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On December 15 2024 06:59 beWaterMyFriend78 wrote: @ Realfint dream dancer, your acc was banned and rightly so, what you are accusing Effort of is nonsense, as your picture itself shows, it's great that people don't even notice what they're doing wrong.
You are not an Admin! You take on a lot and say I would say that you are more toxic here! GL! Maybe you're next!
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@ RealFint
But what you say is unimportant. If you look at your report try or try to ban, many reports, how many of them got banned? Not 100%, for me it is. I'm next because you report or try to get me banned, then good luck. I tried it myself, I didn't succeed, with my 20 accounts it wouldn't be so bad.
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ban request: Distord reason: killing his team game nr: 20241216/124141
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Russian Federation47 Posts
On December 08 2024 07:39 ViR[ReV] wrote: I think it would be nice if we could bann ppl but mayority. If say 50 ppl say someone is destroying the experience. Like Cent. Last game we played he said I go sairs, he made 17 cannon and not a single sair, Not even stargate. He destroyes the game and everyone I am mean everyone disslikes him. Hes is ruining the game.
If it is allowed to dream and wish something on Christmas, then I would ask Santa to introduce us a karma slot for each player -- an integer number. For each game played on the bot player receives 1 mineral. You can put x vote points (possibly, negative) on a player (possibly, yourself) by spending x squared minerals.
Although it either needs kind of an authentication on the site or bot processing commands from players.
Bot then may compute two values: 1) the karma of the game -- the average of all players karma; and 2) tension of the game -- that is the dispersion of players karma from the average. If the dispersion is too big then players with the lowest negative karma got banned.
For values: -10 3 6 8 -2 5 the average is 1.66 the dispersion isn't too big => the game starts But for values: -77 -5 6 8 20 15 5 the dispersion is too big => the player with -77 karma banned. When all players karma is positive game always starts (no matter dispersion).
This is kind of a system of a ban based on a public opinion, it's key features: 1) the system doesn't ban anybody on a permanent base, any player can play the game as long as he finds players with similar karma, 2) players with positive karma never receive a ban.
It will save lots of work for the admin who now manually processes reports, because maybe then there will be less tension in the society.
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On December 18 2024 02:28 Wormer wrote:Show nested quote +On December 08 2024 07:39 ViR[ReV] wrote: I think it would be nice if we could bann ppl but mayority. If say 50 ppl say someone is destroying the experience. Like Cent. Last game we played he said I go sairs, he made 17 cannon and not a single sair, Not even stargate. He destroyes the game and everyone I am mean everyone disslikes him. Hes is ruining the game. If it is allowed to dream and wish something on Christmas, then I would ask Santa to introduce us a karma slot for each player -- an integer number. For each game played on the bot player receives 1 mineral. You can put x vote points (possibly, negative) on a player (possibly, yourself) by spending x squared minerals. Although it either needs kind of an authentication on the site or bot processing commands from players. Bot then may compute two values: 1) the karma of the game -- the average of all players karma; and 2) tension of the game -- that is the dispersion of players karma from the average. If the dispersion is too big then players with the lowest negative karma got banned. For values: -10 3 6 8 -2 5 the average is 1.66 the dispersion isn't too big => the game starts But for values: -77 -5 6 8 20 15 5 the dispersion is too big => the player with -77 karma banned. When all players karma is positive game always starts (no matter dispersion). This is kind of a system of a ban based on a public opinion, it's key features: 1) the system doesn't ban anybody on a permanent base, any player can play the game as long as he finds players with similar karma, 2) players with positive karma never receive a ban. It will save lots of work for the admin who now manually processes reports, because maybe then there will be less tension in the society.
So, the point you are talking is about the introduction of totalitarian fascism. I come to play games, not to play politics.
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On December 16 2024 20:58 Haxby wrote: ban request: Distord reason: killing his team game nr: 20241216/124141
@Manifesto7, This guy(former TL name: Matias_SC) got 90 days of temp ban by you, starting from October 21 2024, but now created new TL account and writing post. No meaning for ban. (Ban reason: "Stop backseat modding. Last chance.")
Haxby is his battle.net account name. Everybody knows Matias_SC is Haxby.
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Russian Federation47 Posts
On December 18 2024 06:00 Che cazzo wrote: So, the point you are talking is about the introduction of totalitarian fascism. It was poor try. Totalitarianism prohibits any opposition and opinions of individuals. My proposition is more like democracy that supports voting and elections!
Aside of that and since you're hinting at my nationality the introduction of this system is NOT at all to my personal advantage, because people like you will introduce politics into the game, where it doesn't have place, and they will vote me down based on my nationality, and not the game that I play. Although I sincerely believe in general people inwit, wisdom, and unity and that working together it is possible to make a better place where we spend parts of our lives.
No rules are imposed on how this system should be used. There are clear rules how it works. Let's try and see what happens?
On December 18 2024 06:00 Che cazzo wrote: I come to play games, not to play politics. Every collision of opinions is politics. This game is full of opinions on how it should and should not be played. Every single game want it or not you're playing politics my friend. People express their opinions by rebelling, ditching games, playing troll strategies, and what not. Maybe if there is a more socialized way to express our opinions in a form of a voting system then there will be more order in games themselves? probably games stop being the battlefield of everything but players' skills?
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On December 18 2024 07:45 Wormer wrote:Show nested quote +On December 18 2024 06:00 Che cazzo wrote: So, the point you are talking is about the introduction of totalitarian fascism. It was poor try. Totalitarianism prohibits any opposition and opinions of individuals. My proposition is more like democracy that supports voting and elections! Aside of that and since you're hinting at my nationality the introduction of this system is NOT at all to my personal advantage, because people like you will introduce politics into the game, where it doesn't have place, and they will vote me down based on my nationality, and not the game that I play. Although I sincerely believe in general people inwit, wisdom, and unity and that working together it is possible to make a better place where we spend parts of our lives. No rules are imposed on how this system should be used. There are clear rules how it works. Let's try and see what happens? Show nested quote +On December 18 2024 06:00 Che cazzo wrote: I come to play games, not to play politics. Every collision of opinions is politics. This game is full of opinions on how it should and should not be played. Every single game want it or not you're playing politics my friend. People express their opinions by rebelling, ditching games, playing troll strategies, and what not. Maybe if there is a more socialized way to express our opinions in a form of a voting system then there will be more order in games themselves? probably games stop being the battlefield of everything but players' skills?
I respect your idea but I don't agree.
The more troll strategies you play, the more trollers you will have in team. It is obvious. In this way, trollers are being compensated for the risks they take. You just can leave if you don't want to play with trollers. Very simple.
To tell you the reason why I oppose vote ban system. 1. Potential for political intent and abuse Allowing players to vote to ban someone before the game begins opens the door for political motives or personal biases to influence the outcome. Players could be banned not for trolling but for reasons unrelated to gameplay, undermining fairness. 2. Trolls will be naturally filtered by the system Trolls consistently harm their teams, causing them to lose more games and rank lower over time. As they accumulate losses, they will naturally fall to lower ranks, ensuring they are matched with similarly disruptive players. 3. Long-term balance for fair players While fair players might lose rank temporarily due to trolls, this drop allows them to encounter easier opponents in subsequent matches. Over the long run, fair players will stabilize at a rank that matches their actual skill level. 4. Preserving the integrity of the game Introducing a vote-ban system can create a hostile atmosphere and distrust among teammates before the game even starts. This damages the essence of teamwork and strategy, which are the core elements of team-based games. 5. Subjectivity in defining troll behavior What constitutes trolling can be subjective. New or inexperienced players, or those who make genuine mistakes, might be unfairly labeled as trolls and banned. This risks punishing players who are simply learning the game or having a bad performance.
What you suggested is making other political variances outside from pure games.
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