|
On October 17 2008 06:21 clazziquai wrote: T IS SO IMBA PVT I HATE IT!!!!!!!!!!!!!!
Its why I stopped playing melee is because of that matchup haha.
Oh yeah, Xellos has won at least one Starleague, HwaSIn won a WCG qualifier, so they've made it to the top at least once =P
But yeah I guess T is so imbalanced, after all the best female player is a T =P
|
On October 17 2008 06:17 F13 wrote:Show nested quote +On October 17 2008 06:14 foodontable wrote:On October 17 2008 06:12 F13 wrote:On October 17 2008 06:10 fusionsdf wrote:
TT_TT
scvs overpowered? lololol When Terran drops vultures in a Protoss base, they will do 2 hits to kill each probe. When Protoss drops Goons into T base, it will take 6 hits to kill each SCV. Please tell me that it is balanced when looking at it in that perspective What kind of retard drops goons into an scv line? There's a reason certain units are used for harassing. (Reavers and ht anybody?) I'm not saying goons have to be dropped, but there are lots of times when there will be goons just shooting at SCV because P army just overran the Terran expo. I am just saying in the instance when Goons meet SCV, not necessarily using goons to harrass Storms will be more effective if the worker was 40 health rather than 60 Due to a variant on Poe's Law I can't tell whether or not you were joking or are just that noob.
|
On October 17 2008 06:20 F13 wrote:Show nested quote +On October 17 2008 06:13 letsbefree wrote:On October 17 2008 06:09 F13 wrote: The only reason you guys believe that the game is balanced is because other people have said it. When was the last time you analyzed and compared each similiar unit of each race? I am sure there are probably some Pro gamers who think the game is not balanced, but do not want to speak out because it will attract negative criticism. Especially because this is an old game. Blizzard failed to tune-down Terrans before turning to SC2 And the only reason you think it's unbalanced is because either you lose too much to terrans or you don't play terran at all. From the perspective of gameplay, do you know how hard it is to spread marines against lurkers? to micro your vessels to dodge scourages? to constantly plant mines in TvP? to goliath micro against carriers? to dodge Dark Swarms? It's not a matter of whether the game is balanced or not, it's skills that matters. Vessels getting scourged should not happen if they are close by your m&m army. Its just Terran player's negligance and mistake if Vessels get scourged. Dodging dark swarms is relatively easy for higher level players, I see them always stimming and pulling back. Constantly planting mines might sound like a "problem" in your persepective but the actual ability to do that in the 1st place is like a reward. Protosses dont have useful powerful mines to plant in the 1st place Spreading marines against lurkers? Tanks > lurkers, and usually its the Zerg army (lurkers) that comes to your stationary Terran army. When lurkers come, stim and get ready to pull back after few seconds. Rinse and repeat.
Yea you can try building shitloads of tanks in the early game vs Z and see how many tanks you'll make before you get raped.
|
+ Show Spoiler +On October 17 2008 06:24 letsbefree wrote:Show nested quote +On October 17 2008 06:20 F13 wrote:On October 17 2008 06:13 letsbefree wrote:On October 17 2008 06:09 F13 wrote: The only reason you guys believe that the game is balanced is because other people have said it. When was the last time you analyzed and compared each similiar unit of each race? I am sure there are probably some Pro gamers who think the game is not balanced, but do not want to speak out because it will attract negative criticism. Especially because this is an old game. Blizzard failed to tune-down Terrans before turning to SC2 And the only reason you think it's unbalanced is because either you lose too much to terrans or you don't play terran at all. From the perspective of gameplay, do you know how hard it is to spread marines against lurkers? to micro your vessels to dodge scourages? to constantly plant mines in TvP? to goliath micro against carriers? to dodge Dark Swarms? It's not a matter of whether the game is balanced or not, it's skills that matters. Vessels getting scourged should not happen if they are close by your m&m army. Its just Terran player's negligance and mistake if Vessels get scourged. Dodging dark swarms is relatively easy for higher level players, I see them always stimming and pulling back. Constantly planting mines might sound like a "problem" in your persepective but the actual ability to do that in the 1st place is like a reward. Protosses dont have useful powerful mines to plant in the 1st place Spreading marines against lurkers? Tanks > lurkers, and usually its the Zerg army (lurkers) that comes to your stationary Terran army. When lurkers come, stim and get ready to pull back after few seconds. Rinse and repeat. Yea you can try building shitloads of tanks in the early game vs Z and see how many tanks you'll make before you get raped.
unless your iloveoov =P
|
On October 17 2008 06:12 F13 wrote:When Terran drops vultures in a Protoss base, they will do 2 hits to kill each probe. When Protoss drops Goons into T base, it will take 6 hits to kill each SCV. Its not that SCV is powerful, its just that they have too much life to be fair. Killing workers is a optimal method of offset the opponent's economy; this is why SCV life have to be reduced to make harrassment equal
you can't be serious ....
|
On October 17 2008 06:25 MorningMusume11 wrote:+ Show Spoiler +On October 17 2008 06:24 letsbefree wrote:Show nested quote +On October 17 2008 06:20 F13 wrote:On October 17 2008 06:13 letsbefree wrote:On October 17 2008 06:09 F13 wrote: The only reason you guys believe that the game is balanced is because other people have said it. When was the last time you analyzed and compared each similiar unit of each race? I am sure there are probably some Pro gamers who think the game is not balanced, but do not want to speak out because it will attract negative criticism. Especially because this is an old game. Blizzard failed to tune-down Terrans before turning to SC2 And the only reason you think it's unbalanced is because either you lose too much to terrans or you don't play terran at all. From the perspective of gameplay, do you know how hard it is to spread marines against lurkers? to micro your vessels to dodge scourages? to constantly plant mines in TvP? to goliath micro against carriers? to dodge Dark Swarms? It's not a matter of whether the game is balanced or not, it's skills that matters. Vessels getting scourged should not happen if they are close by your m&m army. Its just Terran player's negligance and mistake if Vessels get scourged. Dodging dark swarms is relatively easy for higher level players, I see them always stimming and pulling back. Constantly planting mines might sound like a "problem" in your persepective but the actual ability to do that in the 1st place is like a reward. Protosses dont have useful powerful mines to plant in the 1st place Spreading marines against lurkers? Tanks > lurkers, and usually its the Zerg army (lurkers) that comes to your stationary Terran army. When lurkers come, stim and get ready to pull back after few seconds. Rinse and repeat. Yea you can try building shitloads of tanks in the early game vs Z and see how many tanks you'll make before you get raped. unless your iloveoov =P
Or Flash or Boxer with gosu micro
|
Ultralisks, Defilers, Mutalisks, Lurkers, Reavers, Templars (both of them), Arbiters, and Carriers are all imba too. They should all be nerfed as well!
|
PvT being my strongest matchup, F13 makes me cry...
|
60hp linebackers IMBA!!!!!!
|
On October 17 2008 06:30 Lz wrote: 60hp linebackers IMBA!!!!!!
SCV Football yeah~!!!!!!!
|
Katowice25012 Posts
I agree. Fuck terran. Fuck them and their stupid asses.
|
I can't believe this thread hasn't been locked yet O.O
|
F13, maybe you could make a map with these changes incorporated? My little sister would like to Z/PvT you on it.
|
this got to be a joke, i can't believe anyone put so much work in such a "post"
|
LOL LOL F13, why don't u insert this in the beginning of ur OP? "okay, i know i suck at this game. every terran i face rapes me. i'm just pissed that i REEEALLY SUCK"
|
Jeez if its so imba just contact blizzard designers, im pretty sure they'll have a whack at it
|
United States20661 Posts
|
LOL LOLLL LOLLLLL LOLLLLLLL LOLLLLLLLLLLL LOLLLLLLLLLLLLLLLLLL LOLLLLLLLLLLLLLLLLLLLLLLLLL LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL ROFL ROFL ROFL ROFL ROFL ROFL ROFL ROFL OMG OMG OMG 60HP SCV'S OMG IMBA TERRAN OMFG
|
Guys either this is an obvious troll, or F13 has the intelligence of tuna.
I'm assuming the former.
Actually, it is a testament to how good Starcraft is that every unit is "imba" in its own way. It shows that every (well most) units have a unique purpose and can be effective.
|
Your argumentation is flawed. Although I cannot blame you, I had some similiar thought of Terran when I had 6 posts.
Theory != Empirical evidence on many occasions
Vulture is a very good unit, but the most significant drawback is concusive damage and supply cost of 2. Every and any Terran ground unit can be slaughtered with Ultra+ling+defiler combo - How is that fair? Arbiters can recall to Terran main(and destroy it) and bloke choke with statis while Terran can hardly do anything to prevent it. Terran is most cost efficient but is also the race most prone to abuse of high tech units.
One thing your right is the cost supply's aren't fair. In perfect universe Tanks would be like 2.5 supply, Vultures and Zealots like 1.5. It would be fair but it would be more ugly and complicated at the same time.
|
|
|
|