also cgrinker i don't think that there is any more you can do. Eventually every player is going to need mass games, and cold hard experience to actually use the resources that you have provided for them.
[G] Posting in Strategy does not make you better - Page 7
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Misrah
United States1695 Posts
also cgrinker i don't think that there is any more you can do. Eventually every player is going to need mass games, and cold hard experience to actually use the resources that you have provided for them. | ||
Excel Excel
142 Posts
On February 16 2010 14:12 Fontong wrote: And please, by god, do not make a racial imbalance thread! SCVs are clearly imba, 60 HP and can repair shit for almost no cost. Same with pylons, they can survive nukes and lets you build 50 gateways. Zerg larvae are OP too, they have 10 armor! that's like at least 20 zealot hits without regen. When they turn into eggs they take more hits to kill than ultralisks! Suggest removing SCV, Pylon, and larvae from SC to fix race imba. Thanks. OT: The strategy forum exists for a reason. We come here looking for help, and people are nice enough to give help to make it easier for people to learn and advance. The "only you can fix your own mistakes" philosophy quite frankly does not work when you exist in a world with, god forbid, other people. | ||
imBLIND
United States2626 Posts
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DaisyP
United States47 Posts
On February 16 2010 14:29 Misrah wrote: Meh doesn't really matter. I only play iccup with my shitty builds / ideas. I am sure that you can find out yourself if your really that interested. I am really not that great. "Hi I play soccer. Help me run faster and think better." or- Help my mechanics! (lol yep I am going to come to your house and show you how to type faster. Please don't think about how to improve, just post a question.) Or better yet (How did i lose??? I have no idea. I thought that I did everything right?) is pretty much the gist of all the [H] threads in strategy. The reason why it is never useful, is because most people are asking for help are looking for a solution. they may find it, however they will never come to understand the problem. Gotta love when a player who doesn't know wtf he's talking about, who admits to being a mediocre/bad player, writes a guide telling other people how to play starcraft. Take a bow. | ||
peidongyang
Canada2084 Posts
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oo_xerox
United States852 Posts
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oo_xerox
United States852 Posts
On February 17 2010 12:13 Excel Excel wrote: SCVs are clearly imba, 60 HP and can repair shit for almost no cost. Same with pylons, they can survive nukes and lets you build 50 gateways. Zerg larvae are OP too, they have 10 armor! that's like at least 20 zealot hits without regen. When they turn into eggs they take more hits to kill than ultralisks! Suggest removing SCV, Pylon, and larvae from SC to fix race imba. Thanks. OT: The strategy forum exists for a reason. We come here looking for help, and people are nice enough to give help to make it easier for people to learn and advance. The "only you can fix your own mistakes" philosophy quite frankly does not work when you exist in a world with, god forbid, other people. Quoted for life kkthx | ||
ix
United Kingdom184 Posts
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OneOther
United States10774 Posts
On February 16 2010 14:58 Xstatic wrote: Not at all. Some people are stuck at a lower level of skill because they're too lazy to practice or don't have time, but understand the game well. They can give (potentially) give good advice too. I disagree. Low rank players do not actually understand the game and most of their knowledge comes from watching VODs or talking to other people. A bad player, no matter what the reason may be, does not understand the game well. Their advice is merely an exact repetition of what a good player told them. By low rank I mean actually bad, not stuck at D because they don't have time. | ||
dl2agon
United States473 Posts
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pat965
Canada274 Posts
On February 17 2010 12:54 imBLIND wrote: Who's smarter: the kid that spends 8hrs a day memorizing a textbook and has no thought of his own or the kid that grasps the concepts and aces the test with out reading the txtbook?? That example is stupid. If every kid were able to grasp concepts without studying the material, we would all be ridiculously smart, and schooling would be trivial. | ||
blueblimp
Canada297 Posts
On February 17 2010 16:42 OneOther wrote: I disagree. Low rank players do not actually understand the game and most of their knowledge comes from watching VODs or talking to other people. A bad player, no matter what the reason may be, does not understand the game well. Their advice is merely an exact repetition of what a good player told them. By low rank I mean actually bad, not stuck at D because they don't have time. I agree. I'm D+ and have bad mechanics, but despite that, I feel primarily limited by game understanding in every match-up except TvZ. This is despite having watched plenty of progames along with reading liquipedia and such. | ||
Disastorm
United States922 Posts
On February 17 2010 12:54 imBLIND wrote: Who's smarter: the kid that spends 8hrs a day memorizing a textbook and has no thought of his own or the kid that grasps the concepts and aces the test with out reading the txtbook?? Actually both suck by themselves. You need both to be good at any thing. If you just memorize things then you are limited by what you have memorized and if you just learn things on your own then you are limited by time (one person learning alone will always be slower/more behind than multiple people learning together, i.e. if you follow the OPs advice you will always be behind everyone else). You can break both limits by doing both. Do you really think if all the starcraft players or players of any game for that matter had tried to learn the game by themselves that we would have the game mechanics that we have today? | ||
imBLIND
United States2626 Posts
On February 18 2010 04:53 Disastorm wrote: Actually both suck by themselves. You need both to be good at any thing. If you just memorize things then you are limited by what you have memorized and if you just learn things on your own then you are limited by time (one person learning alone will always be slower/more behind than multiple people learning together, i.e. if you follow the OPs advice you will always be behind everyone else). You can break both limits by doing both. Do you really think if all the starcraft players or players of any game for that matter had tried to learn the game by themselves that we would have the game mechanics that we have today? ... the moral of the story is that you need to put effort into what you do, not who's smarter or better. What the OP is getting at is that you have to help yourself before others can help you. Almost every single [H] thread and [Q] thread i have seen barely meets the strategy forum requirements. They are making us help them without putting any serious thought into their own replays. There's nothing wrong with a help me thread, but it gets very tiresome when they just say "hey i kno i didn't macro very well why did i lose?" or "is it better to do x or y?" and other very simplistic questions that are easily answered by 1) actually analyzing the replay and 2) focus on fixing it in game. It's like expecting the book to teach you or acing the test with a cheat sheet; that is exactly what is happening to the strat forum. We're giving out cheat sheets and textbooks and the noobies are learning nothing . | ||
WarSame
Canada1950 Posts
TL;DR: Don't ask others inane questions you know the answer to - answer them yourselves. | ||
Chef
10810 Posts
There are times though when a novice player looks at his own replay, and though he can see simple mechanical mistakes (missing supply, not constant production, mismatched units ... whatever) he will not notice triggers that should have told him to react. Like most Protoss players can look at a replay, see they got contained by lurkers and say 'wow, my zealots were really bad against lurkers.' So they think, 'okay, I need to stay in my base a little longer to wait for dragoons and observer tech.' But this is the wrong solution. What they need to do is see the signs of lurkers before they arrive, so that they can already be building goons and ob tech before the lurkers get there, so that once they're contained it won't take 5 minutes to break out. In that, threads that suggest strategy would still be good for these people to read... because they'd learn about these triggers. But definitely unless they know what to watch for they're not going to figure them out quickly on their own. Although I'm considering making a strat thread of pretty pictures to suggest themes new players need to think about. | ||
Batibot
Philippines348 Posts
He's not saying, don't post in the Strat section. What he wants to for us to learn is that, we have to exhaust ourselves first thinking why we lost before writing a pretty long post asking for advice. | ||
leejas
United States440 Posts
Usually if I've got an issue I can find it browsing about the forum for a little -_- | ||
Zerum
Sweden348 Posts
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Batibot
Philippines348 Posts
Sports need to have coaches because you have to have someone telling you what's wrong with what you're doing but, in starcraft you have replays. You can watch it over and over again. Now, coach for sc teams would devise strategy, find holes in opponent's play. That way, their coach can go with the "thinking", "outplanning" your opponents while you can practice and practice and practice. TLDR Find the answer within yourself before asking for help, it's just that there are many [H] threads asking for help wherein they could tell what's wrong with their gameplay just by looking thru their rep one more time. | ||
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