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Hybrid Settings 3.0 - LOTV Edition - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
rotta
Profile Joined December 2011
5638 Posts
November 15 2015 15:20 GMT
#21
I've been expecting this, thanks!
don't wall off against random
Klenz
Profile Joined November 2011
France6 Posts
November 15 2015 15:51 GMT
#22
Thank you man
Kayzer.
Profile Joined May 2010
Germany79 Posts
Last Edited: 2015-11-16 14:56:22
November 16 2015 12:11 GMT
#23
hi, thanks for this!

unfortunately I have some issues with the extreme hybrid settings. I already did all the troubleshooting stuff from your post (minus graphics driver update, using windows 10 so I guess they are up to date).

you can see the problems I have here: http://imgur.com/a/yj7Wk

I think the red stuff is supposed to be water, you can see some ripples at the edges. the other background textures on the map work fine (clouds).
the first screenshot shows the natural expansion. the minerals there have graphic artifacts that are constantly flickering. very annoying. other expansions still have the artifacts (some of them) but they dont flicker. any help would be appreciated.

btw I have vsync on there (I think I had some issues w. screen tearing on my old pc), I already tried switching that off but it did't change anything.

also, the only "cache" folder I could find is the one is program data/blizz/sc2/maps. should I also delete the "userCache.bin" in sc2/versions/shaders39254 ?

edit: problem was fixed by setting shaders to medium. I have shadows on medium too and the rest on high/extreme. works fine now, thanks existor.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-11-16 14:20:25
November 16 2015 12:40 GMT
#24
also, the only "cache" folder I could find is the one is program data/blizz/sc2/maps. should I also delete the "userCache.bin" in sc2/versions/shaders39254 ?

Try to do that. All these red (and possible pink / black) stuff come from lighting=0 parameter, which turns off any custom lighting in the game.

Reformatted and updated 1st post again. There are less lines to add to variables for Hybeid settings. Medium and Extreme are merged into one. Instructions were updated also.
Vanadiel
Profile Joined April 2012
France961 Posts
Last Edited: 2015-11-16 22:58:55
November 16 2015 22:57 GMT
#25
Excellent, I was waiting for it. By the way, a bit off topic but I'd be glad if I could get some help, since I have installed Windows 10 on my computer(or maybe the big UI patch?), I am unable to run the game in a 16 : 9 ratio on my 16:10 monitor(1680 : 1050). Before, I was able to go in the variables file and just with height=945 and width=1680 and it would go as I want. But now it goes fullscreen whatever I do, and 1600x900 is not even available in the usual options.

The only way I am able to play in 16 : 9 ratio is by plugging my TV which is recognize as 16 : 9 monitor and duplicate the monitor to the tv : only then 1600x900 can be selected in the options.

Has anyone encounter this problem and knows how to solve it? Thanks
TelecoM
Profile Blog Joined January 2010
United States10832 Posts
November 16 2015 23:38 GMT
#26
You can't get banned for using this?
AKA: TelecoM[WHITE] Protoss fighting
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 17 2015 01:16 GMT
#27
On November 17 2015 08:38 GGzerG wrote:
You can't get banned for using this?

For changing graphic settings? You serious?
shin_toss
Profile Joined May 2010
Philippines2589 Posts
November 17 2015 01:24 GMT
#28
Quick Question: Why are my Cinematics and Cutscenes are like 360p quality is it because:

1.: My graphics settings are in Medium ( in hots and wol, its also in medium, but cinematics are in full HD reso)

Or

2. I havent fully DL'd the patch. still has around 2GB left when I started playing.

thanks
AKMU / IU
TelecoM
Profile Blog Joined January 2010
United States10832 Posts
November 17 2015 03:17 GMT
#29
On November 17 2015 10:16 Existor wrote:
Show nested quote +
On November 17 2015 08:38 GGzerG wrote:
You can't get banned for using this?

For changing graphic settings? You serious?

For changing the files in the variables folder, yes I was serious and that's why I asked the question. I was curious but I guess curiosity killed the cat. =p
AKA: TelecoM[WHITE] Protoss fighting
Morosho
Profile Joined November 2015
4 Posts
November 17 2015 05:17 GMT
#30
I just installed it following the instructions above, but I am getting really weird colors on the initial screens (a red planet, very weirded colored 3D models in the campaign, etc)

Any way to fix that?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 17 2015 09:28 GMT
#31
On November 17 2015 14:17 Morosho wrote:
I just installed it following the instructions above, but I am getting really weird colors on the initial screens (a red planet, very weirded colored 3D models in the campaign, etc)

Any way to fix that?

Thats intented to be like that. No fix for that
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 17 2015 09:30 GMT
#32
On November 17 2015 12:17 GGzerG wrote:
Show nested quote +
On November 17 2015 10:16 Existor wrote:
On November 17 2015 08:38 GGzerG wrote:
You can't get banned for using this?

For changing graphic settings? You serious?

For changing the files in the variables folder, yes I was serious and that's why I asked the question. I was curious but I guess curiosity killed the cat. =p

You know that Documents/Starcraft 2 is completely your folder, that folder automatically creates when you launching StarCraft 2 for the first time. Thats not game files.
YellOwSky
Profile Blog Joined March 2010
Canada156 Posts
November 18 2015 16:20 GMT
#33
Thank you so much!
I love the update!
RaegoNor
Profile Joined November 2015
Poland2 Posts
November 19 2015 12:19 GMT
#34
great thing are those settings but i got one problem , i've set all my setting to low and made it a hybrid so i got high models but what should i change to acquire Mothership Core building animation on nexus without screwing things up

Keep it up !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-11-19 13:43:11
November 19 2015 13:20 GMT
#35
On November 19 2015 21:19 RaegoNor wrote:
great thing are those settings but i got one problem , i've set all my setting to low and made it a hybrid so i got high models but what should i change to acquire Mothership Core building animation on nexus without screwing things up

Keep it up !

Set Effects to Medium, then re-add Hybrid Settings lines
RaegoNor
Profile Joined November 2015
Poland2 Posts
November 19 2015 13:57 GMT
#36
so it was that simple ... too bad i was too lazy to investigate it myself but thx alot man it works
stay awesome!
ValidParties
Profile Joined November 2015
12 Posts
November 20 2015 07:04 GMT
#37
Question: LotV now outlines small units hiding behind structures.

[image loading]

I can only get them to show up on Medium Shaders. Is there any way to get them on Low Shaders?
Win[D]
Profile Joined May 2014
United States5 Posts
Last Edited: 2015-11-20 11:30:47
November 20 2015 11:24 GMT
#38
Not sure why this is, but I found that I was unable to play any game from the multiplayer tab after installing this (probably an improper copy/paste on my end tbh). but just in case anyone is having game freezes right when you try to start a game and it loads in. It always crashed when it attempted to transition to the actual game from the loading screen.

NOTE: this is strictly in game, main menu loads fine, all tabs open, campaign plays fine, only when entering a multiplayer game does it do this.

I only post this here because none of the usual crash/freeze fixes seemed to work, but when I replaced my variables.txt with the original I stopped having the issue. I'm sure it was my fault, but I do love hybrid settings so if anyone knows what I might have done wrong and could tell me how to fix it so I can use hybrid settings again(I used them in HotS) that would be super helpful.

NOTE:

GPU: Nvidia GeForce GT 745m (10.18.13.5354) (says it's up to date)
CPU: i7-4500U 1.8GHz 2.40Ghz
OS: Windows 10 x64 (eew, but I had 8 before, so anything was an improvement)
RAM: 8GB
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-11-20 12:16:48
November 20 2015 12:07 GMT
#39
On November 20 2015 16:04 ValidParties wrote:
Question: LotV now outlines small units hiding behind structures.

http://i.imgur.com/hnIIvw4.png

I can only get them to show up on Medium Shaders. Is there any way to get them on Low Shaders?

I tried to set halo=0 to 1 (that parameter defines these outlines, seems) while having low shaders, but it not works. Game resets this parameter. Seems this parameter is locked with shader level.

So, only on medium you can see unit outlines.

Not sure why this is, but I found that I was unable to play any game from the multiplayer tab after installing this (probably an improper copy/paste on my end tbh). but just in case anyone is having game freezes right when you try to start a game and it loads in. It always crashed when it attempted to transition to the actual game from the loading screen.

NOTE: this is strictly in game, main menu loads fine, all tabs open, campaign plays fine, only when entering a multiplayer game does it do this.

I only post this here because none of the usual crash/freeze fixes seemed to work, but when I replaced my variables.txt with the original I stopped having the issue. I'm sure it was my fault, but I do love hybrid settings so if anyone knows what I might have done wrong and could tell me how to fix it so I can use hybrid settings again(I used them in HotS) that would be super helpful.

DO you have these problems only with lighting=0 parameter?
ValidParties
Profile Joined November 2015
12 Posts
Last Edited: 2015-11-20 16:56:24
November 20 2015 16:55 GMT
#40
On November 20 2015 21:07 Existor wrote:
Show nested quote +
On November 20 2015 16:04 ValidParties wrote:
Question: LotV now outlines small units hiding behind structures.

http://i.imgur.com/hnIIvw4.png

I can only get them to show up on Medium Shaders. Is there any way to get them on Low Shaders?

I tried to set halo=0 to 1 (that parameter defines these outlines, seems) while having low shaders, but it not works. Game resets this parameter. Seems this parameter is locked with shader level.

So, only on medium you can see unit outlines.


Thanks for looking into it.
Prev 1 2 3 4 5 6 Next All
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