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Saving Your Workers From Hellions - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 Next All
jnkw
Profile Joined November 2010
Canada347 Posts
July 30 2011 11:44 GMT
#301
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?


This, minus the bronze player part. It's been common knowledge for a long time. Also, I don't see why the OP fails to suggest that you control-group your workers before moving them all around your base. It only takes a few milliseconds and saves you the trouble of selecting all the workers again after the harrass is dealt with.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
July 30 2011 11:53 GMT
#302
This is a pretty easy technique, and it means one you have finished with it you can move on to your micro (you dont need to keep moving your workers around). It's a simple a-move (your units defending), select (workers), s, f1 + click spam. Not APM intensive at all
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
PhyreHazard
Profile Joined September 2010
Canada298 Posts
Last Edited: 2011-07-30 11:57:29
July 30 2011 11:56 GMT
#303
On July 30 2011 20:40 nihlon wrote:
Show nested quote +
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?


Bronze players don't do this trick...


Bronze player doesn't do anything really D:

PS: GASP! people are not watching MLG...
¯\_(ツ)_/¯
Antieque
Profile Joined January 2011
Korea (South)79 Posts
July 30 2011 12:28 GMT
#304
I've been doing this forever, really recommend you do it though
Jombozeus
Profile Blog Joined August 2010
China1014 Posts
August 01 2011 01:42 GMT
#305
Question is, why don't the korean pros do this considering every damned TvT and TvZ has BFH now?
Kamma
Profile Joined June 2011
Denmark111 Posts
August 01 2011 01:53 GMT
#306
Cool technique, will definitely try to implement it into my own play, if possible
¯\_(ツ)_/¯
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 01 2011 01:55 GMT
#307
On August 01 2011 10:42 Jombozeus wrote:
Question is, why don't the korean pros do this considering every damned TvT and TvZ has BFH now?


It's impossible to micro and macro while doing this, and isn't really that fast.
Gnax
Profile Joined June 2010
Sweden490 Posts
August 01 2011 01:57 GMT
#308
On August 01 2011 10:42 Jombozeus wrote:
Question is, why don't the korean pros do this considering every damned TvT and TvZ has BFH now?


Because they either kill the helions before they're able to do enough damage or they spot them too late to be able to do this "trick". This is just silly theorycraft bullshit.
densha
Profile Joined December 2010
United States797 Posts
Last Edited: 2011-08-01 02:43:04
August 01 2011 02:42 GMT
#309
In the time you select everything and hit "S", BFHs can get a ton of kills.

In actual gameplay, it's much easier/faster to just move and split in the way you might split marines against banelings. You also need time to respond with attacking units. It's just not ideal to take the steps that this technique requires IMO.
If you wish to make an apple pie from scratch, you must first invent the universe.
Devolved
Profile Joined April 2008
United States2753 Posts
August 01 2011 02:44 GMT
#310
I think it's more important to mobilize a force to kill the Helions. However, I do think just hitting Stop on the workers would be better than running them since that's when they line up.
$♥$
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 01 2011 05:09 GMT
#311
I wouldn't use the technique all of the time, but I think in emergency situations it could be good. If you don't have any nearby units (or far away units are making their way over) and scout the hellions late, you might as well do this since its too late to move the workers all to another place, and you're waiting for the clean up units.
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 01 2011 05:24 GMT
#312
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?

It's kind of funny that while every bronze player knows how to do this, hellions still continue to be so effective. Have you been watching MLG Anaheim? If DRG had better controlled his drones at his natural in Game 2 on Shakuras Plateau he might have won that game.

I'll be honest, I haven't actually seen this before, but it's definitely worth trying out, and I wonder if when this is done effectively if it would negate hellion damage.
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 01 2011 05:27 GMT
#313
On August 01 2011 14:24 The Final Boss wrote:
Show nested quote +
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?

It's kind of funny that while every bronze player knows how to do this, hellions still continue to be so effective. Have you been watching MLG Anaheim? If DRG had better controlled his drones at his natural in Game 2 on Shakuras Plateau he might have won that game.

I'll be honest, I haven't actually seen this before, but it's definitely worth trying out, and I wonder if when this is done effectively if it would negate hellion damage.


I suspect that it's not nearly as effective as it seems to be, although I've never tried this before since I have a mac and everything's a bit wonky.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2011-08-01 05:29:22
August 01 2011 05:28 GMT
#314
On July 30 2011 20:44 jnkw wrote:
Show nested quote +
On July 30 2011 20:36 Philosophy wrote:
Why would you necro a thread about a micro trick that was known to every single bronze player for months now?


This, minus the bronze player part. It's been common knowledge for a long time. Also, I don't see why the OP fails to suggest that you control-group your workers before moving them all around your base. It only takes a few milliseconds and saves you the trouble of selecting all the workers again after the harrass is dealt with.


The OP fails to suggest it because you can simply ctrl+f1 once the harass is dealt with and send all your workers back to mining... no need for a control group.

And besides this technique is not how you should be splitting workers, you want to move the ones closest to the hellions first and 'stop' f1 spam doesn't allow you to do that, its random
When there is nothing left to lose but your dignity, it is already gone.
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
August 01 2011 06:24 GMT
#315
I was wondering why people weren't doing this at MLG, I'm glad someone posted! And yes for all the people who are asking if this works in game, it does.
SlayerS Fighting!
FeastOfThePoops
Profile Joined May 2011
149 Posts
Last Edited: 2011-08-01 06:34:24
August 01 2011 06:29 GMT
#316
I've been playing against terrans that open with hellions in like 60% of the ZvT and TvT games I've played in for a month now in low masters as random, and honestly it's not really worth it to do this a lot of the time. At least with the amount of multitasking I am capable of, I kind of have to pick what I want to micro, it's more important to kill the hellions than it is to split my workers because the hellions will eventually kill all your workers regardless if you don't take them out ASAP. In most situations, if I just micro my army to take out the hellions and run all my workers away to my natural it works out just fine. Of course pro players might be able to do both with time to spare, but for regular gamers it isn't really that great. And, during the initial pull where most workers end up dying, there really isn't a lot of space for the workers to move to.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 06:31 GMT
#317
It's impossible to micro and macro while doing this, and isn't really that fast.

Believe me, it's easy to do, if know, how to do it. With korean APM around 200-400 it's easily possible, when I can spread them with APM 50-80
FeastOfThePoops
Profile Joined May 2011
149 Posts
Last Edited: 2011-08-01 06:41:38
August 01 2011 06:37 GMT
#318
On August 01 2011 15:31 Existor wrote:
Show nested quote +
It's impossible to micro and macro while doing this, and isn't really that fast.

Believe me, it's easy to do, if know, how to do it. With korean APM around 200-400 it's easily possible, when I can spread them with APM 50-80

Yea the splitting is insanely easy to do, but keep in mind hellions are often faster than any of the units you have nearby so you sometimes have to trap them with some workers and run some away while bringing your army in to take them out. Imagine this happening in two of your bases at once, there's really no time to be splitting workers if you're a regular joe. That's not even taking macro into account. You're just not going to be macroing while you do this, unless you're Flash or something.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2011 07:27 GMT
#319
On August 01 2011 15:37 FeastOfThePoops wrote:
Show nested quote +
On August 01 2011 15:31 Existor wrote:
It's impossible to micro and macro while doing this, and isn't really that fast.

Believe me, it's easy to do, if know, how to do it. With korean APM around 200-400 it's easily possible, when I can spread them with APM 50-80

Yea the splitting is insanely easy to do, but keep in mind hellions are often faster than any of the units you have nearby so you sometimes have to trap them with some workers and run some away while bringing your army in to take them out. Imagine this happening in two of your bases at once, there's really no time to be splitting workers if you're a regular joe. That's not even taking macro into account. You're just not going to be macroing while you do this, unless you're Flash or something.

If you have overlords, you can react to them very fast.

And if they come by ground, you also have time to react fast. But really, why not place 2-3 spines at every base?? Or 3-4 roaches
Dommk
Profile Joined May 2010
Australia4865 Posts
August 01 2011 07:28 GMT
#320
This only works if you can see the Hellions coming before they get near the mineral line :/ Not to mention it is stupidly annoying to pull off if you are getting attacked at two places at once
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