Path of Exile - Page 1287
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Frolossus
United States4779 Posts
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sob3k
United States7572 Posts
On August 16 2017 09:06 Sermokala wrote: So fire trap gem. The skill triggers on people and spawns burning ground. Does this mean that the swift aliments gem works with burning caused by the fire trap or no? yes | ||
-Archangel-
Croatia7457 Posts
On August 16 2017 11:17 Frolossus wrote: so i'm in act 9 now. the game has reached a state of unplayability as the zone immediately after the belly of the beast refuses to load and crashes my game every time. If you are using steam version do data cash verify. If not I think there is also some similar function in the game's folder. | ||
-Archangel-
Croatia7457 Posts
I guess I should have listened to a warning that Blast Rain totems will not work well :D So now I decided to modify the Blast Rain totem Berserker to a Tornado shot totem Berserker that exchanges Tornado with Barrage skill gem when going to fight the bosses. I will be using the unique jewel Rain of Splinters that gives me 2 additional projectiles for a small 30% reduced damage penalty (not less damage) and I will be using the unique gloves Empire Grasp that reverses the direction of knockback. Chinson Bow has knockback on every attack within its close range, this should let this combination push enemies towards totems and never let them escape the max damage zone (Close range from Chinsol + Point Blank support). When fighting bosses, each barrage totem will be firing 6 projectiles 2.2 times per second and I know map bosses are also not immune to knockback. This combination might break the game :D Unlike Blast Rain whose damage I didn't mind, these totems will not have the irritating delay before they start dealing damage and pushing enemies towards them. Removing Blast rain means I lose 50% of my total physical to fire conversion so I wanted to use Xoph's Blood to compensate only to find out it costs 550+ chaos currently......... so I guess good old fashioned Avatar of Fire will have to do :D PoB says my damage vs map bosses with barrage should be 300 000+ per totem if they do indeed manage to keep them inside max damage range with reverse knockback. EDIT: Also this build uses 2G, 3R and 1B socket so it has crazy enough range of colors that there is plenty of corrupted 6L armors on the market being sold for cheap (20c+) that let me maximise my dps until I am rich enough to get a 6L unique armor. | ||
-Archangel-
Croatia7457 Posts
I don't like it but at least during sales it is a 1$ P2W aspect (cost of upgrading normal stash to premium). It is super small amount but 1>0. PoE is not a game with 0 P2W features no matter how you look at it. I did use the free tools in the past, it is not the same. It is like if someone gave you a shovel to dig a hole and a big machine to the other guy. Yea both can achieve the same result in the end but get there with different amount of effort. And it directly affects everything as things can snowball. | ||
Duka08
3391 Posts
It was an amusing read because the OP was so blindly belligerent about it, but a handful of people did seem to agree with him. Edit: dug it out of my history https://www.pathofexile.com/forum/view-thread/1953483 | ||
Alur
Denmark3899 Posts
On August 16 2017 23:15 -Archangel- wrote: BTW after using Premium stash tab for the first time and trading with them for a few days I can say with 100% conviction this is one P2W aspect of PoE. I always assumed it was, but now that I got to finally (ab)use it for few days I know it is. I don't like it but at least during sales it is a 1$ P2W aspect (cost of upgrading normal stash to premium). It is super small amount but 1>0. PoE is not a game with 0 P2W features no matter how you look at it. I did use the free tools in the past, it is not the same. It is like if someone gave you a shovel to dig a hole and a big machine to the other guy. Yea both can achieve the same result in the end but get there with different amount of effort. And it directly affects everything as things can snowball. Doesn't acquisition do pretty much the same thing? I'd agree that having more than default tabs is p2w, but premiums compared to normal ones is w/e. | ||
Blitzkrieg0
United States13132 Posts
On August 16 2017 23:42 Duka08 wrote: I somehow stumbled upon (I don't even remember what I was originally searching for) a shockingly angry thread on the PoE forums last night where a lot of people seemed really upset about the game's economy and botting and 3rd party crawlers. But so far I've had minimal issues with poe.trade, albeit I haven't bought or sold anything more than ~20c. Has it just gotten worse over time and they're reminiscing about the good old days? Or is it vocal minority? It was an amusing read because the OP was so blindly belligerent about it, but a handful of people did seem to agree with him. Edit: dug it out of my history https://www.pathofexile.com/forum/view-thread/1953483 His points about market manipulation are really spot on, but his evaluation of six links being an expected part of every build makes him lose all credibility. You can test his theory by just "mispricing" an item and as soon as the indexes update you'll be flooded with hundreds of messages from all the buyers. You're always going to have people manipulating the market and buying low and selling high, but I would like to see some consumer protections where GGG doesn't allow people to list items at fake prices and then never trade them. It'd be really nice if when you searched for items you could figure out what they were worth instead of just a bunch of fake listings. On August 17 2017 00:28 Alur wrote: Doesn't acquisition do pretty much the same thing? I'd agree that having more than default tabs is p2w, but premiums compared to normal ones is w/e. The third party tools to list items on the indexes are pretty much identical to premium tabs. I think you have to logout to get the stashes to update data, but otherwise all the features are identical. I would draw more attention to the addition of currency and other stash tabs. There has been so many additional item drops over the past year or two that you just can't keep everything anymore. EDIT: This is my experience with Procurement at least. | ||
Glacierz
United States1239 Posts
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TheTenthDoc
United States9561 Posts
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Duka08
3391 Posts
On August 17 2017 01:10 Blitzkrieg0 wrote: His points about market manipulation are really spot on, but his evaluation of six links being an expected part of every build makes him lose all credibility. You can test his theory by just "mispricing" an item and as soon as the indexes update you'll be flooded with hundreds of messages from all the buyers. You're always going to have people manipulating the market and buying low and selling high, but I would like to see some consumer protections where GGG doesn't allow people to list items at fake prices and then never trade them. It'd be really nice if when you searched for items you could figure out what they were worth instead of just a bunch of fake listings. I mean I'm used to the WoW auction hall and such, so stuff like that doesn't surprise me at all. Seems difficult to build in bot protection or something of the sort with an API like they have. I agree that so far I would have loved some sort of interface on poe trade or something similar where you can see average price over the last X amount of time, rather than the current listings. I've not stumbled across anything that valuable yet but getting more detailed price checks on little things like prophecies, leveling uniques, etc. would be nice. | ||
-Archangel-
Croatia7457 Posts
On August 17 2017 00:28 Alur wrote: Doesn't acquisition do pretty much the same thing? I'd agree that having more than default tabs is p2w, but premiums compared to normal ones is w/e. No it does not. You need to go through an irritating process each league (and like me you will probably forget what you did last time and need to learn it again) to just set it up. Then need to keep having this program running in the background. Then setting up things for sale needs you to put items somewhere, wait until program can read it then alt tab to find them and set prices. As I said you can eventually accomplish same as with premium tab but it is 2x more irritating and more complicated. | ||
Velr
Switzerland10430 Posts
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Frolossus
United States4779 Posts
On August 16 2017 15:06 -Archangel- wrote: If you are using steam version do data cash verify. If not I think there is also some similar function in the game's folder. i loaded it by switching to directx9 so the issue seems to be dx11 related | ||
ASoo
2860 Posts
On August 17 2017 01:10 Blitzkrieg0 wrote: The third party tools to list items on the indexes are pretty much identical to premium tabs. I think you have to logout to get the stashes to update data, but otherwise all the features are identical. I would draw more attention to the addition of currency and other stash tabs. There has been so many additional item drops over the past year or two that you just can't keep everything anymore. EDIT: This is my experience with Procurement at least. I haven't used Procurement, but with Acquisition, you don't even have to log, just change areas. So, like, porting to town and back to HO updates your listings. I now finally have a premium tab, though, and it's significantly more convenient than having to alt+tab all the time. | ||
-Archangel-
Croatia7457 Posts
On August 17 2017 02:27 ASoo wrote: I haven't used Procurement, but with Acquisition, you don't even have to log, just change areas. So, like, porting to town and back to HO updates your listings. I now finally have a premium tab, though, and it's significantly more convenient than having to alt+tab all the time. I also used acquisition and I never bothered to use it unless item was at least 10c worth. And I only started using it because a 4ex item dropped for me. With premium tab I just put anything in that could realistically be sold for 1c or more. It is like 5s per item process. | ||
Blitzkrieg0
United States13132 Posts
On August 17 2017 02:59 -Archangel- wrote: I also used acquisition and I never bothered to use it unless item was at least 10c worth. And I only started using it because a 4ex item dropped for me. With premium tab I just put anything in that could realistically be sold for 1c or more. It is like 5s per item process. You can setup to have everything in a tab priced at X value just like a premium stash tab. This feature existed before premium stash tabs even. | ||
WaveofShadow
Canada31494 Posts
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Frolossus
United States4779 Posts
On August 17 2017 03:18 WaveofShadow wrote: As a relatively new player, I wish there was a decent way to know which items are worth anything or not. https://github.com/PoE-TradeMacro/POE-TradeMacro/releases run this and hit ctrl-d in game and it'll give you the prices according to poe.trade. sometimes doesn't work for rares it looks like this | ||
WaveofShadow
Canada31494 Posts
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