[M][T] Haunted Mansion 3 - Page 16
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Grackaroni
United States9832 Posts
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Grackaroni
United States9832 Posts
On September 09 2016 18:24 Superbia wrote: Fuck I'm already on a p3 filter. Oopserino. lol this filter is going to be amazing. | ||
Superbia
Netherlands8889 Posts
On September 09 2016 18:28 Grackaroni wrote: Mafia don't become vengeful/benevolent. The idea strategy is just to try to lynch mafia. -> Lynch a good town d1. -> Sheep confirmed good town with n1 check during EoD2 vote. -> Good town has 1 night KP. | ||
Palmar
Iceland22630 Posts
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Superbia
Netherlands8889 Posts
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Palmar
Iceland22630 Posts
someone else figure out for me if superbia's plan makes sense I really, really cba. | ||
Superbia
Netherlands8889 Posts
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Palmar
Iceland22630 Posts
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Palmar
Iceland22630 Posts
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Superbia
Netherlands8889 Posts
I thought that scum could only use their spectral abilities once they're dead. But reading it now it means that they can use either. | ||
Superbia
Netherlands8889 Posts
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Superbia
Netherlands8889 Posts
On September 09 2016 18:54 Superbia wrote: Wait fuck. I thought that scum could only use their spectral abilities once they're dead. But reading it now it means that they can use either.* *while alive | ||
Superbia
Netherlands8889 Posts
On September 09 2016 18:53 Palmar wrote: Also, if we're killing a townie on day 1 and thus letting him do nothing for the rest of the game, I propose myself. We have a weekend coming up so I'm not going to do jack this game until monday anyway, might as well do the check. As a vengeful spirit you get: - 1 check during the night following the day you were lynched (so d1 would mean n1). - 1 KP - A QT to share info with other VS. | ||
Superbia
Netherlands8889 Posts
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Superbia
Netherlands8889 Posts
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Palmar
Iceland22630 Posts
also I guess I'm reading the OP. | ||
Palmar
Iceland22630 Posts
Wish Manipulator: Spectral (can be used even if dead). Twice per game during the day, you can manipulate the vote of one spectral faction (ghosts or spirits). You need to activate this ability before the end of the previous night. You cannot use both charges the same day. technically, the necromancer can't do jack shit tonight, because there was no previous night. | ||
Palmar
Iceland22630 Posts
jesus | ||
Superbia
Netherlands8889 Posts
On September 09 2016 19:05 Palmar wrote: I assume you can't KP while you check? or both? also I guess I'm reading the OP. Nope. And you only get your 1 check during the night you die. So if you decide to KP then you lose your check. Also you get: - A shared vote with other vengeful spirits which can be manipulated. The vote appears during the last hour at EoD. - A last will message that appears at start of d1 which can be manipulated. | ||
Palmar
Iceland22630 Posts
yeah your plan is bad and you should feel bad. Necromancer basically invalidates all vengeful spirit checks for day2 and day3. On day4 the vengeful spirit check becomes reliable. Day 1 there is no vengeful spirit check. Day 2, if we killed a townie day 1, there is a vengeful spirit check, but the vengeful spirit cannot communicate his results to the town because the only way to communicate for the VS is to stick a vote that will appear 1h before the deadline on their target (and hell, if VS gets a green check that's also gonna be rough to work around, I suppose we could designate a "this guy looks town" and if the vote is on him it means the VS got a green?). However, the Necromancer overwrites the vote on day 2, controlling where the VS vote ends up. Day 3, same as day 2, unless the necro decides not to use his thing, which would probably be stupid. It's probably best for scum to just use that ability to limit town information as long as possible. Day 4 in theory the necro's 2 shot ability is gone, so finally now you can semi-safely assume that if the VS votes someone, the VS have a red check. And if we haven't killed any mafia by then we're in lylo so w/e. | ||
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