Battle Royal, full of Zergs' love (?) - Page 2
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Bosu
United States3247 Posts
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Pioneer
994 Posts
lol i'm sure after that game best and every other pro protoss player played a lot more careful . anyway, that's the only option I can see unless there is some faster version of FE that can stop a zergling rush that I don't know about. | ||
crazie-penguin
United States1253 Posts
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SkepTicAL
Canada872 Posts
On April 10 2009 12:58 Kuja900 wrote: Yeah as zerg players we get used to always being cheated and having to work twice as hard for everything, this is just not right lol. Oh please, play terran at a high level then tell me that sentence again. | ||
FaZ-
United States186 Posts
Obviously, I'd have to get a better look at the map to know for sure. If you guys have played on it why isn't it uploaded somewhere yet!? =o Just downloaded and unlocked it. It's unbuildable terrain next to the assimilators. =/ That's going to be really rough. | ||
Jenia6109
Russian Federation1607 Posts
Fantasy, Bisu, where are you, revolutionists? | ||
IdrA
United States11541 Posts
On April 10 2009 11:42 Avidkeystamper wrote: IdrA said it was terran favored in TvZ. Guess he was wrong, unfortunately. But it should balance out, since island maps are not in the zergs favor. it was, before they realized they could kill their own assims to block 8 rax->vult after that it all went down the shitter | ||
floor exercise
Canada5847 Posts
I think it would be a huge shame not to see a bunch of different match ups on this map. And that's why I hate standard proleague style over WL. It's always the same MU every fucking game after the first 2 weeks | ||
konadora
Singapore66064 Posts
On April 10 2009 21:39 floor exercise wrote: And that's why I hate standard proleague style over WL. It's always the same MU every fucking game after the first 2 weeks QFT. Missing Winner's League ;___; | ||
infinity2k9
United Kingdom2397 Posts
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Deleted User 31060
3788 Posts
On April 10 2009 11:42 Avidkeystamper wrote: IdrA said it was terran favored in TvZ. Guess he was wrong, unfortunately. But it should balance out, since island maps are not in the zergs favor. I'd imagine it's T>Z>P>T, if the protoss takes out the assimilators I don't see how terran can ever successfully push | ||
Harem
United States11390 Posts
On April 10 2009 22:08 Sunyveil wrote: I'd imagine it's T>Z>P>T, if the protoss takes out the assimilators I don't see how terran can ever successfully push Lol, remember Troy? Goons take out assim, P mass expands, Carriers. ROCK TOO STRONG | ||
konadora
Singapore66064 Posts
On April 10 2009 22:17 Harem wrote: Lol, remember Troy? Goons take out assim, P mass expands, Carriers. ROCK TOO STRONG AHAHAHA LOL | ||
funnybananaman
United States830 Posts
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da_head
Canada3350 Posts
On May 19 2009 09:23 funnybananaman94 wrote: i wish there were some way to force team to put out some different races on this map. i know zerg would probably win vs terran or protoss, but what about a pvt? or pvp or tvt? i think those would be very interesting to watch lol funny. | ||
wswordsmen
United States987 Posts
On April 10 2009 09:41 konadora wrote: Decided to translate this since it proved to be an insightful and interesting read. Is Battle Royal bound for doom? I played a few TvPs and TvZ's on this map, very fun map to play, but very tough. Had to adjust builds several times =.=" Yes it is going to be pulled after this round (or at least seriously remade) | ||
JohnBall
Brazil1272 Posts
I wish the OSL maps were Battle Royal, Holy World and Tears of the moon :'( (Jaedong fan) | ||
fast ball player
206 Posts
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Zalfor
United States1035 Posts
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ZenDeX
Philippines2916 Posts
On May 19 2009 12:50 fast ball player wrote: What they should do is put neutral turrets, like the neutral sunkens in Colo2, except that attack. Put them around the mains so light air is less powerful mid game and so OLs cannot scout. Problem solved. + Show Spoiler + It's already balance actually. Tosses should just need to expand on Tempest's play and Terrans should do likewise with Light's | ||
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