Ladder Maps Season 2 - The Mapmakers Test! - Page 4
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TiberiusA
United States39 Posts
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aQuaSC
717 Posts
On April 24 2017 06:15 TiberiusA wrote: Why does the water on Odyssey look black in-game? What graphics settings do you use? I've never seen it happen | ||
paralleluniverse
4065 Posts
On April 24 2017 03:29 Fango wrote: "If I can't shoot their natural from my main it's not worth playing" ಠ_ಠ edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map Are you serious? That led to a epic 30 minutes game on Dasan. One of the most memorable games in SC2. | ||
PharaphobiaSC
Czech Republic457 Posts
On April 24 2017 01:27 fluidrone wrote: It is a nice tittle, i just wanted you to say that, .. at least it is a clear cut title to entice people to post "if i consider myself a mapmaker i should post in this thread" Don't mind me i was tipping my head/hat at the tittle nothing more.. we need more threads / outlet about community and blizzard maps that are or would become ladder maps, good on you to do one. The tittle made me smile that's all, "did your map pass the mapmaker's test"? is how i read it i guess and that's fine, i wish it were so every map would have to be in its thread and all mapmakers (to keep their active mapmaker card active) would post one post and then edit it if warranted, but all would be present.. then each OP would link to "best/worst" about the map from "every mapmaker.. mmm that would be good... disclaimer:any one person thinking about how maps are made can be a "mapmaker", it is better if you make / made some yourself but not a prerequisite to voice stuff about a map. then we could have a COMMUNITY melee maps WE want on tl not a competition to get in a competition to have a decent pool! sigh #nice thread <3 Honestly I made it because it was out for 2 days on reddit and bnet, but not there... Im oficialy out of SC2 and jumping on Quake Champions train o.o ... its about time to show Overwatch kids how proper fps should be done | ||
Fonze
United States34 Posts
On April 20 2017 08:06 -NegativeZero- wrote: no, you're required to hate everything new. it's a rule. My thoughts exactly. New maps are trash. ; ) As long as they are getting rid of proxima station, we're good. | ||
TiberiusA
United States39 Posts
On April 24 2017 22:02 aQuaSC wrote: What graphics settings do you use? I've never seen it happen My resolution is on 1680x1050 and my graphics quality is on custom but I've been messing around with the different features and the water is still black no matter what I try. I basically tried low to high for the shaders, lighting, shadows, and texture quality, and I tried turning reflections both on and off. Otherwise, I have terrain set to high and everything else on medium. I don't understand it. Edit: Correction, it was the shaders. I guess my graphics card can't handle high shaders for the pathable water. I tried Hwangsan and the same thing happened, except the water looked yellowish instead of black. Setting shaders to medium made the water look normal. | ||
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