, if I remember right this thread even got featured. Not too many micro tricks get featured. >_>

I guess now we see why this thing was really important.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 30 2011 04:22 GMT
#282
Tbh, the build used by Slayers is killing zergs because the zerglings and queens are dieing. Splitting your drones will do nothing if you don't have an army to kill the marines and hellions.
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2011-07-30 04:24:42
July 30 2011 04:24 GMT
#283
slight mlg spoilers
+ Show Spoiler +
This could have been sooo useful for naniwa
Marsupian
Profile Joined April 2011
Netherlands455 Posts
July 30 2011 04:37 GMT
#284
Maybe they can feature the vid on the mainscreen @ MLG? Would be pretty hilarious
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
July 30 2011 04:41 GMT
#285
Awesome, I wish I'd seen this before.
An apple a day keeps the Protoss away | TLHF
StereoDVT
Profile Joined July 2011
United States30 Posts
July 30 2011 05:49 GMT
#286
No doubt that this works, it's the best way to split your workers vs hellions, but it takes soooo much apm, precious time that could be used trying to kill off the harass.
ESV TV Graphics | @StereoDVT | http://stereodvt.blogspot.com/
JungleshrimpSC
Profile Joined June 2011
United States6 Posts
July 30 2011 06:26 GMT
#287
I've been doing this for quite some time now. What I did was add the capsLock key to an idle worker alternative button. If you look its really easy to press S and CapsLock compared to f1.
I love you
0neder
Profile Joined July 2009
United States3733 Posts
July 30 2011 06:27 GMT
#288
Just goes to show the skill ceiling is way far away from being reached in SC2. Still very few uses of stuff like this.
-Cyrus-
Profile Joined June 2011
United States318 Posts
July 30 2011 06:28 GMT
#289
Wow, this is such a great tip. Thank you so much for posting this.
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 30 2011 07:27 GMT
#290
clutch bump to save the mlg zergs from certain doom
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
Last Edited: 2011-07-30 07:44:19
July 30 2011 07:32 GMT
#291
I dont believe this works anymore. I'd be very happy to be proven wrong, but the last time I tried this it wasn't working anymore.

The key difference between what happens now and in the video is that the camera doesn't move.
Before, if you pressed F1, you would select an idle worker. If you pressed F1 again, you would select the next.
Now, if you press F1 a second time, it centers the camera on that worker (similar to double tapping a control group). This means that when u hold down your F1 key, your camera jumps around retardedly and makes this very difficult, although I guess theoretically still possible.

EDIT:
Just tested it again and it was working fine. O_o
I did just patch it, though...
I don't know. Certified working, though. Everyone @ MLG should read this thread =D
WeeEEeeEEEeeEEEeeeEEee!!
eksert
Profile Joined August 2010
France656 Posts
July 30 2011 07:36 GMT
#292
Thou..cannot...save...workers..from..them...
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
July 30 2011 08:04 GMT
#293
This is brilliant.
Valor is a poor substitute for numbers.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 30 2011 11:31 GMT
#294
On July 30 2011 16:32 Crazyeyes wrote:
I dont believe this works anymore. I'd be very happy to be proven wrong, but the last time I tried this it wasn't working anymore.

The key difference between what happens now and in the video is that the camera doesn't move.
Before, if you pressed F1, you would select an idle worker. If you pressed F1 again, you would select the next.
Now, if you press F1 a second time, it centers the camera on that worker (similar to double tapping a control group). This means that when u hold down your F1 key, your camera jumps around retardedly and makes this very difficult, although I guess theoretically still possible.

EDIT:
Just tested it again and it was working fine. O_o
I did just patch it, though...
I don't know. Certified working, though. Everyone @ MLG should read this thread =D

You dont know, that SC2 supports holding hotkeys?

Press ONE TIME hotkey and hold it. It will work with 100ms ratio. Not need to press it again. Just hold it.
Animostas
Profile Blog Joined August 2009
United States568 Posts
July 30 2011 11:34 GMT
#295
When I do this, I right click in a small circle in the minimap to send my Probes around; faster than clicking on the main screen.
Philosophy
Profile Joined May 2010
186 Posts
July 30 2011 11:36 GMT
#296
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?
Leetley
Profile Joined October 2010
1796 Posts
July 30 2011 11:38 GMT
#297
Wow, this is really neat. Thanks.
nihlon
Profile Joined April 2010
Sweden5581 Posts
July 30 2011 11:40 GMT
#298
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?


Bronze players don't do this trick...
Banelings are too cute to blow up
Suc
Profile Blog Joined January 2009
Australia1569 Posts
July 30 2011 11:41 GMT
#299
On July 30 2011 16:32 Crazyeyes wrote:
I dont believe this works anymore. I'd be very happy to be proven wrong, but the last time I tried this it wasn't working anymore.

The key difference between what happens now and in the video is that the camera doesn't move.
Before, if you pressed F1, you would select an idle worker. If you pressed F1 again, you would select the next.
Now, if you press F1 a second time, it centers the camera on that worker (similar to double tapping a control group). This means that when u hold down your F1 key, your camera jumps around retardedly and makes this very difficult, although I guess theoretically still possible.

EDIT:
Just tested it again and it was working fine. O_o
I did just patch it, though...
I don't know. Certified working, though. Everyone @ MLG should read this thread =D

I tried it this afternoon and got the same thing, it kept centreing on workers and hence made it harder.

As for this trick, even with a base with only 18 workers, I found it to take too long to split them all away from the minerals, the hellions would have killed them before that. Maybe it's just because the camera centres on your workers now if you hold down F1, but I found that tapping F1 and holding F1 is still just too slow to split your workers away from hellions.
memcpy
Profile Blog Joined April 2010
United States459 Posts
July 30 2011 11:43 GMT
#300
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?


On July 30 2011 20:38 Leetley wrote:
Wow, this is really neat. Thanks.


Apparently not everyone. =) This has always been a pretty useful trick for zerg players splitting against early banelings and hellions, but with the recent blue flame hellion popularity among pro TvT players, I'm sure this will help out terrans of all skill levels as well.
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