TL Mafia XXII - Page 71
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Ace
United States16096 Posts
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Bill Murray
United States9292 Posts
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flamewheel
FREEAGLELAND26780 Posts
On April 24 2010 10:47 RaGe wrote: Why does RoL win if they target eachother He was the last of four Assassins, so he completed his win condition. Pre-game balancing, we decided that if one Assassin was left, he should leave the game because afterward, he could affect the game however he liked, which would go against the spirit of town v mafia. Assassin was meant to be a third-party role, kind of behind the scenes, and leaving the completed Assassin in the game meant adversely affecting the main balance. Oh, as for the question itself (read it differently than it was phrased) it doesn't matter who kills the Assassins, it matters as to who was left. | ||
Fishball
Canada4788 Posts
On April 24 2010 10:46 Osmoses wrote: OK so the question now is... Can we trust RoL's role check on BC? I should think so, otherwise he'd have put himself at an awful risk. Are you... *beep*? RoL is NOT a DT. | ||
Fishball
Canada4788 Posts
If I were a vigilante, I would have hit him. | ||
BrownBear
United States6894 Posts
Unless we get very very lucky, we are not gonna win this. | ||
Ace
United States16096 Posts
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Ace
United States16096 Posts
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Caller
Poland8075 Posts
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Ace
United States16096 Posts
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Korynne
Canada990 Posts
Ace is like 99% confirmed detective, and that's the best chance we have. So I agree that we should go for BC and Infundibulum. I'm rather confused as to why Ace did not get roleblocked. Perhaps RoL got roleblocked instead? In that case I suppose giving us BC and diverting attention from Ace is pretty good for assassin to the town. xD However I would propose we lynch Infundibulum before BC. If BC turns up innocent we can't really do anything, if Infundibulum turns up not mafia/miller than we need to lynch Ace instead of BC (since that would put Ace at a higher chance of being mafia than BC)? I don't know if we need to get every lynch right to win, but if not then lynching Infund is more useful than lynching BC first (we get the result of the lynch immediately before the next lynch). I also propose double lynch for tomorrow, seeing as how much we need to speed things up since we're pretty on the verge of dying. Also motbob goes on suspicion list for suggesting role-claim like immediately. So vote for double lynch, and vote for Infundibulum before BC. | ||
meeple
Canada10211 Posts
At this point I can't see a reason to not follow Ace's rolecheck, although it's hard to beleive he hit red two nights in a row. I suppose we should trust RoL's RC of BC... he certainly couldn't plan on his compatriots being offed by the mafia and winning so he probably was looking to win over the town and try to gain their protection. So yeah I agree with the BC, Infund lynch for today I suppose. | ||
meeple
Canada10211 Posts
On April 24 2010 11:52 Korynne wrote: Man, no vigis... So I guess basically what Ace said. Ace is like 99% confirmed detective, and that's the best chance we have. So I agree that we should go for BC and Infundibulum. I'm rather confused as to why Ace did not get roleblocked. Perhaps RoL got roleblocked instead? In that case I suppose giving us BC and diverting attention from Ace is pretty good for assassin to the town. xD However I would propose we lynch Infundibulum before BC. If BC turns up innocent we can't really do anything, if Infundibulum turns up not mafia/miller than we need to lynch Ace instead of BC (since that would put Ace at a higher chance of being mafia than BC)? I don't know if we need to get every lynch right to win, but if not then lynching Infund is more useful than lynching BC first (we get the result of the lynch immediately before the next lynch). I also propose double lynch for tomorrow, seeing as how much we need to speed things up since we're pretty on the verge of dying. Also motbob goes on suspicion list for suggesting role-claim like immediately. So vote for double lynch, and vote for Infundibulum before BC. Yeah I think at this point we need the double lynch to survive... | ||
RebirthOfLeGenD
USA5860 Posts
GL town. | ||
IntoTheWow
is awesome32263 Posts
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Ace
United States16096 Posts
On April 24 2010 12:19 meeple wrote: I'm not sure we can safely say there's no vigilantes... just that they didn't follow the town's wishes. I still have hope. At this point I can't see a reason to not follow Ace's rolecheck, although it's hard to beleive he hit red two nights in a row. I suppose we should trust RoL's RC of BC... he certainly couldn't plan on his compatriots being offed by the mafia and winning so he probably was looking to win over the town and try to gain their protection. So yeah I agree with the BC, Infund lynch for today I suppose. Are you serious? You seriously don't believe I of all people wouldn't hit scummy players? lol. You know this is the second time I've been a DT and every single time I've hit scum/millers. Yea, far fetched. | ||
meeple
Canada10211 Posts
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IntoTheWow
is awesome32263 Posts
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Falcynn
United States3597 Posts
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Ace
United States16096 Posts
On April 24 2010 13:48 IntoTheWow wrote: If there's a Vigilante left, he might have been roleblocked. If there's a Vigilante left and he/she was Roleblocked that just means he/she gets to shoot someone else tonight. Once again that's going to be the scummiest/most useless player we have. And that my friends will be revealed before this day is over. Don't worry I already have 2 players in mind. | ||
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