it doesn't matter if you have a perfect game if there's no one there to play it
Starbow - Page 278
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nkr
Sweden5451 Posts
it doesn't matter if you have a perfect game if there's no one there to play it | ||
Xiphias
Norway2222 Posts
http://www.twitch.tv/basetradetv | ||
HeyImFinn
United States250 Posts
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itsMAHVELbaybee
292 Posts
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HeyImFinn
United States250 Posts
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maartendq
Belgium3115 Posts
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dde
Canada796 Posts
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itsMAHVELbaybee
292 Posts
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dde
Canada796 Posts
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Beef Noodles
United States937 Posts
On March 30 2014 07:10 dde wrote: well im new to starbow and i used reaver opening to a terran who rushed banshees with cloak. He died to my reavers and two zealots and called me an all-in user. I was just really curious whether reaver opening into 7min nexus was all-in or not. thank you DDE! Great to see you playing starbow | ||
Piy
Scotland3152 Posts
On March 30 2014 07:10 dde wrote: well im new to starbow and i used reaver opening to a terran who rushed banshees with cloak. He died to my reavers and two zealots and called me an all-in user. I was just really curious whether reaver opening into 7min nexus was all-in or not. thank you Because reaver openings allow you to block rushes while putting on pressure, they're quite a safe opening. Opening reavers before nexus is a little more dangerous because it will delay your third sufficiently to give Terran a strong 2 base timing, or enable them to get a third more safely since you'll have less units with your later third. There are many variations though. Reaver with no goon range is quite risky. Reaver with shuttle speed before nexus is much more dangerous since your economy is very slow. 1 gate range nexus into reaver is quite safe and strong, but can have problems vs 2 factory or other quick timings since you get your additional gates slower. Reaver will always delay your third, but can enable you to stop pushes from the Terran more easily by harrassing his push as he moves out, so the lost economy often doesn't matter. If you don't deal damage with the reavers, it's not ideal, but if you expanded quite fast behind them, it's not a big deal since it makes your third quite safe. P.S An actual all in variant that's quite strong, especially with the new patched reavers, is 1 gate goon range, proxy robo, then while your reaver is building send the goons and the shuttle to his main and elevator the goons into his main, then follow up with the reaver. Can auto win vs most 1 rax cc builds. | ||
dde
Canada796 Posts
On March 30 2014 07:33 Piy wrote: Because reaver openings allow you to block rushes while putting on pressure, they're quite a safe opening. Opening reavers before nexus is a little more dangerous because it will delay your third sufficiently to give Terran a strong 2 base timing, or enable them to get a third more safely since you'll have less units with your later third. There are many variations though. Reaver with no goon range is quite risky. Reaver with shuttle speed before nexus is much more dangerous since your economy is very slow. 1 gate range nexus into reaver is quite safe and strong, but can have problems vs 2 factory or other quick timings since you get your additional gates slower. Reaver will always delay your third, but can enable you to stop pushes from the Terran more easily by harrassing his push as he moves out, so the lost economy often doesn't matter. If you don't deal damage with the reavers, it's not ideal, but if you expanded quite fast behind them, it's not a big deal since it makes your third quite safe. P.S An actual all in variant that's quite strong, especially with the new patched reavers, is 1 gate goon range, proxy robo, then while your reaver is building send the goons and the shuttle to his main and elevator the goons into his main, then follow up with the reaver. Can auto win vs most 1 rax cc builds. thank you for the explanation :D | ||
DemigodcelpH
1138 Posts
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coZy
United States65 Posts
On March 30 2014 08:18 DemigodcelpH wrote: So SB is free to play now? Did you guys see a nice popularity increase? SB has been free to play ever since Arcade became free to play. And yeah we did for a bit. Popularity/ladder numbers have recently gone down, but with the Starbow Ladder Cup today there have been more people online than usual. | ||
Brindled
United States508 Posts
On March 30 2014 07:10 dde wrote: well im new to starbow and i used reaver opening to a terran who rushed banshees with cloak. He died to my reavers and two zealots and called me an all-in user. I was just really curious whether reaver opening into 7min nexus was all-in or not. thank you Haha you know it's legit when people start BMing you over what's technically an Arcade game. | ||
Xiphias
Norway2222 Posts
Bugs:
General:
Zerg:
Protoss:
Terran:
Explanations We've felt that Hydralisk busts have been heavily dictating the flow of ZvP for a while now, forcing the Protoss to respond with a lot of cannons and speed Zealots. Whilst we don't think that they're unbeatable, nor do we want to make them unviable, we feel a cannon buff will give Protoss a little more breathing room in the early game, opening up the options to tech to a faster robotics, stargate or templar archives after a forge expand. The hydra turn rate also makes "studder step" vs zealots a tad worse. May encourage the "hydra dance micro" from Starcraft 1 more. Also if we were to have a 100% BW photo cannon it would have 1.37 weapon speed, so we feel this is a good compromise. Stalkers were very much dominating PvP. We've tried to make the Stalker worse vs Dragoons while keeping them good vs mutalisk and decent vs hydralisks. They are still very good in PvP and may continue to dominate the match up, but hopefully this will make it easier for people to explore other strategies. Disruption web was still very underused and while the channel added some interesting micro, it just seemed too hard for players to use. It may return if this version is too good. Now also, with full energy you should not need to wait so long until you can cast a second disruption web. The new pathing gives an added layer of natural defenders advantage. All who have tested it feels it is better than the old idle spread. Things we are looking into:
Please provide feedback with the issues we are looking into. | ||
linduxed
Sweden111 Posts
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HeyImFinn
United States250 Posts
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da_head
Canada3350 Posts
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Beef Noodles
United States937 Posts
I mean after 10 years of BW with queens almost NEVER being used, how awesome was seeing queen strats break godly mech lines? Keep the channeling. Make disruption web an interesting but difficult strategy that would wow a spectator if they saw it. | ||
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