They haven't learned a thing.....
Ladder Maps Season 2 - The Mapmakers Test! - Page 3
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Jonsoload
Germany62 Posts
They haven't learned a thing..... | ||
egrimm
Poland1198 Posts
Blood Boil looks tricky (2 entrances to the main) Defenders Landing simply put looks bad. Overall quite nice mappool - I hope for good games on those maps | ||
Aggression1
Denmark16 Posts
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Meavis
Netherlands1298 Posts
On April 20 2017 20:39 Aggression1 wrote: Whoever voted for/decided that Defender's Landing should be in the mappool is in need of some extensive psychological care. I don't see how you could put together a single argument that'll defend this disaster of a map. that's the funny thing about Defender's, nobody did, Blizzard just picked it up. | ||
Daeracon
Sweden198 Posts
Defender's Landing is indeed looking weird, but there are vetos of course. Looking forward to trying them out. | ||
paralleluniverse
4065 Posts
On April 20 2017 04:30 mizenhauer wrote: Meanwhile the pros are playing on Overgrowth, Deadwing, Daybreak and Frost. I cannot adequately express how lucky they are. Do people think ladder should use the GSL map pool which includes Overgrowth, Deadwing, Daybreak and Frost instead of the proposed maps? | ||
paralleluniverse
4065 Posts
On April 20 2017 13:50 Solar424 wrote: Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all. Because all the TLMC rush maps sucked. | ||
paralleluniverse
4065 Posts
Nope. But that is a great idea. | ||
Solar424
United States4001 Posts
On April 21 2017 00:13 paralleluniverse wrote: Because all the TLMC rush maps sucked. Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away. | ||
Fatam
1986 Posts
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fluidrone
France1478 Posts
On April 20 2017 13:28 Cascade wrote: TL posters: The ladder maps suuuuuuck!! Teamliquid: These are the winners of the map contest. TL posters: These maps are wonderful!! Blizzard: let's put the map contest winners on the ladder. TL posters: The ladder maps suuuuuuck!! sigh... That said, the new team maps really makes me want to come back and play some sc2 again! Can i get an updated version featuring TLmapmakers' lines added please? On April 20 2017 17:49 egrimm wrote: Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice Blood Boil looks tricky (2 entrances to the main) Defenders Landing simply put looks bad. Overall quite nice mappool - I hope for good games on those maps me too! PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it? The Mapmakers Test! What is meant by that? | ||
NewSunshine
United States5938 Posts
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PharaphobiaSC
Czech Republic457 Posts
On April 23 2017 04:53 fluidrone wrote: Can i get an updated version featuring TLmapmakers' lines added please? me too! PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it? What is meant by that? Idk a just wanted to make a title... and since its all about community maps it is the test for mapmakers... or no? Like any admin is free to change it to whatever they want | ||
c0sm0naut
United States1229 Posts
my biggest concern is that i havent met anyone who doesnt experience an FPS drop on bloodboil LE and for some players its huge. (150 -> 50) edit: defenders landing would be better if the natural made any kind of sense. even like 10% "yeah i see why they did that" but its actually so fucking confusing. i look at the natural and i just think wow this is the natural of two different maps combined into 1 dont know why blizzard is so rock fckin hard for maps that arent possible to wall in reasonably in pvz or tvp on the natural. nothing exciting about losing to ling/adept runbies. just telegraphs "we dont want terran or protoss to attack until they take a third base," which is boring. this map will have a really disgusting high z/p winrate, it will be forgotten in 2 months as a result. | ||
paralleluniverse
4065 Posts
On April 21 2017 01:42 Solar424 wrote: Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away. There are 6 macro maps. And Dasan was a great map. Lots of interesting games and fun on that map. | ||
fluidrone
France1478 Posts
On April 23 2017 09:44 PharaphobiaSC wrote: + Show Spoiler + On April 23 2017 04:53 fluidrone wrote: Can i get an updated version featuring TLmapmakers' lines added please? me too! PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it? What is meant by that? Idk a just wanted to make a title... and since its all about community maps it is the test for mapmakers... or no? Like any admin is free to change it to whatever they want It is a nice tittle, i just wanted you to say that, .. at least it is a clear cut title to entice people to post "if i consider myself a mapmaker i should post in this thread" Don't mind me i was tipping my head/hat at the tittle nothing more.. we need more threads / outlet about community and blizzard maps that are or would become ladder maps, good on you to do one. The tittle made me smile that's all, "did your map pass the mapmaker's test"? is how i read it i guess and that's fine, i wish it were so every map would have to be in its thread and all mapmakers (to keep their active mapmaker card active) would post one post and then edit it if warranted, but all would be present.. then each OP would link to "best/worst" about the map from "every mapmaker.. mmm that would be good... disclaimer:any one person thinking about how maps are made can be a "mapmaker", it is better if you make / made some yourself but not a prerequisite to voice stuff about a map. then we could have a COMMUNITY melee maps WE want on tl not a competition to get in a competition to have a decent pool! sigh #nice thread <3 | ||
Fango
United Kingdom8974 Posts
On April 21 2017 01:42 Solar424 wrote: Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away. "If I can't shoot their natural from my main it's not worth playing" On April 24 2017 01:08 paralleluniverse wrote: There are 6 macro maps. And Dasan was a great map. Lots of interesting games and fun on that map. ಠ_ಠ edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map | ||
eviltomahawk
United States11133 Posts
On April 20 2017 17:32 Jonsoload wrote: 2 access points to the main on Blood Boil.... They haven't learned a thing..... At least it's blocked by rocks further down behind the backdoor expansion, and that can be blocked off further with a rock tower. | ||
Mizenhauer
United States1760 Posts
On April 24 2017 03:29 Fango wrote: "If I can't shoot their natural from my main it's not worth playing" ಠ_ಠ edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map I personally hate when a map dictates strategy. Maps should ENABLE players to play a variety of ways instead of forcing them to play how the mapmaker intended. | ||
WhalesFromSpace
390 Posts
On April 20 2017 04:30 mizenhauer wrote: Meanwhile the pros are playing on Overgrowth, Deadwing, Daybreak and Frost. I cannot adequately express how lucky they are. daybreak is bad post-WoL | ||
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