[Stream] Liquid`Ret - Page 2
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DrTJEckleburg
United States1080 Posts
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maareek
United States2042 Posts
Hey ret, if you're having issues with too little gas on medusa, how about putting a fourth drone on your gas, especially at the right position. You've got 23423423432 drones on mins and a fairly late third gas this game. If you're able to make that many drones, I think it's a decent idea. | ||
s.a.y
Croatia3840 Posts
shit: the stream is full ( | ||
Klive5ive
United Kingdom6056 Posts
btw, when you were struggling to double-click that drone... can't you just ctrl+click? | ||
banana
Netherlands1189 Posts
NOOO | ||
Klive5ive
United Kingdom6056 Posts
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chobopeon
United States7342 Posts
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FirstBorn
Romania3955 Posts
On April 03 2009 03:03 noth1n wrote: "Sorry the maximum number of users is reached" NOOO Same here | ||
renchak
209 Posts
Also thanks alot for streaming your games Ret, im sure it will help lesser players (me included) | ||
chobopeon
United States7342 Posts
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Alur
Denmark3900 Posts
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number1gog
United States1081 Posts
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vAltyR
United States581 Posts
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numberThirtyOne
United States294 Posts
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RaGe
Belgium9943 Posts
On April 03 2009 03:38 numberThirtyOne wrote: What determines the maximum connections? It said 54 were on when I couldn't get on, but I know SC2GG has used mogulus for a live finals commentary before, and I'm sure they got above 54. 50 is the maximum for a free mogulus account. When you see 54, 4 people are getting the max connections message. SC2GG probably has a pro account for mogulus if they can exceed that, which is absolutely retarded since their bandwith prices are 15 times the standard price for bandwith. | ||
Day[9]
United States7366 Posts
you have a rally point at some location (we'll call it X). All your overlords end up clustering over X, making it hard to select groups of 12 hydras (or units in general). To account for this, you double click / ctrl click on the hydras, and then move them off screen, then double click / ctrl click to select another 12. its MUCH more efficient to regularly move all your overlords far away from X. this accomplishes two things: 1) your rally is totally clear and you can select groups VERY fast and VERY easily, making grouping for an attack super ninja fast 2) By regularly moving your overlords, you're constantly re-reminded to position your overlords around the map properly (for spotting, checking expos, watching for d-ships etc) yar | ||
Splunge
Germany925 Posts
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Liquid`Ret
Netherlands4511 Posts
On April 03 2009 04:04 Day[9] wrote: my big advice/beef: you have a rally point at some location (we'll call it X). All your overlords end up clustering over X, making it hard to select groups of 12 hydras (or units in general). To account for this, you double click / ctrl click on the hydras, and then move them off screen, then double click / ctrl click to select another 12. its MUCH more efficient to regularly move all your overlords far away from X. this accomplishes two things: 1) your rally is totally clear and you can select groups VERY fast and VERY easily, making grouping for an attack super ninja fast 2) By regularly moving your overlords, you're constantly re-reminded to position your overlords around the map properly (for spotting, checking expos, watching for d-ships etc) yar thanks that's actually a good idea. I do really hate losing overlords to goons though in zvp. I did actually have a really hard time concentrating on the game rather than just playing on 'auto pilot' because i think i was talking most of the time.. I wasn't playing very focussed/good/with much thought at all. making audio on fpvods after the fact is so much easier. | ||
Liquid`Ret
Netherlands4511 Posts
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Racenilatr
United States2756 Posts
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