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My next film is getting ready to go into the "developmental stage."
I plan on blogging weekly during the production which will run between January 10th to March 27th.
I was curious , what type of film TL.net members would like to see?
No matter how outlandish and intense, I will consider it.
I'd rather go all out and push myself and the crew to do things that we couldn't normally achieve than be complacent doing the same kinds of things.
The duration of the piece will be anywhere from eight to twenty minutes long.
There are a number of scripts being considered, but nothing is decided yet.
If jobs play out as I predict, I would run the set during production (1AD) then recolor the movie in post-production.
I am open to really push and make anything, I think my crew is getting to the point where we can do just about anything, it is just a matter of taking the time to do it.
Also of note, they finally added me to imdb, http://www.imdb.com/name/nm3726275/ Indie zombie movie away!
This would be a movie with my crew though, not me being subcontracted out to Panopticon Films, like the Duty of Living was.
Note: I'm not looking for things like: "Do one with a good story and well-defined characters" "Do one with high-production values"
If we don't have a good story, we might as well not make a movie!
If we aren't shooting for high production value, we might as well rethink our career choices.
I am interested in your thoughts.
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Make sure there is a scene with hydralisks
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Do one that is daring. Something experimental and risky, but also hardcore and thought provoking. I liked Primer, for example, a lot!
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On December 29 2009 16:35 Whiplash wrote: Make sure there is a scene with hydralisks
There's a good chance our producer will be korean, so a "Zerg Rush! kekeke" scene would not be far fetched.
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On December 29 2009 16:44 jeddus wrote:Show nested quote +On December 29 2009 16:35 Whiplash wrote: Make sure there is a scene with hydralisks There's a good chance our producer will be korean, so a "Zerg Rush! kekeke" scene would not be far fetched.
Make sure you get him, and then jam in as many starcraft references as POSSIBLE
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Oh, see if you can get a TossGirl cameo
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On December 29 2009 16:52 Whiplash wrote:Show nested quote +On December 29 2009 16:44 jeddus wrote:On December 29 2009 16:35 Whiplash wrote: Make sure there is a scene with hydralisks There's a good chance our producer will be korean, so a "Zerg Rush! kekeke" scene would not be far fetched. Make sure you get him, and then jam in as many starcraft references as POSSIBLE
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On December 29 2009 17:24 arcticStorm wrote: Oh, see if you can get a TossGirl cameo The whole TL will see dl it
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Just out of curiosity, how do you get funding for a venture like this? I'd imagine it would have to come from some charitable person's pocket, but how do you convince them that it is profitable? Sorry if I'm prying, but I was just curious about how indie films get produced.
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On December 29 2009 22:30 aev wrote: Just out of curiosity, how do you get funding for a venture like this? I'd imagine it would have to come from some charitable person's pocket, but how do you convince them that it is profitable? Sorry if I'm prying, but I was just curious about how indie films get produced.
There are a number of ways. Obviously, salesmanship and the power of the pitch is important. A lot of money can be obtained before we ever pitch.
We are a down and dirty outfit of DV Rebels, but here is how we go about it for films within our budget range:
0) Step Zero: The Rodriguez List We make a list of everything we already have. Equipment, actors who need work for their reels, , locations that are friendly,people with cool nicknames, and how much money we can donate out of pocket or "buy-in" to the project with. We then set a number for our target budget. It can be anywhere from $300 to $30,000.
1) Sponsorship: We ask local companies to donate toward a specific part of the budget. ie, we ask a hair salon for $600 dollars to help spend on costumes. They get credited for this. We ask a tech firm to donate $1000 dollars towards electrical, so we can construct three 2000-Watt dimmers for the Mighty Mole and the Baby Junior, etc.
2) Location for labor: We often trade the production of a 30-second commercial spot for a "location agreement" that gives us the legal right to shoot at the location. Most locations would like somewhere between $200-$10,000, so if we can avoid the fee, it is desirous.
3) The crew grind: Typically four members of the crew will perform one or two small projects with the bulk of the profit going towards the indie film. For example, we shot a documentary for a homeless shelter, a documentary for a local art school celebrating its anniversary, and also performed a Video Production workshop for a middle school.
Those are just some of the ways we've financed indie movies.
I'm not covering stuff like forming a non-profit tax id and going to every business and asking for a charity donation, which I haven't personally done yet, or trying to get picked up by a studio.
I just woke up, so I probably have left out a great deal, but I think those initial steps help the student/indie filmmaker get some cash flowing.
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