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Ladder Maps Season 2 - The Mapmakers Test! - Page 3

Forum Index > SC2 General
65 CommentsPost a Reply
Prev 1 2 3 4 Next All
Jonsoload
Profile Joined October 2011
Germany62 Posts
April 20 2017 08:32 GMT
#41
2 access points to the main on Blood Boil....
They haven't learned a thing.....
I want a TC icon,not a race icon of scII :(
egrimm
Profile Joined September 2011
Poland1202 Posts
April 20 2017 08:49 GMT
#42
Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice
Blood Boil looks tricky (2 entrances to the main)
Defenders Landing simply put looks bad.

Overall quite nice mappool - I hope for good games on those maps
sOs TY PartinG
Aggression1
Profile Joined July 2014
Denmark16 Posts
April 20 2017 11:39 GMT
#43
Whoever voted for/decided that Defender's Landing should be in the mappool is in need of some extensive psychological care. I don't see how you could put together a single argument that'll defend this disaster of a map.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
April 20 2017 12:17 GMT
#44
On April 20 2017 20:39 Aggression1 wrote:
Whoever voted for/decided that Defender's Landing should be in the mappool is in need of some extensive psychological care. I don't see how you could put together a single argument that'll defend this disaster of a map.


that's the funny thing about Defender's, nobody did, Blizzard just picked it up.
"Not you."
Daeracon
Profile Joined March 2011
Sweden203 Posts
April 20 2017 12:31 GMT
#45
I am really excited they are going to experiment with the resources of the maps, that is really cool and brave! I like that step a lot.
Defender's Landing is indeed looking weird, but there are vetos of course.

Looking forward to trying them out.
You can't use your breaks to get over a hill
paralleluniverse
Profile Joined July 2010
4065 Posts
April 20 2017 15:08 GMT
#46
On April 20 2017 04:30 mizenhauer wrote:
Meanwhile the pros are playing on Overgrowth, Deadwing, Daybreak and Frost. I cannot adequately express how lucky they are.

Do people think ladder should use the GSL map pool which includes Overgrowth, Deadwing, Daybreak and Frost instead of the proposed maps?
paralleluniverse
Profile Joined July 2010
4065 Posts
April 20 2017 15:13 GMT
#47
On April 20 2017 13:50 Solar424 wrote:
Show nested quote +
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.
paralleluniverse
Profile Joined July 2010
4065 Posts
April 20 2017 15:19 GMT
#48
When I saw this thread title I got excited by thinking the maps were in the Testing queue.

Nope. But that is a great idea.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
April 20 2017 16:42 GMT
#49
On April 21 2017 00:13 paralleluniverse wrote:
Show nested quote +
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2017-04-20 19:49:32
April 20 2017 19:48 GMT
#50
It's funny, people here are misevaluating Blood Boil badly. I'm not a huge fan of the map, but people are acting like it's going to be this aggression-fest because it has a main backdoor. In practice it actually had macro games where Toss was going up to carriers and wrecking people. I think the 3rd that toss was taking had a gas taken away since then to balance this, but the point remains that it won't be this super aggressive map simply because of a main backdoor - you have to look at the entire map not just one feature. The map is large and it takes a long time to get to that backdoor.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2017-04-22 19:57:52
April 22 2017 19:53 GMT
#51
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Can i get an updated version featuring TLmapmakers' lines added please?

On April 20 2017 17:49 egrimm wrote:
Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice
Blood Boil looks tricky (2 entrances to the main)
Defenders Landing simply put looks bad.

Overall quite nice mappool - I hope for good games on those maps

me too!

PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it?
The Mapmakers Test!

What is meant by that?
"not enough rights"
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 22 2017 23:34 GMT
#52
I hate the changes rolled out to Blood Boil. The entire map looks the same now, and it's not even good. Why they feel the need to make changes like this without saying anything to the mapmaker confounds me.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
PharaphobiaSC
Profile Joined April 2016
Czech Republic457 Posts
April 23 2017 00:44 GMT
#53
On April 23 2017 04:53 fluidrone wrote:
Show nested quote +
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Can i get an updated version featuring TLmapmakers' lines added please?

Show nested quote +
On April 20 2017 17:49 egrimm wrote:
Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice
Blood Boil looks tricky (2 entrances to the main)
Defenders Landing simply put looks bad.

Overall quite nice mappool - I hope for good games on those maps

me too!

PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it?
Show nested quote +
The Mapmakers Test!

What is meant by that?


Idk a just wanted to make a title... and since its all about community maps it is the test for mapmakers... or no? Like any admin is free to change it to whatever they want
twitch.tv/pharaphobia
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2017-04-23 01:51:28
April 23 2017 01:20 GMT
#54
yeah ive played all these maps a lot
my biggest concern is that i havent met anyone who doesnt experience an FPS drop on bloodboil LE and for some players its huge. (150 -> 50)

edit: defenders landing would be better if the natural made any kind of sense. even like 10% "yeah i see why they did that" but its actually so fucking confusing. i look at the natural and i just think wow this is the natural of two different maps combined into 1

dont know why blizzard is so rock fckin hard for maps that arent possible to wall in reasonably in pvz or tvp on the natural. nothing exciting about losing to ling/adept runbies. just telegraphs "we dont want terran or protoss to attack until they take a third base," which is boring. this map will have a really disgusting high z/p winrate, it will be forgotten in 2 months as a result.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2017-04-23 16:08:51
April 23 2017 16:08 GMT
#55
On April 21 2017 01:42 Solar424 wrote:
Show nested quote +
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.

There are 6 macro maps.

And Dasan was a great map. Lots of interesting games and fun on that map.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2017-04-23 16:30:19
April 23 2017 16:27 GMT
#56
On April 23 2017 09:44 PharaphobiaSC wrote:
+ Show Spoiler +
On April 23 2017 04:53 fluidrone wrote:
Show nested quote +
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Can i get an updated version featuring TLmapmakers' lines added please?

Show nested quote +
On April 20 2017 17:49 egrimm wrote:
Ascension to Aiur, Odyssey & Sequencer looks decent - hope they will also work in practice
Blood Boil looks tricky (2 entrances to the main)
Defenders Landing simply put looks bad.

Overall quite nice mappool - I hope for good games on those maps

me too!

PharaphobiaSC , dear op, i was wondering what your thread tittle means? or what you meant by it?
Show nested quote +
The Mapmakers Test!

What is meant by that?


Idk a just wanted to make a title... and since its all about community maps it is the test for mapmakers... or no? Like any admin is free to change it to whatever they want

It is a nice tittle, i just wanted you to say that, .. at least it is a clear cut title to entice people to post
"if i consider myself a mapmaker i should post in this thread"

Don't mind me i was tipping my head/hat at the tittle nothing more..
we need more threads / outlet about community and blizzard maps that are or would become ladder maps,
good on you to do one.
The tittle made me smile that's all, "did your map pass the mapmaker's test"? is how i read it i guess
and that's fine, i wish it were so
every map would have to be in its thread and all mapmakers (to keep their active mapmaker card active) would post one post and then edit it if warranted, but all would be present..
then each OP would link to "best/worst" about the map from "every mapmaker..
mmm that would be good...
disclaimer:any one person thinking about how maps are made can be a "mapmaker", it is better if you make / made some yourself but not a prerequisite to voice stuff about a map.

then we could have a COMMUNITY melee maps WE want on tl
not a competition to get in
a competition to have a decent pool!
sigh
#nice thread <3
"not enough rights"
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2017-04-23 18:33:45
April 23 2017 18:29 GMT
#57
On April 21 2017 01:42 Solar424 wrote:
Show nested quote +
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.


"If I can't shoot their natural from my main it's not worth playing"

On April 24 2017 01:08 paralleluniverse wrote:
Show nested quote +
On April 21 2017 01:42 Solar424 wrote:
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.

There are 6 macro maps.

And Dasan was a great map. Lots of interesting games and fun on that map.


ಠ_ಠ

edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 23 2017 18:57 GMT
#58
On April 20 2017 17:32 Jonsoload wrote:
2 access points to the main on Blood Boil....
They haven't learned a thing.....

At least it's blocked by rocks further down behind the backdoor expansion, and that can be blocked off further with a rock tower.
ㅇㅅㅌㅅ
Mizenhauer
Profile Blog Joined February 2015
United States1975 Posts
April 23 2017 18:57 GMT
#59
On April 24 2017 03:29 Fango wrote:
Show nested quote +
On April 21 2017 01:42 Solar424 wrote:
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.


"If I can't shoot their natural from my main it's not worth playing"

Show nested quote +
On April 24 2017 01:08 paralleluniverse wrote:
On April 21 2017 01:42 Solar424 wrote:
On April 21 2017 00:13 paralleluniverse wrote:
On April 20 2017 13:50 Solar424 wrote:
On April 20 2017 13:28 Cascade wrote:
TL posters: The ladder maps suuuuuuck!!
Teamliquid: These are the winners of the map contest.
TL posters: These maps are wonderful!!
Blizzard: let's put the map contest winners on the ladder.
TL posters: The ladder maps suuuuuuck!!

sigh...


That said, the new team maps really makes me want to come back and play some sc2 again!

Defender's Landing wasn't even a finalist: they're putting it in the ladder with no testing at all.

Because all the TLMC rush maps sucked.

Rush maps in general suck. Ulrena and Dasan were 2 of the worst maps in LotV, if not ever, and Blizzard still wants to have rush maps in the pool. People want maps that encourage macro play, not maps where your opponent's natural is 15 seconds away.

There are 6 macro maps.

And Dasan was a great map. Lots of interesting games and fun on that map.


ಠ_ಠ

edit: oh wait I forgot than one game that scarlett drone rushed Stats and won. It must be the best map


I personally hate when a map dictates strategy. Maps should ENABLE players to play a variety of ways instead of forcing them to play how the mapmaker intended.
┗|∵|┓Second Place in LB 28, Third Place in LB 29, Fifth Place in LB 30 and Destined to Be a Kong
WhalesFromSpace
Profile Joined March 2012
390 Posts
April 23 2017 19:25 GMT
#60
On April 20 2017 04:30 mizenhauer wrote:
Meanwhile the pros are playing on Overgrowth, Deadwing, Daybreak and Frost. I cannot adequately express how lucky they are.


daybreak is bad post-WoL
Nihility
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