I was never a great player, but I’m decent. Nothing more then decent.
So the SC2 beta came back: WOOOOOOOOOOOOOO. Hit search button, get a match. I’m Terran and my enemy Zerg, we are fighting in metalopolis. Scout after depot and see a 6 pool, finish wall, win.
Hit search button again, get another TvZ, scout baneling bust, finish wall with rax+fac and win.
Awesome battle reports so far right? Well let me say it happened in other 12 matches and I’m 14-1 so far. I defended 14 cheeses and got raped in a macro game, which led me to my first blog post ever.
It just felt like I took 20 steps back from the last time playing the game, I was schooled beginning to end by this protoss player, it wasn’t even close. I can’t help myself from thinking that winning against 6reaper, 6pool, 2gate proxy and so on was a waste of time, and to top that, I wasn’t having fun.
I enjoyed ladder so much in phase 1, I even got to play against CauthonLuck once (I got demolished, obviously). What happened? Is it just the fact that I have to climb to diamond? Bad luck? People not comfortable with the game? People that get cheesed wanna cheese too?
How can I measure my skill if winning against these guys makes me think the (awesome) match making takes me as a “bad player” and when facing a strong guy it felt like D- vs B?
Is it a mistake to go like: “Oh, I defended the baneling bust, just gonna 2 port banshee now and win”? Should I force these games to go in a different direction? Is it my fault for leaning towards these counters to finish off the deal?
I love playing with my friends, but mostly 2x2 and 3x3, they are FPS players, so we just have fun. They are in the bronze league so practicing 1x1 gets old and it’s not enjoyable for either of us. I also tried the Ppartner thread once, but I lacked the will to play the same matchup 6 times in a row.
Now I ask: Do you enjoy laddering? How do you feel when you defend a cheese? Is ladder the right place to learn the game? Does it also feel weird to you to get more satisfaction from a loss then from an easy win?
Don’t get me wrong, I got into starcraft because of bunker rushes (hi Boxer). The feeling of making your first supply depot knowing you could be under attack in a few seconds is great, but for me, it’s nothing similar to a perfectly timed scan or a double nuke on the warpgate line.
There, I feel better now. I would just like to add that this was probably the least rewarding winning streak of my life, and I’m actually happy it ended.