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Path of Exile - Page 1289

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
HolydaKing
Profile Joined February 2010
21254 Posts
August 18 2017 14:15 GMT
#25761
London was pretty fine when I last tried it. But I always had a PoE crash when logging out to character screen here. I read on Reddit that it's related to London for multiple people, and it went away for me as well when switching server.
ASoo
Profile Joined November 2010
2864 Posts
August 18 2017 16:49 GMT
#25762
On August 18 2017 15:23 Duka08 wrote:
Anyone have some favorite or recommended builds that're a bit heavier on the survivability side? I've played a few things that feel fragile at this point and want to try something tankier as a weekend project, even if the clear/boss speeds are a bit slower.

Block recovery builds are really strong. Maybe max block scorching ray? Can go Aegis Aurora or The Surrender on an Inquisitor or Trickster, or use The Scourge and Bone Offering on a Necromancer. RF optional.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 18 2017 17:07 GMT
#25763
On August 19 2017 01:49 ASoo wrote:
Show nested quote +
On August 18 2017 15:23 Duka08 wrote:
Anyone have some favorite or recommended builds that're a bit heavier on the survivability side? I've played a few things that feel fragile at this point and want to try something tankier as a weekend project, even if the clear/boss speeds are a bit slower.

Block recovery builds are really strong. Maybe max block scorching ray? Can go Aegis Aurora or The Surrender on an Inquisitor or Trickster, or use The Scourge and Bone Offering on a Necromancer. RF optional.

I was avoiding scorching ray only because I play a lot of wiz in D3 and it's really similar to some of the popular leveling/starter spells there lol. I've been curious about RF but never pegged it as tanky just because of the life drain (even though I know you get big fire resist, regen, etc). Might look into that.
incinerate_
Profile Joined October 2010
172 Posts
August 18 2017 17:39 GMT
#25764
Had game crashes twice today where my screen completely froze (no error messages). Both happened in a monster group. Luckily I survived, don't want to test my luck for a third time though. Anyone else crashing since the latest patch?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 18 2017 18:34 GMT
#25765
On August 19 2017 02:07 Duka08 wrote:
Show nested quote +
On August 19 2017 01:49 ASoo wrote:
On August 18 2017 15:23 Duka08 wrote:
Anyone have some favorite or recommended builds that're a bit heavier on the survivability side? I've played a few things that feel fragile at this point and want to try something tankier as a weekend project, even if the clear/boss speeds are a bit slower.

Block recovery builds are really strong. Maybe max block scorching ray? Can go Aegis Aurora or The Surrender on an Inquisitor or Trickster, or use The Scourge and Bone Offering on a Necromancer. RF optional.

I was avoiding scorching ray only because I play a lot of wiz in D3 and it's really similar to some of the popular leveling/starter spells there lol. I've been curious about RF but never pegged it as tanky just because of the life drain (even though I know you get big fire resist, regen, etc). Might look into that.


The setup is stable where your life drain is less than your life regen with these sorts of builds.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
August 18 2017 19:03 GMT
#25766
What do people think of the new Harbinger changes? They don't actually feel any tankier to me (probably because I wasn't using vuln/shock on them) and the shards are less "1x everything" and more "4-7 of a given shard" which maybe feels marginally better. The loot at the end of the post-update beachhead map I did felt pretty underwhelming, but it was the first I've done so...

The reddit opinion on them seems to be they're terrible, but I also saw upvoted posts on reddit suggesting the summoned mobs should be blue and rare instead of white and drop loot (when they already were blue and rare at times and always dropped loot, including maps) so I'm not sure how seriously I should take their opinions.

There does seem to be sizeable buff to Horizon orb shards, and as someone who doesn't care about maximizing XP/hour that's actually really neat since they act as Chaos that help you unlock more of your atlas.
HolydaKing
Profile Joined February 2010
21254 Posts
August 18 2017 19:07 GMT
#25767
They ARE tankier, though on my Cycloner I don't really feel it either. But if you try leveling a new char, you will notice it. The drops aren't all that different, but yeah Horizons seem more frequent. If it was an buff to Harbingers, I don't see it.
Frolossus
Profile Joined February 2010
United States4779 Posts
August 18 2017 19:20 GMT
#25768
On August 18 2017 15:23 Duka08 wrote:
Anyone have some favorite or recommended builds that're a bit heavier on the survivability side? I've played a few things that feel fragile at this point and want to try something tankier as a weekend project, even if the clear/boss speeds are a bit slower.

gladiator builds are naturally really tanky. even if you don't go max block, they get a lot of block for free and have an ascendancy that applies your block chance to all spell damage
ASoo
Profile Joined November 2010
2864 Posts
Last Edited: 2017-08-18 19:44:15
August 18 2017 19:26 GMT
#25769
On August 19 2017 02:07 Duka08 wrote:
Show nested quote +
On August 19 2017 01:49 ASoo wrote:
On August 18 2017 15:23 Duka08 wrote:
Anyone have some favorite or recommended builds that're a bit heavier on the survivability side? I've played a few things that feel fragile at this point and want to try something tankier as a weekend project, even if the clear/boss speeds are a bit slower.

Block recovery builds are really strong. Maybe max block scorching ray? Can go Aegis Aurora or The Surrender on an Inquisitor or Trickster, or use The Scourge and Bone Offering on a Necromancer. RF optional.

I was avoiding scorching ray only because I play a lot of wiz in D3 and it's really similar to some of the popular leveling/starter spells there lol. I've been curious about RF but never pegged it as tanky just because of the life drain (even though I know you get big fire resist, regen, etc). Might look into that.

SR is a good option for these kinds of max-block builds, but it's not the only option. Life-based max-block Vaal Pact Scourge necro blade flurry would be a very tanky melee character, for instance. Or hybrid max-block Aegis Aurora inquisitor using basically any elemental spell.

You could also go one of those builds that scale their damage by stacking health, like RF (as your main source of damage, not just as a damage boost for SR like I suggested above), Dark Pact, or Brutus' Lead Sprinklr (though that last one's very expensive). That's an easy way to guarantee that you'll be pretty tanky.

*edit* Another option: MoM Essence Drain trickster. Very easy to get super high health pool and ridiculous regen on this type of character.

On August 19 2017 02:39 incinerate_ wrote:
Had game crashes twice today where my screen completely froze (no error messages). Both happened in a monster group. Luckily I survived, don't want to test my luck for a third time though. Anyone else crashing since the latest patch?

I've had the Vault boss crash since 3.0.1, but no other crashes.
Frolossus
Profile Joined February 2010
United States4779 Posts
August 19 2017 03:51 GMT
#25770
decoy totem really trivialises the innocence fight. it will live through his laser and if you put it behind him, he won't spin during that move so you can just hit his back the whole time every time.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
August 19 2017 03:53 GMT
#25771
Keep getting

Downloaded file "Data/Russian/stats.dat" has wrong hash


Reinstalled twice now, did packcheck a dozen times, still keep getting this error, already wasted most of my day off v_v
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Velr
Profile Blog Joined July 2008
Switzerland10740 Posts
August 19 2017 12:29 GMT
#25772
Did a prophecy and got a belly of the beast from a4 normal (note to self, check rewards before)
Didnt think much about it and dropped it unpriced in stash.
10 mins later 3 guys that wanted it for 60c.
Pricechecked and well, i knew you couldn't 6 link it and 60c was same price as cheapest "normal" ones.
So I traded.
15 mins later, while i was sorting my stuff ready to log out,
Guy that traded with me whispered: "dude, that belly is damn low"
I answered: "I know" and went to bed with the biggest grin.


Accidental scamming is best scamming.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 19 2017 12:44 GMT
#25773
On August 19 2017 21:29 Velr wrote:
Did a prophecy and got a belly of the beast from a4 normal (note to self, check rewards before)
Didnt think much about it and dropped it unpriced in stash.
10 mins later 3 guys that wanted it for 60c.
Pricechecked and well, i knew you couldn't 6 link it and 60c was same price as cheapest "normal" ones.
So I traded.
15 mins later, while i was sorting my stuff ready to log out,
Guy that traded with me whispered: "dude, that belly is damn low"
I answered: "I know" and went to bed with the biggest grin.


You can still do sockets/links with Vorici so not great, but still
I'll always be your shadow and veil your eyes from states of ain soph aur.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 19 2017 13:17 GMT
#25774
On August 19 2017 21:29 Velr wrote:
Did a prophecy and got a belly of the beast from a4 normal (note to self, check rewards before)
Didnt think much about it and dropped it unpriced in stash.
10 mins later 3 guys that wanted it for 60c.
Pricechecked and well, i knew you couldn't 6 link it and 60c was same price as cheapest "normal" ones.
So I traded.
15 mins later, while i was sorting my stuff ready to log out,
Guy that traded with me whispered: "dude, that belly is damn low"
I answered: "I know" and went to bed with the biggest grin.


Accidental scamming is best scamming.

The guy is an idiot, even poe.trade tells you the max number of sockets you can craft on it..
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 19 2017 13:19 GMT
#25775
Not going to lie this is such a trash league, really unenjoyable.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 19 2017 14:02 GMT
#25776
On August 19 2017 22:19 bo1b wrote:
Not going to lie this is such a trash league, really unenjoyable.

There is a league going on?

I thought it was just a quick 3.0 launch event.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
August 19 2017 14:03 GMT
#25777
How long do leagues last on average?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Duka08
Profile Blog Joined July 2010
3391 Posts
August 19 2017 16:37 GMT
#25778
On August 19 2017 22:19 bo1b wrote:
Not going to lie this is such a trash league, really unenjoyable.

As a new player, what makes a league really engaging? Or what were some of the best in the past? The Harbingers are pretty dull I agree, but I figured they kept it pretty basic so that people could focus on experiencing 3.0 or something.

I'm sure a lot of the gameplay features that are new to me were actually league ideas in the past that got rolled into the full game.
Pwere
Profile Joined April 2010
Canada1556 Posts
Last Edited: 2017-08-19 17:01:28
August 19 2017 17:00 GMT
#25779
The last two leagues really spoiled people. Breaches increased your xp/hour drastically and were worth several chaos on average, legacy was arguably even more busted...

People compare 3.0 endgame to those leagues and feel like they get way less out of their time now. But the league mechanics are only partly to blame for this. Lots of cheap busted builds got nerfed, and the effect of the positive effect of new orbs on mapping is mainly visible at higher tiers.

But harbingers don't slow casuals that much, binding orbs increase the flow of budget items, and beachheads are still pretty good.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 19 2017 17:06 GMT
#25780
On August 20 2017 02:00 Pwere wrote:
The last two leagues really spoiled people. Breaches increased your xp/hour drastically and were worth several chaos on average, legacy was arguably even more busted...

People compare 3.0 endgame to those leagues and feel like they get way less out of their time now. But the league mechanics are only partly to blame for this. Lots of cheap busted builds got nerfed, and the effect of the positive effect of new orbs on mapping is mainly visible at higher tiers.

But harbingers don't slow casuals that much, binding orbs increase the flow of budget items, and beachheads are still pretty good.

It is not just lack of currency but Breaches were more exicting and more thematic.
Different harbingers don't feel any different to me.
Also you didn't need to access t15 maps to start running league special maps. You could start running Xoph domain pretty early.
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