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On October 12 2010 10:38 aztrorisk wrote:Show nested quote +I don't quite understand it LSB, but as pointed out, that's pretty much GG with the Vampire Brute. I don't think the vampires will use the brute this early in the game because it is a huge disadvantage to them because they have very little people with special powers. In addition, the brute's ability is super effective in the late game when there are less people. By using the brute, the vampires are dwindling down their numbers this early in the game and we also get to learn who the brute was and we could target down additional vampires. Just another thing for the ghost to think about when they are pondering about saving me or not.
If you read the plan LSB highlighted, it has a coordination of every blue protective/investigative role checking ONE person on the first night. Unless it was a massive fake-out (which would also be extremely hard to do with scum trying to throw town off) there'd be no reason for the vampires not to use the Brute and knock out all protective blues and take free hits on other players.
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On October 12 2010 10:36 Kpyolysis32 wrote:Show nested quote +On October 12 2010 10:13 LSB wrote:How about this. We kill the Vampire Brute. Then we do the plan. Kapish? The plan for reference. Back in Mafia XXX. Note, in Mafia XXX there was no watcher, but it still worked due to the combination of trackers, and the fact that Xelin visited people. + Show Spoiler +On August 09 2010 03:26 LSB wrote:As for a random number, I got 10, XeliN. Here are the instructions for the plan + Show Spoiler +On August 07 2010 23:17 LSB wrote:Show nested quote +On August 07 2010 12:40 Divinek wrote:On August 07 2010 12:35 Pyrrhuloxia wrote: Current Version of LSB Plan We pick a THIS GUY. All watchers watch him. All detectives check him. All medics prot him. All trackers track him. Bus drivers and vigis stay away. Hatters probably stay away, too. If a blue's action went through (no waxing) they will expect a PM from a watcher. If no PMs are sent, there is no watcher or watcher was waxed. If a blue gets one PM, then that is the real watcher unless the unlikely event of the watcher being waxed (mafia can possibly claim waxed watcher). If a green gets a PM they can come forward - they are nosy neighbor or mafia is faking. If no greens come forward we are probably doing good. If a blue that didn't act on THIS GUY gets a PM, we have a surefire mafia. If no one steps forward seeing shenanigans for say, 24 hours. We can have watcher step forward - no one else comes forward we can protect them with bus. If more than one step forward, a blue can use pm evidence to out them if they are fake, maybe a DT can use a mouth they've confirmed (look for mafia to use an innocent as a mouth here, or maybe a mafia as a mouth like rastaban/sr last game). but how do we set up a real circle when the role blocker gets in there Okay, I will make an extreamly extended version of my plan PROBLEMS: The watcher has to be smart. If the watcher is dumb/inactive, the plan fails Day 1 We agree to this plan :D Night oneShow nested quote +On August 07 2010 12:35 Pyrrhuloxia wrote: Current Version of LSB Plan We pick a THIS GUY. All watchers watch him. All detectives check him. All medics prot him. All trackers track him. Bus drivers and vigis stay away. Hatters probably stay away, too.
Day 2: Show nested quote +On August 07 2010 12:35 Pyrrhuloxia wrote: If a blue's action went through (no waxing) they will expect a PM from a watcher. If no PMs are sent, there is no watcher or watcher was waxed. If a blue gets one PM, then that is the real watcher unless the unlikely event of the watcher being waxed (mafia can possibly claim waxed watcher). If a green gets a PM they can come forward - they are nosy neighbor or mafia is faking. If no greens come forward we are probably doing good. If a blue that didn't act on THIS GUY gets a PM, we have a surefire mafia. If no one steps forward seeing shenanigans for say, 24 hours. We can have watcher step forward - no one else comes forward we can protect them with bus. If more than one step forward, a blue can use pm evidence to out them if they are fake, maybe a DT can use a mouth they've confirmed (look for mafia to use an innocent as a mouth here, or maybe a mafia as a mouth like rastaban/sr last game). So basically, Day2 is there to get the watcher confirmed. The watcher then STEPS FORWARD, we'll have to sort though everything. Anyone messing with the plan, should be spotted and killed. Night 2Bus Driver protects Watcher. If there is only one DT claim, Watcher orders Medics to protect DT. ( iffy, but I don't think there is only going to be one DT claim) The Watcher will now control detective/trackers action. Watcher randomly assigns detectives to check up on people. Watcher has a list of what they should be, and the detective needs to match the list. Watcher does the same thing with trackers A few notes. *If a framer frames someone, they will show as regular red, not red special. So the Watcher should send the DT to people who claimed a blue role that can visit people We work from here, but the circle could gradually confirm each other. Takes a bunch of logic though Here's a breakdown by individual roles Conan the Not-So-Barbaric (Detective): Role check XeliN Active Stalker (Tracker): Stalk XeliN Lazy Stalker (Watcher): Watch XeliN Boy Scout (Medic): Protect XeliN Wannabe Batman (Vigilante): Do not target Xelin Mad Nutter (Mad Hatter): Do not target Xelin Bus Driver (Bus Driver): Do not target Xelin Disillusioned Teachers' Brigade (Mafia): PM Me and I'll give you super secrete instructions ;P! The guide to being a good Town player (I think it's linked in post #4) says that this plan was bad, and that the Mafia would have won that if they weren't dumb. The Brute makes this even more terrifying. We still have like another day until we actually have to lynch, I think we ought to keep accusing people and analyzing until then, and not make any weird-ass plans that put our blues in danger. Zombies in this may as well be bold and accuse and whatnot, because if the reds decide to kill them, at least it's not a blue who's getting killed. I wouldn't say that the plan was bad. It was a pretty good plan. There were a few flaws that I didn't consider, but they can be fixed
+ Show Spoiler +Starting from 4) We realize (now) that the watcher isn't that important. Theres a few blue combos that are pretty deadly, and worth having some blue roles used for checking. Also, there are easy ways to find someone who isn't mafia. 6) The godfather problem is going to be big, but all we have to do is have someone willing to be sacrificed by a lynch 7) I don't see any overexposed blues right now, and Mafia always has a large amount of dangerous townies to pick from The real dangerous thing about the plan is that it was designed so that Mafia couldn't crack it.
In this game, it's going to be a lot harder to put together a plan. But we can't just junk the idea of not making a plan. Planning probably going to be all in PM land since this is a pretty big game
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If you read the plan LSB highlighted, it has a coordination of every blue protective/investigative role checking ONE person on the first night. Unless it was a massive fake-out (which would also be extremely hard to do with scum trying to throw town off) there'd be no reason for the vampires not to use the Brute and knock out all protective blues and take free hits on other players.
For instance, if the vampire brute left me alone until the end of the game, I wouldn't be able to use my power.
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Collateral from the JoL would be a small price to pay for half the blues dead in 1 hit. Furthermore, vamps could still stand to gain if it turns out Masq/Vedril (whichever you're spiking) is also mafia. Considering they'll know if your target is Vampire or not, they could then weigh it up with the knowledge that masq/vedril look like they're both going to die from town votes / reapers.
We've already gathered that the plan isn't a good idea though, so I'll stop pressing it.
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Collateral from the JoL would be a small price to pay for half the blues dead in 1 hit. Furthermore, vamps could still stand to gain if it turns out Masq/Vedril (whichever you're spiking) is also mafia. Considering they'll know if your target is Vampire or not, they could then weigh it up with the knowledge that masq/vedril look like they're both going to die from town votes / reapers.
We've already gathered that the plan isn't a good idea though, so I'll stop pressing it.
Actually, my plan forces the vampire to pursue a all-out course or play conservatively. The weapon that I am using to my advantage is the fact that the vampires don't actually if the angel will save me or not. I don't care whether the ghost decides to save me are not. The only thing I'm trying to do is make it look like there is a 50% chance of the ghost saving me. By trying to tell the ghost not to save me, you are only helping the vampires because then all they need to do is send a regular killer to me if they know that the ghost will not haunt me and this can only help the vampires. I am just trying to compensate for the fact that the host didn't post a clear enough set of character roles that cause my original plan to backfire. You are not helping.
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pretty sure the brute bypasses the ghost and kills everybody in the room (including ghost and brute) anyway
so if the brute comes for you at night you are going to die no matter what, unless you are the frankenstein
though, i wonder if the boogeyman/invisible man also die to the brute? their role implies that they remain unseen/stealthed, and i doubt a bloodlusting vampire would detect a random guy in the closet etc
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On October 12 2010 11:03 annul wrote: pretty sure the brute bypasses the ghost and kills everybody in the room (including ghost and brute) anyway
so if the brute comes for you at night you are going to die no matter what, unless you are the frankenstein
though, i wonder if the boogeyman/invisible man also die to the brute? their role implies that they remain unseen/stealthed, and i doubt a bloodlusting vampire would detect a random guy in the closet etc
ERRBODY DIES
+ Show Spoiler +The vampire brute kills ALL players that visit his target. ALL players with no exceptions. IF his target is the frankenstein he will kill all boogeymen/ghosts/detectives/invisible men/witches/etc. but the frankenstein will survive.
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Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq.
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pretty sure the brute bypasses the ghost and kills everybody in the room (including ghost and brute) anyway
so if the brute comes for you at night you are going to die no matter what, unless you are the frankenstein
though, i wonder if the boogeyman/invisible man also die to the brute? their role implies that they remain unseen/stealthed, and i doubt a bloodlusting vampire would detect a random guy in the closet etc
I know that. thats the point, However, they would not waste the brute to kill a jack-o-latern which can't do anything if they just leave it alone and try to lynch.
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On October 12 2010 11:07 youngminii wrote: Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq. I agree. Sowwyz for all the confusion for a while.
And I say Masq, since his accusation of aztrorisk was kind of strange...
On October 11 2010 17:01 Masq wrote:Off to bed for me, but instead of everyone mindlessly voting for me because of a PEAR. I'd like you to take a look at the guy accusing everyone (not just me), Aztrorisk. This is his profile: Shadows, eyes watching someone while they sleep, and "heavily massacred", with a picture of a shadowed man. Even his quote is interesting "Do not rush the masterpiece". Sure looks hes just playing everyone like a fiddle if you ask me. Mob mentality at its finest.
I really don't get it. I found the shadow man in the Day1 post, but I don't get the Eyes watching someone while they sleep, and also the masterpiece. Is this suppose to be part of day1 clues?
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Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq.
Ok, I will not say anything else if NOBODY and that means NOBODY replies to this remark. My final remark about the jack-o-latern in an attempt to not let my upcoming death go to waste.
The ghost whoever you are. You have a decision that could greatly disadvantage or help the town. If you make the wrong decision, I assure you that you will regret it, dearly. I want you to make your decision to save me base on these to factors:
1. does the mafia think that your going to save me that they are willing to send a brute? 2. does the mafia think that your not coming that they will send a mere killer.
please consider these two factors and hopefully, based on the tone of everyone, you'll be able to find the right answer.
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On October 12 2010 11:15 aztrorisk wrote:Show nested quote +Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq. Ok, I will not say anything else if NOBODY and that means NOBODY replies to this remark. My final remark about the jack-o-latern in an attempt to not let my upcoming death go to waste. The ghost whoever you are. You have a decision that could greatly disadvantage or help the town. If you make the wrong decision, I assure you that you will regret it, dearly. I want you to make your decision to save me base on these to factors: 1. does the mafia think that your going to save me that they are willing to send a brute? 2. does the mafia think that your not coming that they will send a mere killer. please consider these two factors and hopefully, based on the tone of everyone, you'll be able to find the right answer.
I'm not replying to your remark, but to you in general.
I don't understand why you would go and do this, unless you're Frankie and want the Vamps to waste brute, OR unless you're a mafia/vamp who is planning to rid the town of their ghost by sacrificing themselves.
Either of these scenarios is more plausible than you being the JoL and deciding to stand up and screw yourself for no apparent good reason.
If you are, indeed, the JoL, I believe it was a poor decision, and the town probably won't suffer much of a loss by not having you around.
Just my 2 cents.
Also, I'm quite seriously considering lynching you.
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I feel like masq is a better choice than veldril due to the simple fact that he is a PEAR CARVING PSYCHO
Pear, face, what is the difference?
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It seems that a lot of people seem to be trying to form their own circle already. It is day 1 and how do you know if the person you are trying to get together with isn't lying about his role?
Also, there seems to be a lot of people trying to cause confusion by being extremely aggressive.
For now, I will keep my vote on masq as I feel that that is what will give us more information.
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So, back to the question at hand:
1. We kill Masq. - he was M/V then we know for sure if Veldril is M/V, we molest him too, end of story - he was not M/V, then Veldril was just being overly enthusiastic, or trying to stir stuff up, Veldril chances of survival: 50/50
2. We kill Veldril. - he was M/V then we know that Masq ---> MIGHT <--- also be M/V, we will prolly kill him too - he was not M/V, everyone is confused, Masq might survive later in the game.
To me, it seems that I will get a more clear view of the game by killing Masq. Almost 24h in, still not changing my vote. Time for sleep. XoXo.
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On October 12 2010 09:20 kitaman27 wrote:Show nested quote +On October 12 2010 09:14 SouthRawrea wrote:Now I could be wrong and there could be someone here with a reference to FF7 in which case I would link the death post to Omni-slash Aeres is a homophone for Aeris, but to be honest, I just don't really see the omnislash reference being that concrete.
Once again my theory was not centred around ff7 but Fate stay night. gosh! The ff7 thing was just a suggestion. L2read :p
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Vel's profile FATE STAY NIGHT -> unlimited blade works -> lots of swords -> day 1 post
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On October 12 2010 11:06 DoctorHelvetica wrote:Show nested quote +On October 12 2010 11:03 annul wrote: pretty sure the brute bypasses the ghost and kills everybody in the room (including ghost and brute) anyway
so if the brute comes for you at night you are going to die no matter what, unless you are the frankenstein
though, i wonder if the boogeyman/invisible man also die to the brute? their role implies that they remain unseen/stealthed, and i doubt a bloodlusting vampire would detect a random guy in the closet etc ERRBODY DIES+ Show Spoiler +The vampire brute kills ALL players that visit his target. ALL players with no exceptions. IF his target is the frankenstein he will kill all boogeymen/ghosts/detectives/invisible men/witches/etc. but the frankenstein will survive. Wow, veteran survives suicide bomber? That's new. Oh well, I don't think it matters too much.
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On October 12 2010 11:15 aztrorisk wrote:Show nested quote +Can you idiots stop trying to make a town circle? There's 61 people. It's the first day. There's 22 non-townies.
Stop confusing yourselves and focus on the only matter at hand: Veldril or Masq. Ok, I will not say anything else if NOBODY and that means NOBODY replies to this remark. My final remark about the jack-o-latern in an attempt to not let my upcoming death go to waste. The ghost whoever you are. You have a decision that could greatly disadvantage or help the town. If you make the wrong decision, I assure you that you will regret it, dearly. I want you to make your decision to save me base on these to factors: 1. does the mafia think that your going to save me that they are willing to send a brute? 2. does the mafia think that your not coming that they will send a mere killer. please consider these two factors and hopefully, based on the tone of everyone, you'll be able to find the right answer. is it just me or this post "forgot" that Vampire can also kill 3 people... is he assuming that Vampires wont kill him?....
also dont try to scared our newb ghost :3... he is cute and he shall do what evar he feels like too ^_^! also remind me why mafia wana kill YOU that badly?
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On October 12 2010 09:34 jcarlsoniv wrote: Masq voting for Veldril...
Very interesting. Not sure what to think about this. O_o He's trying to save his own ass, which indicates poorer play than Veldril. Couple that with SR's case, and even mine on Veldril and he needs to die.
On October 12 2010 09:36 LSB wrote:Show nested quote +On October 12 2010 09:34 jcarlsoniv wrote: Masq voting for Veldril...
Very interesting. Not sure what to think about this. O_o Either A) Veldril is scum and supported Masq cause he knows/thinks that Masq is townie B) Veldril is scumbuddy and Masq wants to cut associations with him C) Masq just wants to survive, and is voting for the next highest person. because he is scum, and would rather bus a partner than die
On October 12 2010 09:50 LSB wrote:Show nested quote +On October 12 2010 09:41 YummyBlaBla wrote: Or maybe it's just mind games to play on us townies Oh wait, if its a mind game, that probably means that Veldril is scum and they want to muddle the waters into a giant mess of WIFORM. But maybe Masq is scum and he just wants us to come to this conclusion, and by doing this we'll waste a lynch as Veldril will be falsly accused Or Or Or.... mind explodes+ Show Spoiler +Sorry just had to do that There is no or. They are both scum. He is trying to save his own ass, and I don't blame him whatsoever. Masq is way more harmless than Veldril.
I suggest this: protect him. Mafia WOULD NOT suggest this, but we need to possibly keep him alive. The reason we need to keep him alive even if he's mafia is so we can be guaranteed to not let the other faction meet their condition.
Lynch Veldril, and if he's mafia, have our ghosts protect Masq, or vice versa we can keep him alive to maintain a side. we need to play both sides.
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