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On September 25 2013 18:36 PhoenixHope wrote: I want a key before they nerf rogues. I played a rogue for 5 years in WoW. Renetaki's Charm of Trickery OPness memories need to be relived! I am betting november will hold some progression towards an open beta.
I had a Mut rogue with Renataki's :D
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Just went to turn 7 without drawing a single minion, whereas my opponent just kept playing the perfect card for every situation.
What's up with that 1 Mana 1/3 card that lets you draw a card whenever you heal? One mana? Really?
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On October 13 2013 10:34 Aceace wrote: Priest is stupid... Mind Control is guarantee 1 for 2 card. Cabal is guarantee 1 for 2 card. Shadow madness generally 1 for 2 card. Well.. He has best board control abilities too (SW:D SW: P, Holy Fire etc...)
Pff... I love this game. But i really hate to play against a priest.
Get used to it. Now that the community knows Priests are OP, you'll play against 60%+ Priests. Just stack a deck with 4/4's and you're ok :D
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On October 19 2013 01:47 SixStrings wrote: Just went to turn 7 without drawing a single minion, whereas my opponent just kept playing the perfect card for every situation.
What's up with that 1 Mana 1/3 card that lets you draw a card whenever you heal? One mana? Really?
The synergy with that and Lightwell is retarded. Also, it's not "when you heal" it's "when ANY minion in healed". So as a Shaman, it procs off my totems. My healing stream ticks on a few minions? Other dude is just raking in cards.
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On October 19 2013 01:49 Crownlol wrote:Show nested quote +On October 19 2013 01:47 SixStrings wrote: Just went to turn 7 without drawing a single minion, whereas my opponent just kept playing the perfect card for every situation.
What's up with that 1 Mana 1/3 card that lets you draw a card whenever you heal? One mana? Really? The synergy with that and Lightwell is retarded. Also, it's not "when you heal" it's "when ANY minion in healed". So as a Shaman, it procs off my totems. My healing stream ticks on a few minions? Other dude is just raking in cards.
Yeah there are a lot of things about Priest that need to be addressed, the Cleric is just one of them. For how powerful her ability is, she should be a 1/1 for 1 mana, not a 1/3 which makes her entirely too hard to kill, and able to use her ability with just her on the field.
One of SW, SW:D, and Mindcontrol needs to be removed or severely limited. Between the three of them, a Priest in constructed has an answer to anything at any time.
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On October 19 2013 02:08 ZasZ. wrote:Show nested quote +On October 19 2013 01:49 Crownlol wrote:On October 19 2013 01:47 SixStrings wrote: Just went to turn 7 without drawing a single minion, whereas my opponent just kept playing the perfect card for every situation.
What's up with that 1 Mana 1/3 card that lets you draw a card whenever you heal? One mana? Really? The synergy with that and Lightwell is retarded. Also, it's not "when you heal" it's "when ANY minion in healed". So as a Shaman, it procs off my totems. My healing stream ticks on a few minions? Other dude is just raking in cards. Yeah there are a lot of things about Priest that need to be addressed, the Cleric is just one of them. For how powerful her ability is, she should be a 1/1 for 1 mana, not a 1/3 which makes her entirely too hard to kill, and able to use her ability with just her on the field. One of SW , SW:D, and Mindcontrol needs to be removed or severely limited. Between the three of them, a Priest in constructed has an answer to anything at any time.
1/1 For 2 mana, probably. Don't forget mind vision and thoughtsteal too - so much card generation that it's ridiculous. They need to add Mill to this game just to counter the draw. I faced a priest once that had two Clerics and two Lightwells out. They drew their entire deck...
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i swear this game is pure luck. it's impossible to lose unless your deck is bad.
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On October 19 2013 01:47 SixStrings wrote: Just went to turn 7 without drawing a single minion, whereas my opponent just kept playing the perfect card for every situation.
What's up with that 1 Mana 1/3 card that lets you draw a card whenever you heal? One mana? Really? A couple days ago, I dropped it turn 1 in Arena and my opponent responded with a Shieldbearer (0/4 taunt)... I then proceeded to draw cards for 3 turns straight attacking and healing its minion. :D
1/2 or 0/3 seems fine, 1/3 IMO is just too much, especially considering Power Word Shield that makes it 1/5 which is out of reach of most removals.
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On October 18 2013 20:22 BobMcJohnson wrote: Turns out you can pyroblast yourself.
I did that once when my client stuttered and ended up Hammer of Wrathing myself.... at least I got a card out of it.
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If it takes you more than like 15 seconds to pick a card, what the literal fuck
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On October 19 2013 13:47 Requizen wrote: If it takes you more than like 15 seconds to pick a card, what the literal fuck
I feel like I'm the only one I play against whose played CCG somewhat competitively before. Like, holy shit, I know what I'm going to do pretty much every turn already.
Although, sometimes I have to run across the apartment for a beer- so that takes longer.
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Totalbiscuit's video made me want this now I have to wait to get a key.
QQ
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I bought BlizzCon virtual ticket and 100$ worth of BlizzCon merch from their store. They don't deliver to Ukraine some of the products, so I had to pay extra to deliver through shipito
I am literally throwing money at Blizzard and yet they don't give me a damn key. I will probably have a HS t-shirt delivered before I have any chance to play this game
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does anybody know of a way to read out winrates? i'm interested my overall arena performance.
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On October 20 2013 06:14 Kotara wrote: As much as I dislike memes, that was funny.
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Mind control.
That is all.
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On October 20 2013 11:41 alcaras wrote: Mind control.
That is all.
...and shadow word: pain and shadow word: death
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On October 20 2013 11:59 jqq wrote:...and shadow word: pain and shadow word: death Just: Priests
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On October 20 2013 06:14 Kotara wrote:
Sad but true for a lot of people, including me T_T.
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