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Philadelphia, PA10406 Posts
On May 05 2010 15:43 PoP wrote: Jaedong did micro his hydras perfectly, including the mine drag. Fantasy didn't just lose by his own actions, but still: he was taken by surprise by a massive hydra bust and couldn't realize before they were at his door (read: ramp). This is basically GG when you do a build where you don't have any marines or tanks out at that stage.
Even if Jaedong hadn't mine dragged, Fantasy would have lost a ton of SCVs at the very least. Way too early into the game.
He would certainly have stalled for his bunker, and possibly his tank. He also would've had an unexploded mine at the ramp, that would've claimed at least a hydralisk if Jaedong tried to run up there. Jaedong had no lair, remember. fantasy forced him all-in, and if he holds there, he can certainly recover.
I actually think fantasy showed some good game sense in this game, he didn't plant enough mines, and he planted that one mine too close to his ramp, but at the same time, he immediately recognized the severity of his situation, and compensated by pulling so many scvs, which was completely appropriate. He got them to the ramp just in time, which is where you'd want to make that stand, anyway.
We also have to take into account how quickly Jaedong read that build. I don't think there are any other zergs who would've responded so quickly, decisively, and correctly to that strategy. I think that if Jaedong had simply gone for a lair/mutas, he would've been in real trouble. And if Jaedong hadn't gone three hatch before pool, I think fantasy would've had enough mines in the way, and a tank out.
That game was a lot more interesting and well played by both players, honestly, than people are giving them credit for. One player played a deadly strategy and made two mistakes, while the other played perfectly.
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On May 06 2010 02:34 tree.hugger wrote:Show nested quote +On May 05 2010 15:43 PoP wrote: Jaedong did micro his hydras perfectly, including the mine drag. Fantasy didn't just lose by his own actions, but still: he was taken by surprise by a massive hydra bust and couldn't realize before they were at his door (read: ramp). This is basically GG when you do a build where you don't have any marines or tanks out at that stage.
Even if Jaedong hadn't mine dragged, Fantasy would have lost a ton of SCVs at the very least. Way too early into the game. He would certainly have stalled for his bunker, and possibly his tank. He also would've had an unexploded mine at the ramp, that would've claimed at least a hydralisk if Jaedong tried to run up there. Jaedong had no lair, remember. fantasy forced him all-in, and if he holds there, he can certainly recover. I actually think fantasy showed some good game sense in this game, he didn't plant enough mines, and he planted that one mine too close to his ramp, but at the same time, he immediately recognized the severity of his situation, and compensated by pulling so many scvs, which was completely appropriate. He got them to the ramp just in time, which is where you'd want to make that stand, anyway. We also have to take into account how quickly Jaedong read that build. I don't think there are any other zergs who would've responded so quickly, decisively, and correctly to that strategy. I think that if Jaedong had simply gone for a lair/mutas, he would've been in real trouble. And if Jaedong hadn't gone three hatch before pool, I think fantasy would've had enough mines in the way, and a tank out. That game was a lot more interesting and well played by both players, honestly, than people are giving them credit for. One player played a deadly strategy and made two mistakes, while the other played perfectly. There isn't much 1 marine in a bunker can do. If he mass repairs, hydras just kill the scvs
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Philadelphia, PA10406 Posts
On May 06 2010 02:56 SubtleArt wrote:Show nested quote +On May 06 2010 02:34 tree.hugger wrote:On May 05 2010 15:43 PoP wrote: Jaedong did micro his hydras perfectly, including the mine drag. Fantasy didn't just lose by his own actions, but still: he was taken by surprise by a massive hydra bust and couldn't realize before they were at his door (read: ramp). This is basically GG when you do a build where you don't have any marines or tanks out at that stage.
Even if Jaedong hadn't mine dragged, Fantasy would have lost a ton of SCVs at the very least. Way too early into the game. He would certainly have stalled for his bunker, and possibly his tank. He also would've had an unexploded mine at the ramp, that would've claimed at least a hydralisk if Jaedong tried to run up there. Jaedong had no lair, remember. fantasy forced him all-in, and if he holds there, he can certainly recover. I actually think fantasy showed some good game sense in this game, he didn't plant enough mines, and he planted that one mine too close to his ramp, but at the same time, he immediately recognized the severity of his situation, and compensated by pulling so many scvs, which was completely appropriate. He got them to the ramp just in time, which is where you'd want to make that stand, anyway. We also have to take into account how quickly Jaedong read that build. I don't think there are any other zergs who would've responded so quickly, decisively, and correctly to that strategy. I think that if Jaedong had simply gone for a lair/mutas, he would've been in real trouble. And if Jaedong hadn't gone three hatch before pool, I think fantasy would've had enough mines in the way, and a tank out. That game was a lot more interesting and well played by both players, honestly, than people are giving them credit for. One player played a deadly strategy and made two mistakes, while the other played perfectly. There isn't much 1 marine in a bunker can do. If he mass repairs, hydras just kill the scvs Again, I'm speculating as to what would've happened had fantasy not misplaced the mine at the ramp.
He had three marines, I believe, one was killed in the mine explosion, and the other that was killed in the retreat from the ramp. I think the third came from the barracks, although my memory is sketchy, he may only have had two. Keep in mind as well, that if fantasy doesn't misplace that mine, then the mine instead kills a a few hydras that are coming up the ramp. If fantasy can delay for a few more seconds, he also has a tank coming which should help in the defense.
I think it was possible for fantasy to hold that attack at his natural, and if he does, he can win because Jaedong was all-in on that attack.
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i never cheer for jaedong, but it is re-assuring to watch him go 2-0 again. the universe is in place, again.
AHHH THIS IS SO GOOD
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On May 06 2010 05:42 hyst.eric.al wrote:i never cheer for jaedong, but it is re-assuring to watch him go 2-0 again. the universe is in place, again. AHHH THIS IS SO GOOD
rofl, none of the other oz members look enthusiastic AT ALL, and jaedong looks pissed when giving high fives til the ceremony
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Hehe, I had a feeling that Oz would take this..
But.. .Its just like old proleague days man.. jaedong winning 3-2
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On May 06 2010 06:24 Mobius wrote: Hehe, I had a feeling that Oz would take this..
But.. .Its just like old proleague days man.. jaedong winning 3-2
Do you mean the old proleague days where Oz crushed lots of teams with Anytime/Jaedong/forgg combi?
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On May 06 2010 02:34 tree.hugger wrote:Show nested quote +On May 05 2010 15:43 PoP wrote: Jaedong did micro his hydras perfectly, including the mine drag. Fantasy didn't just lose by his own actions, but still: he was taken by surprise by a massive hydra bust and couldn't realize before they were at his door (read: ramp). This is basically GG when you do a build where you don't have any marines or tanks out at that stage.
Even if Jaedong hadn't mine dragged, Fantasy would have lost a ton of SCVs at the very least. Way too early into the game. He would certainly have stalled for his bunker, and possibly his tank. He also would've had an unexploded mine at the ramp, that would've claimed at least a hydralisk if Jaedong tried to run up there. Jaedong had no lair, remember. fantasy forced him all-in, and if he holds there, he can certainly recover. I actually think fantasy showed some good game sense in this game, he didn't plant enough mines, and he planted that one mine too close to his ramp, but at the same time, he immediately recognized the severity of his situation, and compensated by pulling so many scvs, which was completely appropriate. He got them to the ramp just in time, which is where you'd want to make that stand, anyway. We also have to take into account how quickly Jaedong read that build. I don't think there are any other zergs who would've responded so quickly, decisively, and correctly to that strategy. I think that if Jaedong had simply gone for a lair/mutas, he would've been in real trouble. And if Jaedong hadn't gone three hatch before pool, I think fantasy would've had enough mines in the way, and a tank out. That game was a lot more interesting and well played by both players, honestly, than people are giving them credit for. One player played a deadly strategy and made two mistakes, while the other played perfectly.
lol, definitely this.
people have to be told these sorts of things, though. they can't see them themselves.
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wow game 5 was so lolworthy fantasy has to be the only terran who ever got hydra all-in'd twice in a row
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On May 06 2010 04:11 tree.hugger wrote:Show nested quote +On May 06 2010 02:56 SubtleArt wrote:On May 06 2010 02:34 tree.hugger wrote:On May 05 2010 15:43 PoP wrote: Jaedong did micro his hydras perfectly, including the mine drag. Fantasy didn't just lose by his own actions, but still: he was taken by surprise by a massive hydra bust and couldn't realize before they were at his door (read: ramp). This is basically GG when you do a build where you don't have any marines or tanks out at that stage.
Even if Jaedong hadn't mine dragged, Fantasy would have lost a ton of SCVs at the very least. Way too early into the game. He would certainly have stalled for his bunker, and possibly his tank. He also would've had an unexploded mine at the ramp, that would've claimed at least a hydralisk if Jaedong tried to run up there. Jaedong had no lair, remember. fantasy forced him all-in, and if he holds there, he can certainly recover. I actually think fantasy showed some good game sense in this game, he didn't plant enough mines, and he planted that one mine too close to his ramp, but at the same time, he immediately recognized the severity of his situation, and compensated by pulling so many scvs, which was completely appropriate. He got them to the ramp just in time, which is where you'd want to make that stand, anyway. We also have to take into account how quickly Jaedong read that build. I don't think there are any other zergs who would've responded so quickly, decisively, and correctly to that strategy. I think that if Jaedong had simply gone for a lair/mutas, he would've been in real trouble. And if Jaedong hadn't gone three hatch before pool, I think fantasy would've had enough mines in the way, and a tank out. That game was a lot more interesting and well played by both players, honestly, than people are giving them credit for. One player played a deadly strategy and made two mistakes, while the other played perfectly. There isn't much 1 marine in a bunker can do. If he mass repairs, hydras just kill the scvs Again, I'm speculating as to what would've happened had fantasy not misplaced the mine at the ramp. He had three marines, I believe, one was killed in the mine explosion, and the other that was killed in the retreat from the ramp. I think the third came from the barracks, although my memory is sketchy, he may only have had two. Keep in mind as well, that if fantasy doesn't misplace that mine, then the mine instead kills a a few hydras that are coming up the ramp. If fantasy can delay for a few more seconds, he also has a tank coming which should help in the defense. I think it was possible for fantasy to hold that attack at his natural, and if he does, he can win because Jaedong was all-in on that attack.
Lets wait till the VOD, but I'm pretty sure that when JD was at the ramp, I thought right off the bat "Fantasy is in trouble, he's gonna lose a bunch of SCV which is gonna set him back alot". JD had vision of the ramp too (he dragged the mine on purpose), so even if fantasy didnt misplace it, JD would probably have dodged it.
If it wasnt for that mine, Fantasy might have lived a bit longer.
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someone should photoshop ggaemo's 'O' face when that mine goes off
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i'm not sure if it was on the VOD that was posted on youtube, but i watched it through the GOM player. was the little kid jaedong's brother or something? sorry if it's really someone obvious lolol i haven't been keeping up with sc much lately
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ace matches have been funny lately..
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On May 06 2010 05:42 hyst.eric.al wrote:i never cheer for jaedong, but it is re-assuring to watch him go 2-0 again. the universe is in place, again. AHHH THIS IS SO GOOD
Ah so that was the ceremony, I guess I didn't notice because it wasn't as flashy as doing a Bo Peep or Bingeul Bingeul dance lol
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Lifting your rax to spot an overlord is like saying "look! I'm meching!" Great control by JD nonetheless. Fantasy needs a new gimmick. He can always lrn2p, like Flash who was once also a gimmicky cheeser.
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What I don't understand was why Fantasy continued into dropship tech after seeing the 3rd hatch morphing. It looked like he was confident the mines and the two sniped OLs would buy him enough time but then again I don't think he anticipated to lose 2-3 vults just because of positioning.
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the vods are not up yet anywhere? i cant find them anywhere :{
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thank you very much kind sir
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