|
Back to Chapter One
Chapter Two
Approaching the hallway deeper and deeper, you notice the lights fade more and more, even one of the bulb was burnt out. You look up then continued the trek down the hall. You notice various directions you could have gone to, but decided to head to A2 - Weapons Deck.
While walking there, you notice a small smear of red on the wall. It could be paint, tomato sauce, or even blood, but you cannot exactly tell. You just see it, and ignore it and move on.
Heading into the Weapon's Deck, you notice a food tray on the ground. You pick it up and analyze it. The plastic tray has a half-eaten tuna sandwich on it, but the burger was cold. To the Deck, there are redirected routes back to Satellite Surv. and Control, and you notice a sturdy metal door with red letters over it, "Authorization Required."
You ignore all these and head to the Weapons Deck.
You insert your ID card into the scanner and your hand for hand-printing.
Authorization: Passed
The Deck door opens.
You notice the automatic handguns are missing, so were the shotguns. There were a couple of anti-pulse armors(resistant to pulse-type weapons and bullet-proof), you take one. You become more weary. You also notice some bullet holes inside the room. Above, there is a small opening; it is a vent.
The door closes suddenly and you turn to it. No matter how hard you pry it, or kick it, the door will not open. As an engineer; you break open a box and check the wires inside. You try to rewire it to see if it will make the door open.
What do you want to do?
Poll: What do you want to do? (Vote): Use the gun rack as a ladder and climb up towards the ventilation (Vote): Try to open the door and turn back to Satellite Surv. (Vote): Try to open the door and turn back to Satellite Control (Vote): Try to open the door and head to the Locked door and see if you are able to access it/inspect it
Voting ends 1/30 9KST.
|
must..not..open..locked..door..
|
Belgium9942 Posts
Back to Sattelite Surv. imo
|
shit. sorry about the length, it got cut off. its supposed to say:
Try to open the door and head to the Locked door and see if you are able to access it/inspect it
|
OH SHIT
OH SHIT
we gonna die we gonna die we gonna die
|
Snet
United States3573 Posts
|
On January 26 2009 09:04 RaGe wrote: Back to Sattelite Surv. imo
totally this.
|
I pick 4, just for the hell of it. This like Left4Dead(game) situation for me so smiple. hunter jumps you its over LOL
|
The first thing you should do in this situation is go for the weapons. Since this has already been done (unsuccessfully), the next logical thing to do is understand the situation through reconnaissance. Satellite survey seems like it could potentially tell you info about what is going on in the satellite and what to do next.
Satellite control is either occupied by those with weapons or not functional.
The locked room is also potentially a good place to go. Satellite survey may be a trap, however, it is possible that no one has been able to access the locked room. Since you are an engineer you may have an advantage here.
Although the fact that the door closed on its own is pretty creepy. Perhaps you are being monitored from either satellite survey or satellite control. Or perhaps someone is in the hallway. The only way you could escape being monitored would most likely be going into the ventilation system. However it may simply be an electrical problem since a lot of lights are burnt out.
I'd say go into the locked room since it is right next to the weapons deck and is most likely to have weapons in it. Then go to satellite survey.
|
Dammit you people, this is why you should have gone to the cafe first, and asked teamliquid for advice.
|
vent!
shodan can't spy on you in there
|
1584 Posts
Vents!
it is the most safe place to hide from the aliens! or is it? :o
|
On January 26 2009 09:04 RaGe wrote: Back to Sattelite Surv. imo This, this is the best blog
|
On January 26 2009 09:10 Snet wrote: Go in the vents! NO! Vents only work in the movies, in books/stories vents always lead to death
Voted Satellite Surv.
|
Go into the vents.
I chose that only 'cause it's probably the dumbest thing you could possibly do in this situation.
|
On January 26 2009 09:54 PH wrote: Go into the vents.
I chose that only 'cause it's probably the dumbest thing you could possibly do in this situation.
You are dooming us all.
|
VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT VENT
Come on, it's gotta be the most interesting route.
|
GET IN THE VENTS!!!
I wanna see what the shit would happen if we did -w-
OMG CUT OFF THE LIMBS
|
Climb into the vents. Gamer style.
|
only go into vents with a crowbar and 20-second battery flashlight
|
|
|
|