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Ladder Maps Season 2 - The Mapmakers Test! - Page 4

Forum Index > SC2 General
65 CommentsPost a Reply
Prev 1 2 3 4 All
TiberiusA
Profile Joined February 2017
United States39 Posts
April 23 2017 21:15 GMT
#61
Why does the water on Odyssey look black in-game?
aQuaSC
Profile Joined August 2011
717 Posts
April 24 2017 13:02 GMT
#62
On April 24 2017 06:15 TiberiusA wrote:
Why does the water on Odyssey look black in-game?

What graphics settings do you use? I've never seen it happen
TL+ Member
paralleluniverse
Profile Joined July 2010
4065 Posts
April 24 2017 13:52 GMT
#63
On April 24 2017 03:29 Fango wrote:
Show nested quote +
On April 21 2017 01:42 Solar424 wrote:
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.


"If I can't shoot their natural from my main it's not worth playing"

Show nested quote +
On April 24 2017 01:08 paralleluniverse wrote:
On April 21 2017 01:42 Solar424 wrote:
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.

There are 6 macro maps.

And Dasan was a great map. Lots of interesting games and fun on that map.


ಠ_ಠ

edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map

Are you serious? That led to a epic 30 minutes game on Dasan. One of the most memorable games in SC2.
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
April 24 2017 15:32 GMT
#64
On April 24 2017 01:27 fluidrone wrote:
Show nested quote +
On April 23 2017 09:44 PharaphobiaSC wrote:
+ Show Spoiler +
On April 23 2017 04:53 fluidrone wrote:
Show nested quote +
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Can i get an updated version featuring TLmapmakers' lines added please?

Show nested quote +
On April 20 2017 17:49 egrimm wrote:
Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice
Blood Boil looks tricky (2 entrances to the main)
Defenders Landing simply put looks bad.

Overall quite nice mappool - I hope for good games on those maps

me too!

PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it?
Show nested quote +
The Mapmakers Test!

What is meant by that?


Idk a just wanted to make a title... and since its all about community maps it is the test for mapmakers... or no? Like any admin is free to change it to whatever they want

It is a nice tittle, i just wanted you to say that, .. at least it is a clear cut title to entice people to post
"if i consider myself a mapmaker i should post in this thread"

Don't mind me i was tipping my head/hat at the tittle nothing more..
we need more threads / outlet about community and blizzard maps that are or would become ladder maps,
good on you to do one.
The tittle made me smile that's all, "did your map pass the mapmaker's test"? is how i read it i guess
and that's fine, i wish it were so
every map would have to be in its thread and all mapmakers (to keep their active mapmaker card active) would post one post and then edit it if warranted, but all would be present..
then each OP would link to "best/worst" about the map from "every mapmaker..
mmm that would be good...
disclaimer:any one person thinking about how maps are made can be a "mapmaker", it is better if you make / made some yourself but not a prerequisite to voice stuff about a map.

then we could have a COMMUNITY melee maps WE want on tl
not a competition to get in
a competition to have a decent pool!
sigh
#nice thread <3


Honestly I made it because it was out for 2 days on reddit and bnet, but not there... Im oficialy out of SC2 and jumping on Quake Champions train o.o ... its about time to show Overwatch kids how proper fps should be done
twitch.tv/pharaphobia
Fonze
Profile Blog Joined December 2016
United States34 Posts
April 24 2017 16:45 GMT
#65
On April 20 2017 08:06 -NegativeZero- wrote:
Show nested quote +
On April 20 2017 05:27 Meepman wrote:
I thought the maps look pretty good this season D:

no, you're required to hate everything new. it's a rule.


My thoughts exactly. New maps are trash. ; )
As long as they are getting rid of proxima station, we're good.
Fonzerelli. On teamliquid since 2004. Finally back. Sup!!
TiberiusA
Profile Joined February 2017
United States39 Posts
Last Edited: 2017-04-24 20:12:58
April 24 2017 19:44 GMT
#66
On April 24 2017 22:02 aQuaSC wrote:
Show nested quote +
On April 24 2017 06:15 TiberiusA wrote:
Why does the water on Odyssey look black in-game?

What graphics settings do you use? I've never seen it happen


My resolution is on 1680x1050 and my graphics quality is on custom but I've been messing around with the different features and the water is still black no matter what I try.

I basically tried low to high for the shaders, lighting, shadows, and texture quality, and I tried turning reflections both on and off. Otherwise, I have terrain set to high and everything else on medium. I don't understand it.

Edit: Correction, it was the shaders. I guess my graphics card can't handle high shaders for the pathable water. I tried Hwangsan and the same thing happened, except the water looked yellowish instead of black. Setting shaders to medium made the water look normal.
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