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Saving Your Workers From Hellions - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 17 Next All
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
November 27 2010 21:00 GMT
#101
This has been posted before Still awesome though!
SoLuTioN.
Profile Joined May 2010
Sweden21 Posts
November 27 2010 21:03 GMT
#102
Awesome trick!

Now all we need is a "select idle marine" button to fight blings
PaPhJoRt
Profile Joined September 2010
Denmark95 Posts
November 27 2010 21:03 GMT
#103
I just tried it and it requires 0 apm its really easy to perform and really useful thanks a lot!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 27 2010 21:04 GMT
#104
after your done spreading you can press ctrl + F1 to select all idle workers and get them all back to mining.
Porouscloud - NA LoL
IcyPringle
Profile Blog Joined October 2010
Canada210 Posts
November 27 2010 21:07 GMT
#105
Cool but I'm way too lazy to do that, rather just micro well with my stalkers, or if I'm zerg I just borrow if I see any type of 1/1/1 build coming.
SC2: IcyPringle.137 - Terran
Lobo2me
Profile Joined May 2010
Norway1213 Posts
November 27 2010 21:09 GMT
#106
Nice trick, takes around 5 seconds to get 24 workers with a decent spread around. Boxing the workers so that around 6 are still mining will probably be even more effective and faster, both because they will be moving, you're still mining, and you have to click fewer times.
Bad manners are better than no manners at all.
HydroXy
Profile Joined May 2010
United States513 Posts
Last Edited: 2010-11-27 21:12:34
November 27 2010 21:09 GMT
#107
On November 28 2010 05:45 SharkSpider wrote:
Show nested quote +
On November 28 2010 05:33 HydroXy wrote:
On November 28 2010 05:24 SharkSpider wrote:
Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line.

The point is to NOT control them by a hotkey, because when you do the workers clump up, making them easy fodder for the Hellions.

Read a little further in to the post please.

My post was in response to your saying that you used the hotkey to "control them faster," which was followed by the conjoined sentence that begins "and when the attack is done." This implies that you control them as a hotkeyed group while the harass is going on, creating the exact scenario that the OP was trying to avoid.

On November 28 2010 05:24 SharkSpider wrote:
The point is that you want your workers to be all over the place, to avoid attackers, etc. Sometimes you will need to do this to two bases at once. Before I started using 9,0 for this, I would always have to go probe hunting after I got MM dropped or something. This was a big problem because I'd lose more mining time. Now, I just flip to each nexus, make some new probes to replace the ones I've lost, and return the respective probes to mining. Having to select each probe is a pain, and the idle workers button might not even be your best bet because some probes will still be on move commands after the harass is over. It's just a time saver, not something meant to be done -instead- of what the OP is suggesting.

Maybe you're fast with creating new control groups on the 0 and 9 keys, but I'd guess that for most people doing so would take precious seconds that you can't afford to not spend on splitting the workers. Then, assuming you're not wildly sending workers all over the map, you can simply go back to your base after the harass is over and control+click on the workers to select them all.
Hypatio
Profile Joined September 2010
549 Posts
November 27 2010 21:10 GMT
#108
This is brilliant!

It also shows you with 500-2000 APM in replays when you do this, WOW!
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 27 2010 21:22 GMT
#109
On November 28 2010 05:45 SharkSpider wrote:
Show nested quote +
On November 28 2010 05:33 HydroXy wrote:
On November 28 2010 05:24 SharkSpider wrote:
Here's a bit of a trick that I use. Whenever I get worker harassed, I select all my workers and hotkey them to an unused hotkey for the duration of the attack. That way I can control them faster, and when the attack is done I can send them back to work without accidentally selecting army units and having to pick them out of my mineral line.

The point is to NOT control them by a hotkey, because when you do the workers clump up, making them easy fodder for the Hellions.

Read a little further in to the post please. The point is that you want your workers to be all over the place, to avoid attackers, etc. Sometimes you will need to do this to two bases at once. Before I started using 9,0 for this, I would always have to go probe hunting after I got MM dropped or something. This was a big problem because I'd lose more mining time. Now, I just flip to each nexus, make some new probes to replace the ones I've lost, and return the respective probes to mining. Having to select each probe is a pain, and the idle workers button might not even be your best bet because some probes will still be on move commands after the harass is over. It's just a time saver, not something meant to be done -instead- of what the OP is suggesting.

Also ctrl+F1 selects all idle workers so you could just use that to select all the workers you moved away and have them return mining quickly.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
November 27 2010 21:24 GMT
#110
hmmm, cool. i'll try this next time instead of just sitting there going "opmfg omfg fomg my workers are all gonna die|"
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
dCrumpets
Profile Joined September 2010
United States22 Posts
November 27 2010 21:28 GMT
#111
I'm not sure if this has been said, but this works just as well vs banelings in zerg mirror. This move is why I don't bother with baneling wars in mirror anymore. The 13 baneling nest build can even be held off by fast roaches if you spread your drones.
Gaius Baltar
Profile Blog Joined April 2010
United States449 Posts
Last Edited: 2010-11-27 21:42:07
November 27 2010 21:40 GMT
#112
On November 28 2010 06:03 SoLuTioN. wrote:
Now all we need is a "select idle marine" button to fight blings

ffffffffuuuuuuuuuuuu
dtz
Profile Joined September 2010
5834 Posts
November 27 2010 21:45 GMT
#113
On November 28 2010 06:40 Gaius Baltar wrote:
Show nested quote +
On November 28 2010 06:03 SoLuTioN. wrote:
Now all we need is a "select idle marine" button to fight blings

ffffffffuuuuuuuuuuuu


oh i'm sure it will be quite useful when doing scv all ins TvZ. spread the scvs to tank the banelings splash ^^
whomybuddy
Profile Joined August 2010
United States620 Posts
November 27 2010 21:52 GMT
#114
OMFG this trick is so epic XD It's revolutionary the game just like magic box for muta. TYVM dude
Roaches all the way way way.
blackodd
Profile Joined April 2010
Sweden451 Posts
November 27 2010 21:53 GMT
#115
On November 28 2010 04:55 Almisael wrote:
a thread with the same topic was created some time ago:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=164235

sad thing i can't play sc2...


Well, this post was better in my opinion, also it was timed because all zerg facepalmed at that 5 blueflame hellion game
For I am the Queen of Blades. And none shall ever dispute my rule, again...
dronelord
Profile Joined August 2010
Singapore42 Posts
November 27 2010 21:53 GMT
#116
LOL when I clicked this topic I immediately had the same idea .. well roughly more or less .. haha . I believe this will help a lot .. from getting roasted drones
Liquid`EliGE
Profile Joined October 2010
United States527 Posts
November 27 2010 21:57 GMT
#117
This looks like it could be good
Team Liquid"I was wondering why people who that would never dream of laughing at a blind or a crippled man would laugh at a moron."
lac29
Profile Blog Joined December 2008
United States1485 Posts
November 27 2010 22:08 GMT
#118
Until I see this is a real pro game ...
Severian
Profile Joined September 2010
Australia2052 Posts
November 27 2010 22:44 GMT
#119
On November 28 2010 04:50 goldfishs wrote:
I know I've read this somewhere before, Now I've looked everywhere just can't find the thread, are you the same guy that posted this a while ago?

Ah, I was unaware this had already been discovered. It's not very complicated so I suppose it's not surprising. I literally decided to figure out something like this after seeing the DreamHack game + Show Spoiler +
Tyler vs Fenix on Metalopolis
.

If anyone has a video or replay of them doing this in a real game, it'd be a great addition. I don't have any myself and unfortunately I can't get one right now.
MDew
Profile Joined November 2010
United States256 Posts
November 27 2010 22:48 GMT
#120
Damn, I thought clumping your probes so that 2 hellions kill 50 of them was the correct choice. This has blown my mind. Spreading the workers out?! :O
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