Stupid.
World of Warcraft Classic - Page 21
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Jan1997
Norway671 Posts
Stupid. | ||
Emnjay808
United States10636 Posts
Mad about something? Or just looking for attention? | ||
Duka08
3391 Posts
Though I heard an off-handed comment about trolling Asmon as he was approaching 60. Probably coincidence though lol. | ||
Cyro
United Kingdom20270 Posts
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Duvon
Sweden2360 Posts
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farvacola
United States18815 Posts
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Jan1997
Norway671 Posts
I'm still having a blast though. | ||
Duka08
3391 Posts
I'm not really planning on getting all the way to 60 at this rate, let alone rushing there. But there are a handful of zones I'm looking forward to experiencing again, that's sort of my biggest motivator right now. | ||
RvB
Netherlands6188 Posts
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Warri
Germany3208 Posts
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Pandemona
Charlie Sheens House51436 Posts
Im at level 24 but i can only play like 90-120 minutes during the week because of work and such but it is fun playing with friends like you say, Hoping to get to 60 by xmas at my pace XDD | ||
ProMeTheus112
France2027 Posts
not really playing alts im interested in playing one or two or three but not sure i'll spend the time or on which, im focusing on my main so far | ||
Rebs
Pakistan10726 Posts
On September 11 2019 02:38 Warri wrote: 46 now. Only leveling when my group of friends are on, i wouldnt touch this game with a 10 foot pole alone, but not interested in any other games on the market currently 28- And yeah im in a similar boat I got 20 within a weekend and then let it sit for some friends to catchup. And I only play with them on. There is like 0 motivation to play unless its a thing to do with people. Most of my guild dabbled and went back to retail or just doing other things if their retail and raid prep is caught up. 7-8 are still going strong in the 40's and then the 5-6 also rans like me who only get on when the other also rans get on. | ||
TheFish7
United States2824 Posts
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Yurie
11650 Posts
On September 11 2019 01:23 RvB wrote: Lvl 18 rogue. I like the game but can't really play after work due to queues. At weekends I play quite a bit though but still taking it slow and enjoying the experience again. Shouldn't it be possible to run a script to log you in 1h before you get home and then keep the character active until you turn it off? Though if you don't want to be accused of botting then maybe playing via a laptop and using mobile internet until you get home to login would work. (I would not bother dodging queues myself.) | ||
TheEmulator
28077 Posts
On September 12 2019 15:01 Yurie wrote: Shouldn't it be possible to run a script to log you in 1h before you get home and then keep the character active until you turn it off? Though if you don't want to be accused of botting then maybe playing via a laptop and using mobile internet until you get home to login would work. (I would not bother dodging queues myself.) The safest (and probably easiest?) way is to just remote into your desktop. Some friends of mine have just been using teamviewer (think you might be able to do it from your phone tbh). | ||
Cyro
United Kingdom20270 Posts
-- The game's a bit more buggy than i thought, some examples of stuff that affects combat flow every day: The multi-shot (substantial ST dps gain too) mechanics that we have are actually completely wrong (both to benefit and detriment) and we'll have to relearn what it does and doesn't hit when they remake it to work more like it used to. The pet AI is wonky and they're not able to attack targets which are moving near regular run speed like they could in both vanilla and modern WoW. Aimed Shot often gets stuck and the 3 second cast extends itself to be 4-6 seconds long, sometimes going on to cancel itself without doing damage. Feign Death (outside of resists) regularly doesn't work or sticks you in combat despite the FD which makes regular combos like walking into melee to raptor strike / FD / explosive trap not worth (traps can't be cast in combat). Big problem for hunter pvp (although i don't partake) as they rely on combos like this to create distance with melee. Auto attack animations are missing in some common circumstances, so we have to rely on damage numbers popping up or addons to see if a shot fired or not. Will play better when these get fixed, i'l probably already be 60 by then | ||
Velr
Switzerland10569 Posts
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Warri
Germany3208 Posts
FD is really really annoyingly buggy though. | ||
Cyro
United Kingdom20270 Posts
On September 13 2019 05:10 Warri wrote: Im playing hunter myself, the pet bug is visibly noticeable, however it still attacks so i dont think its actually a dps loss. Havent noticed anything weird with multishot, but vanilla is too long so i dont really remember how it was. FD is really really annoyingly buggy though. Multi-shot is not supposed to hit anything more than 10 yards away from the primary, right now i think it can hit things up to weapons range (35-41 yrds) away. Have to be really careful when there is anything nearby because it'll pull if it doesn't have 3 stacked up combat targets to hit. We use it because even the rank 1 multishot (low mana cost) fires a weapon damage autoattack independantly of the shoot timer so it's always a damage gain | ||
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