Legacy of the Void: Multiplayer Development Update - Page 2
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SetGuitarsToKill
Canada28396 Posts
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SC2Toastie
Netherlands5725 Posts
On December 18 2014 04:03 fruity. wrote: Oh blizzard, maybe you do have a PR department after all. Coincidence this came out one day ofter Destiny's blog? I think not. Interesting to see the changes their working on, and their thoughts going forward. I disagree, they've posted a multiplayer balance before and I really like how they keep us posted. You're reading way to much into that blog of Destiny. There really is nothing new in there except for a ton of Reddit minions hyping it up because their lord and savior wrote it. | ||
Olli
Austria24414 Posts
On December 18 2014 04:08 Veriol wrote: Yeah I like that idea, this sorta sentry unit that will guard you early-midgame. You mean the one that doesn't do anything once medivacs are out, and is countered by ravagers in LotV? | ||
SuperHofmann
Italy1741 Posts
Can't understand why. They always says that they want to create units that can be usefull during all game. Then they do Oracles that is only a cheese unit that does something in the late game only if it survives. Doesn't make senso for me. | ||
beg
991 Posts
"Changes to the HERC: - No longer effective for cost" Made me giggle a little bit, but maybe it's because I'm an idiot. | ||
SC2Toastie
Netherlands5725 Posts
On December 18 2014 04:00 Zealously wrote: Whoever learns how to knock banelings into mine range will be a TvZ god That + Nukes = 0_0 I like it! | ||
SC2Toastie
Netherlands5725 Posts
On December 18 2014 04:10 beg wrote: What's that supposed to mean? "Changes to the HERC: - No longer effective for cost" Made me giggle a little bit, but maybe it's because I'm an idiot. Select Herc - a - click is no longer effective, you need to make the Herc a cost effective unit by combining it with Siege, EMP, mines etcetera by microing it well. It essentially becomes a support unit, I suppose. | ||
Lexender
Mexico2614 Posts
I don't know what they are trying with the HERC, but I like that they are looking for feedback, this ability just looks weird. Also I what they are trying with the upgrades, they should be things that are part of the strategy, adding different tactics and timings, not just stuff that you need to get just because. Overall OK changes but is good that they are listening to feedback. | ||
SetGuitarsToKill
Canada28396 Posts
Imagine a 360 surround of HERCs slowly pushing a zerg army towards the center of a falling nuke... | ||
Lexender
Mexico2614 Posts
On December 18 2014 04:07 SuperHofmann wrote: But this is all stopped by some PPDs... =) Not in LotV tho. | ||
Grumbels
Netherlands7028 Posts
On December 18 2014 04:02 iHirO wrote: I like that with mixed mineral patches, Terrans will have to intelligently decide which ones to MULE to prevent patches drying up early. It depends on if the visuals of mineral patches easily show its reserves. Aiming for the larger patches can hardly be said to require intelligence. Furthermore, there are some issues with adding entry barriers to the game. There is a complaint regarding mules that you're not punished significantly for missing your mule timings. This sort of change adds a skill component to mules, but it's not an interesting one, it's merely an obstacle for lower level players to overcome. This is similar to perception of macro generally, that it's difficult for casual players but merely a nuisance for pros. | ||
fruity.
England1711 Posts
On December 18 2014 04:09 SC2Toastie wrote: It's really nice they're keeping us well updated this time around! Good Job Blizzard! I disagree, they've posted a multiplayer balance before and I really like how they keep us posted. You're reading way to much into that blog of Destiny. There really is nothing new in there except for a ton of Reddit minions hyping it up because their lord and savior wrote it. Really? You honestly think this isn't exactly what PR is about? This release is entirely to deflect Destiny's blog article. GUY GUYS!! FORGET ABOUT THAT LOOK AT ALL THIS COOL NEW STUFF!!!! | ||
pure.Wasted
Canada4701 Posts
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Zealously
East Gorteau22261 Posts
On December 18 2014 04:14 fruity. wrote: Really? You honestly think this isn't exactly what PR is about? This release is entirely to deflect Destiny's blog article. GUY GUYS!! FORGET ABOUT THAT LOOK AT ALL THIS COOL NEW STUFF!!!! In fairness, Psione tweeted about "things coming this week" before Destiny's blog blew up. | ||
OsaX Nymloth
Poland3244 Posts
Guess maybe they had something else on mind. What are the main harrassers in Protoss? DT and Oracle, not counting Blink Stalkers. Both are kinda ("kinda") countered by same thing: turrent/spore. So, new harrass option that can't be shutdown by simply having detection in place? I'm just wondering here. | ||
SetGuitarsToKill
Canada28396 Posts
On December 18 2014 04:22 Zealously wrote: In fairness, Psione tweeted about "things coming this week" before Destiny's blog blew up. I hope this isn't it for things to come this week. I wanna see some new maps! | ||
Big J
Austria16289 Posts
Many of the things they are writing here seem to be way more in depth than what they presented at Blizzcon. Should have started with that, but still sounds nice. In particular I love the design/balance of the cyclone around the autocast and lowering siege range upgrade for lurkers. Also some of their general thoughts about upgrades are great! (like what they are saying about ultralisk armor. IIt is just a "1more click please" relation currently, so I like they are thinking about dropping such stuff.) | ||
OtherWorld
France17333 Posts
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fruity.
England1711 Posts
On December 18 2014 04:22 Zealously wrote: In fairness, Psione tweeted about "things coming this week" before Destiny's blog blew up. If that's the case then I'll be happy to eat a large slice of humble pie! Not saying you're wrong etc. Maybe I'm just the worlds biggest cynic. EDIT: OOOH yes the map stuff. That's it! I'm still a cynic, it was done to deflect the article | ||
plgElwood
Germany518 Posts
On December 18 2014 04:07 SuperHofmann wrote: But this is all stopped by some PPDs... =) Watch Solar v Yoda see the power of infested Terrans. | ||
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