[GOM] Ro32, Day 4 - Page 9
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Musoeun
United States4324 Posts
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Jenia6109
Russian Federation1607 Posts
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GTR
51265 Posts
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TheFoReveRwaR
United States10657 Posts
On May 31 2009 18:52 Pholon wrote: Yes but microphone should be off :s I'll check between games, but it's prolly the GOM sound being distorted - people remarked so before. Pretty sure your mic is ON. | ||
CorsairHero
Canada9487 Posts
on medusa, he was on 2 gas while he was at 3 at one point for the 2nd one | ||
Itachii
Poland12466 Posts
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lorderk
United States27 Posts
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mog87
United States1586 Posts
On May 31 2009 18:53 PoP wrote: Can someone explain why P's don't open conventionally vs Z on God's Garden? (Never played the map and I'm not following the pro scene too much these days, so I'm totally clueless.) You have a base in your backyard thats why. Kinda like how on andromeda P sometimes makes a gate and expos to min only if they expect a 9 pool, except here you get gas so you dont have to worry about being behind vs a non 9 pool. That is my understanding. Feel free to correct me. | ||
deathgod6
United States5064 Posts
On May 31 2009 18:53 PoP wrote: Can someone explain why P's don't open conventionally vs Z on God's Garden? (Never played the map and I'm not following the pro scene too much these days, so I'm totally clueless.) There is an expansion in the back, so protoss get 1 gateway, use zealots to block the ramp, and then build a nexus in the back. | ||
Xeln4g4
Italy1195 Posts
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DrTJEckleburg
United States1080 Posts
On May 31 2009 18:53 PoP wrote: Can someone explain why P's don't open conventionally vs Z on God's Garden? (Never played the map and I'm not following the pro scene too much these days, so I'm totally clueless.) The backdoor expansion allows them to go 1 gate tech instead of Forge because of the ramp, resulting in a quicker tech. (I'm assuming you mean conventional opening as in forge FE). If that doesn't answer your question then I'm just as clueless. : | | ||
udgnim
United States8024 Posts
slump over! | ||
Roxen000
1226 Posts
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deathgod6
United States5064 Posts
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GTR
51265 Posts
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Naib
Hungary4843 Posts
On May 31 2009 18:53 PoP wrote: Can someone explain why P's don't open conventionally vs Z on God's Garden? (Never played the map and I'm not following the pro scene too much these days, so I'm totally clueless.) 1-gate fast expo is a superior build to forge-FE, but if you don't have a backyard it's impossible to do. On God's Garden, you have a free backyard expansion + the rush distance is also huge, so you can go 1-gate -> nex just like on Loki II, which results in faster tech and more zealots. | ||
OneOther
United States10774 Posts
On May 31 2009 18:53 PoP wrote: Can someone explain why P's don't open conventionally vs Z on God's Garden? (Never played the map and I'm not following the pro scene too much these days, so I'm totally clueless.) instead of having to build cannons, the back expansion allows protoss to pressure/harass with zealots while expanding at the same time. you don't have to spend resources on static defense in photon cannons | ||
raga4ka
Bulgaria5676 Posts
On May 31 2009 18:53 TheFoReveRwaR wrote: Wow incredibly risky buld from lux here. Why is that ? 9 pool with gas i think is a good build if you want to play mind games and the map is a 2 player map . And i think he skiped speed and gone with the fast lair someone correct me ? | ||
Kentor
United States5784 Posts
On May 31 2009 18:55 udgnim wrote: holy shit Luxury won a game slump over! this is what i mean when that didnt count adsfjsafsa;lk | ||
PoP
France15446 Posts
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