lmao @ Idra as Terran in TLPD
[Spoilers] Sweet, sweet Terran tears. - Page 10
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Sprouter
United States1724 Posts
lmao @ Idra as Terran in TLPD | ||
jalstar
United States8198 Posts
On August 22 2010 07:43 hystorm wrote: I think this is more of IdrA owning than Zerg owning lmao @ Idra as Terran in TLPD he switched from zerg to terran in sc1 because ZvT was too hard. then bashes people who switch from z to t in SC2 even though ZvT is even harder. | ||
MythicalMage
1360 Posts
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Theston
Germany15 Posts
IEM is a tournament by the ESL. | ||
Error Ash
Germany177 Posts
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Tabbris
Bangladesh2839 Posts
On August 22 2010 07:45 jalstar wrote: he switched from zerg to terran in sc1 because ZvT was too hard. then bashes people who switch from z to t in SC2 even though ZvT is even harder. im pretty sure he switched because all his clan members where zerg and he hated zvz also zvt was hard in broodwar? TvZ in broodwar was arguably the most apm intensive match terran side | ||
Spaceninja
United States211 Posts
On August 22 2010 07:48 Error Ash wrote: lol how is this trick new? Weeks ago someone posted a thread here with exactly that trick. And i have been using it for quite some time too... Who said it was new? Merely underused. And now that people have seen it in a tournament more people will be inclined to use this. | ||
King K. Rool
Canada4408 Posts
On August 22 2010 07:48 Tabbris wrote: im pretty sure he switched because all his clan members where zerg and he hated zvz also zvt was hard in broodwar? TvZ in broodwar was arguably the most apm intensive match terran side I'm pretty sure TvP is more APM intensive in BW - mines, seiging, EMP. MnM micro is hard, but it's not not as APM intensive. ZvT is most APM intensive for zerg (not really counting ZvZ, since that's just muta micro for the most part) for zerg, and Terran has always had an advantage over zerg in BW; I can't believe you're even trying to portray it any other way. As for this, I feel like it's a bit of a false hope right now; it's not like magic boxes didn't exist and that spreading units didn't exist before either. This is going to make going muta stronger, but it's a bit early to claim "ZVT IMBA" and likely the only terrans qqing are noobs anyways. | ||
Fruscainte
4596 Posts
Sitting units still and the game AI doing what it's intended to do and split units is a glitch? "WAAHHH THEYRE DOING WHAT COUNTERS MY BUILD. IMBA IMBA IMBA NERF NERF I WANT TO WIN EVERYTHING AGAIN" | ||
ta2
125 Posts
Game 1 + Show Spoiler + Game 2 + Show Spoiler + Game 3 + Show Spoiler + http://www.youtube.com/watch?v=Cp39yr4ulBE Game 4 + Show Spoiler + Game 5 + Show Spoiler + No game 5, IdrA wins 3-1. | ||
RaZzy
Netherlands36 Posts
On August 22 2010 04:58 MoNoNauT wrote: I wish I had saved more of this dialogue, or even the replay, but I was too drunk on victory beer. This guy had been bragging all night about how awesome his ZvT was during our KOTH, and this was the night that the thread that started all this mess was posted. Over the course of the 35-40 minute game, he made a total of 8 marines and then nothing but thors, hellions, and tanks. After I murderized his thors, he just made more thors. I think I killed a total of 15 thors that game, with nothing but mutas. You zerg people need some innovative play instead of just complaining about the imbalance. Zerg is indeed harder to play which makes them less attractive for some people. But the imbalance is.. maybe just slighty at the start but not magnificent as some(MOST) make it out to be. The speed and mapcontrol of the zerg can be insane. ( Totally no 'hate' vs you MoNoNauT ) | ||
Voyager I
United States260 Posts
On August 22 2010 07:04 rockon1215 wrote: It's not really imba. It just means Thors can't be the only anti-air unit. Marines + turrets have to be there in large numbers. Tarson didn't have enough marines. This. You use Thors because they have long enough range to cover a base or army where Marines could get danced around, preventing Mutas from getting free shots at anything. Then you back them up with plenty of Marines so the Mutas can't just overwhelm the Thors and rape everything. Of course, this means you actually have to control your army and keep Marines alive against the threat of Infestors and Banelings instead of just slamming out pure Mech and winning. | ||
Vespasian
Romania44 Posts
People that whine about Terran OP dont know how to play zerg ! | ||
SlowBlink
United States102 Posts
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MythicalMage
1360 Posts
On August 22 2010 08:57 Voyager I wrote: This. You use Thors because they have long enough range to cover a base or army where Marines could get danced around, preventing Mutas from getting free shots at anything. Then you back them up with plenty of Marines so the Mutas can't just overwhelm the Thors and rape everything. Of course, this means you actually have to control your army and keep Marines alive against the threat of Infestors and Banelings instead of just slamming out pure Mech and winning. It means pure mech is dead. It also means a lot of Thor based timing pushes don't work, and it means Terran overall is a lot more vulnerable. You HAVE to get some more anti air now, and that's a big deal. Marines are iffy at best, vikings aren't super cost effective, and ravens are so gas heavy they cut into everything else. It makes the matchup a lot more variable, and I like that a lot. | ||
UnderWorld_Dream
Canada219 Posts
Blizzard employees must be smiling hard at this time. | ||
SlowBlink
United States102 Posts
[Edit] By this, I mean that zerg found a way to abuse some in-game mechanics in order to make their units more effective. | ||
Bair
United States698 Posts
On August 22 2010 06:42 StarcraftMan wrote: Oh good. All the Z whiners can now shut up after Idra demonstrated how to beat T players in a high level competition. Oh hey, the "IdrA beats terran so zerg must be fine" argument again. The issue has not primarily been with mid/late game. It is the early game that makes ZvT so difficult. IdrA (among others) admits this. Even Terrans are starting to think the MU is OP, see Morrow's interview. This muta micro is something that has been known since beta... On August 22 2010 08:53 RaZzy wrote: You zerg people need some innovative play instead of just complaining about the imbalance. Zerg is indeed harder to play which makes them less attractive for some people. But the imbalance is.. maybe just slighty at the start but not magnificent as some(MOST) make it out to be. The speed and mapcontrol of the zerg can be insane. ( Totally no 'hate' vs you MoNoNauT ) Granted, much of the "ZvT is broken!" cries come from people who post like this, but there is still plenty a terran can do long before a good number of mutas come out that is the problem. I am a 500 point diamond zerg, and I know that little of the imbalance affects me because I am as likely to lose a match to a push as to my macro slipping up. The problem is as the community gets better, it will become more and more obvious, and we cannot rely on half-remembered tricks from the beta to come and improve a matchup. | ||
FliedLice
Germany7494 Posts
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Seltsam
United States343 Posts
...does that sound familiar to anyone else? + Show Spoiler + Yes. | ||
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