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On November 20 2015 21:07 Existor wrote: DO you have these problems only with lighting=0 parameter?
i tried playing with only the lighting=0 tag and it seems to be fine, I will now start going through each line and try to see if I can reproduce it
EDIT: ok, i have no idea what i did wrong, i re-copied everything and am not having any issues anymore but i'm still pretty sure it was something i did to the variables.txt, so if you're an idiot like me, you can cause your computer to freeze (just in case i'm not the only one)
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Russian Federation4295 Posts
On November 21 2015 02:43 Win[D] wrote:Show nested quote +On November 20 2015 21:07 Existor wrote: DO you have these problems only with lighting=0 parameter? i tried playing with only the lighting=0 tag and it seems to be fine, I will now start going through each line and try to see if I can reproduce it Other lines are just ingame settings. Only lighting=0 parameter differs standard game settings from hybrid ones
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@Existor okay I am really sorry I might just be completely retarded but how do I download this LotV hybrid settings? I see a lot of customizability, but what should I put into the variables.txt if I want it to be as close as it was in HotS? In HotS you just "nobrain copy-pasted" big chunk of text but now I am lost T_T >.>
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Russian Federation4295 Posts
On November 21 2015 04:22 Juny1spion wrote: @Existor okay I am really sorry I might just be completely retarded but how do I download this LotV hybrid settings? I see a lot of customizability, but what should I put into the variables.txt if I want it to be as close as it was in HotS? In HotS you just "nobrain copy-pasted" big chunk of text but now I am lost T_T >.> 1. Open game settings 2. Set as it says in 1st post 3. Close sc2 game 4. open variables.txt and put code from 1st post to the end of variables.txt
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I just played my first game using Hybrid 3.0 and had an issue that (sometimes?) the green circle under selected units was not visible. Any idea what may be the problem?
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Russian Federation4295 Posts
On November 21 2015 08:24 seopthi wrote: I just played my first game using Hybrid 3.0 and had an issue that (sometimes?) the green circle under selected units was not visible. Any idea what may be the problem? Try to remove lighting=0 parameter from variables and check green circles in game again.
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Thanks, this is great !
Question, is there any variables.txt setting that will disable the stupid noob tooltips ? I hate Blizzard for forcing me to play with these
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Russian Federation4295 Posts
On November 24 2015 03:23 ColterTV wrote: Thanks, this is great !
Question, is there any variables.txt setting that will disable the stupid noob tooltips ? I hate Blizzard for forcing me to play with these I tried with gametooltips=1 to 0, but game just resets variable.txt file.
So no, there is no way to disable these tooltips :\
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Which one is better if I'm playing a zerg or terran race in terms of visibility?
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Russian Federation4295 Posts
On November 28 2015 14:49 Kuruptt1 wrote: Which one is better if I'm playing a zerg or terran race in terms of visibility? Try both and experiment.
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I have red texture bugs.
Images
Did scan & repair, deleted "Program Data/Blizzard entertainment" folder. Keeps happening .. And I really want the lighting from hybrid.
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What do people generally use to make it the easiest to see burrowed and cloaked units?
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Russian Federation4295 Posts
Creep look was modified and improved on low settings in 3.1.0 patch. Due to that change I removed paragraphs about creep holes and animation.
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is there a setting within variables.txt that i could change to keep "show units behind buildings" shader without changing the in-game Shaders setting to medium+ ?
this is the feature that i mean:
it seems i can only get this while setting Shaders to > medium. my pc is as low end as it gets and it doesnt seem to run at its best with medium shaders on.
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I am using these but I noticed my frames are dropping to 45 fps in battles, despite my CPU and GPU's being no where near 50% usage. Any reason that Hybrid settings could be causing this?
My system: 3930k i7 32gb of 2400mhz memory 2 980 ti's in SLI win 10 x64 SC2 on an 840 pro
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New patch seems to fckup the settings any update?
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It works just fine for me. However I did notice that on Ruins of Endion it'ss really difficult to spot differences in terrain height with the lighting=0 modifier. Ramps and elevated terran just blends in a bit too easy with the rest.
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Yep, seems like the "lighting=0" isn't doing anything with the latest patch.
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Anyone an idea what files to edit for the OSX version?
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Hi, quick question, does it work on fullscreen only? whenever i tried in widowed fullscreen just goes to low graphics with some changes, but isn't bright as should be.
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