Really ? I tohught all the tournaments he won have no champion and every picture off him as ben erased from the hall of fame or something.
stuchiu's 1000: Myth of the Inconsistent Champion - Page 3
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FFW_Rude
France10201 Posts
Really ? I tohught all the tournaments he won have no champion and every picture off him as ben erased from the hall of fame or something. | ||
joshie0808
Canada1023 Posts
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Hier
2391 Posts
On January 25 2016 16:26 FFW_Rude wrote: Really ? I tohught all the tournaments he won have no champion and every picture off him as ben erased from the hall of fame or something. KeSPA has stripped him of all nominated awards, such as for Proleague, and his photo has been removed from the OGN Wall of Fame. His medals were never taken away, however. Why would they? He didn't cheat to get them. | ||
jalstar
United States8198 Posts
On January 25 2016 15:41 stuchiu wrote: I've been pretty happy watching Marineking lose. So has MarineKing, if certain allegations are true. User was warned for this post | ||
Shuffleblade
Sweden1903 Posts
I want to point out that weekender tournaments like IEM and Dreamhack previously inflated the pereception of inconsistent champions. The skill needed to win weekenders and the skill needed to win GSL are fundamentally different, even though we know this we still feel disappointed and call it an upset when a playern that excels at one type of tournament gets knocked out early of a differently structured one. | ||
jalstar
United States8198 Posts
Or, we could listen to Occam's Razor and consider that it could be the results themselves. While we have had dominating players, no single player has ever had a rightful claim to being the best player in the world for a sustained period longer than one year (with the notable exception being Mvp). The game is too competitive and changes too often for even the best players to stay on top unless they have the strength of will and ambition to do anything to win, like Mvp. Mvp was not the best player in the world for a year straight. He was upstaged multiple times, first by MC and NesTea, then by MMA and Leenock, then arguably by MarineKing and DRG. Mvp's peak was actually in early 2011. His later results were good but he never achieved the same dominance as when he sprung onto the scene. However in another sense, they are completely wrong. The numbers alone tell you a very clear story. In 5 years we have had 166 Premier Tournaments. Out of the 450 players that could have won, only 68 have. That equates to only 15% of all pro players ever winning a Premier. Among those, 30 are one time winners. The total number of players that have won 2 Premier Tournaments or higher is 38. That means 8.5% of the competitive pro player pool have won 82% of total Premier Tournaments. There are 22 players that have won 3+ Premier Tournaments and they total 115 Premier Tournament victories, meaning that 5% of the pro player pool has 70% of all Premier Championships. There are 11 5+ Premier Tournament winners. They have won a total of 79 Premier victories and account for 47.5% of all Premier Championships. The three greatest players of all time: Taeja, Life and Mvp have 30 wins to their names making up 18% of all Premier Championships in 5 years. Well first, Premier is an arbitrary definition made up by the website you work for. Secondly, this is just saying that there's a pool of best players who win a lot of tournaments. It has nothing to do with the issue of a few players failing to rise above the top player pool. In BW there were times where Flash, Jaedong, Bisu, and Stork were the best, but also Luxury and Calm could win tournaments, but there were also periods where almost no one could beat Flash or Savior. But I know you're getting to BW. For instance, in GSL March 2011, Mvp was knocked out early on by JulyZerg. While this qualifies as an upset, you have to consider what July’s form was at the time. During the summer of 2011 he was unarguably the second best Zerg by results. A 2nd place in GSL, two Ro4s in DH and NASL and another Ro8 in GSL. While it is an upset he beat Mvp, July is a player we can say with hindsight we should have expected in a Ro8 of GSL. In a game with consistency (a game with bonjwas), the best player in the world should easily topple the 2nd best zerg. Furthermore putting July above Coca and Losira is extremely suspect, as the Code A/S format made it easy to stay in Code S and hard to enter, keeping players who were initial Code S members like July far above other players, which led to July getting invites to foreign tournaments. “upset” champions account for approximately 30% of titles while the other 70% of titles are won by the same 38 people. How is this supposed to be convincing me that SC2 is consistent? 38 players are only the top 70%, in a game that's been out for 5 years or one esports career length? Wasn't your last article about how the player pool isn't really changing? BW had a greater number of one-time champions. While many of these champions occurred during the early years unlike SC2, there were also one-off champs in BW's later life such as EffOrt and FanTaSy. However, it is a stretch to say that they were undeserving, because they were legitimately two of the best players during the time period where they won. The same goes for winners like Dear and Soulkey. FanTaSy was unfortunate not to win more titles due to JangBi beating him in two of the last OSL finals; otherwise he would not be considered a one-time champ. Similarly, soO (and ByuL, perhaps) would have been a deserving multi-time champion had history gone differently. BW was also around for much much longer and the player pool replenished itself multiple times, which as you said in your last article hasn't been happening in SC2. BW champions had a greater average number of titles despite the greater number of one time champions. This is because of players like Flash, NaDa, Jaedong and iloveoov, who had 6 or 5 titles each. The highest number of Korean premier titles for SC2 is Mvp at 4. If we look at the players commonly referred to as bonjwas, 4 Korean titles appears to be the bar. 4 titles in a year is a better metric. Or maybe 4 finals in a year with 3 or more titles to include Boxer. Jaedong almost did it, but didn't quite get there. Mvp failed to do it despite getting 2-3 more chances than BW players did. And holding a tournament with all invites and 8 foreigners to the same standard as OSL and MSL is very disingenuous writing. While it seems like a conclusion can be drawn from this, it's a very shallow examination of whether championship winners were consistent and how random one off winners truly were. In order to do that, a more thorough examination of brackets is necessary. The only thing this surface look can say is that based on title winners alone, the two games weren't that different in terms of consistency. It will be interesting to see whether anyone will reach more than 4 titles for SC2, however. Looking at total titles instead of titles and finals per year doesn't tell you enough about consistency or dominance. A player who wins a title, goes to Code A, and comes back months later to win again isn't anywhere as consistent or dominant as anyone in the top 5 players in BW history. What this article really reveals is how shallow the top level of the SC2 player pool really is. There's always been 5-10 players at most who are capable of winning a Korean title at any one point, but no player, even Mvp, has been able to consistently rise above the others. This far into SC2's life, it seems unlikely that any ever will. | ||
nimdil
Poland3746 Posts
I will link this Starcraft Leagues Results/Prominence | ||
aRyuujin
United States5049 Posts
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nimdil
Poland3746 Posts
On January 25 2016 17:35 aRyuujin wrote: This article had a lot of text but said very little TO be fair it even says so at the end "it's a shallow examination". | ||
Penev
28436 Posts
Mvp the same tho | ||
REyeM
2674 Posts
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ZertoN
Germany214 Posts
On January 25 2016 14:18 sc2chronic wrote: havent seen anything good ever come from this writer. couldnt agree more | ||
FFW_Rude
France10201 Posts
On January 25 2016 16:40 Hier wrote: KeSPA has stripped him of all nominated awards, such as for Proleague, and his photo has been removed from the OGN Wall of Fame. His medals were never taken away, however. Why would they? He didn't cheat to get them. Yeah that's true. Thanks for the clarification. | ||
PickyProtoss
Ireland74 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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Cascade
Australia5405 Posts
On January 25 2016 17:38 nimdil wrote: TO be fair it even says so at the end "it's a shallow examination". Yeah, it was pretty short and concise for TL standard, and didn't really claim that it arrived at any false conclusions. So that's good. It didn't really arrive at any other kind of conclusions either, but well, what can you do. "Here, have some numbers." | ||
lichter
1001 YEARS KESPAJAIL22272 Posts
On January 25 2016 19:15 Cascade wrote: Yeah, it was pretty short and concise for TL standard, and didn't really claim that it arrived at any false conclusions. So that's good. It didn't really arrive at any other kind of conclusions either, but well, what can you do. "Here, have some numbers." i considered doing ro16 onwards for the comparison but it would have been too complicated and time consuming. i don't think it's worth the effort tbh, the conclusion likely won't be drastically different, but that's only a guess | ||
Big J
Austria16289 Posts
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Phredxor
New Zealand15075 Posts
On January 25 2016 18:59 PickyProtoss wrote: Your conclusion is very biased and lacks context - The total number of players that have won 2 Premier Tournaments or higher is 38. That means 8.5% of the competitive pro player pool have won 82% of total Premier Tournaments - you would need to compare this finding to other sports, otherwise how do we know whether this represents a lot of champion or not a lot of champions? Take darts, pool, football, tennis, other esports, etc. and use them as a reference group. Comparing completely different sports to sc2 wouldnt make anything any clearer. Don't see how that would help. | ||
Gwavajuice
France1810 Posts
Anyway, since the merge with Kespa, the SC2 big names have been the like of INno, Life, Zest, Rain, Classic, Maru, soO, sOs, MMA, Taeja, ... If the results were inconsistents, we wouldn't have these guys dominating the HotS scene for so long. | ||
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