[Red Bull Battle Grounds] New York Day 1 - Page 15
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Amestir
Netherlands2126 Posts
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TimENT
United States1425 Posts
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PhoenixVoid
Canada32736 Posts
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Shellshock
United States97274 Posts
On November 24 2013 03:40 Shellshock wrote: 11:00 110 vs 120 2-2 started for Golden drilling claws for Bomber widow mines started for Bomber overlord speed for Golden drop in the main of Golden missile turrets going up for Bomber drop is chased away +2 armor for Bomber 12:00 125 vs 134 bomber moving out on to creep to clean it up with some marines lings and banes chase the marines away +1 air attack for Golden mutas for Golden Golden gets lings into the main of Bomber somehow drop at the 4th of Golden is deflected lings burrowing in Bomber's main 13:00 144 vs 182 Bomber scans and cleans up the burrowed lings in his main mutas fly into the natural of Bomber and start killing supply depots 14:00 177 vs 175 ling runby into the natural and main of Bomber Bomber starting to move on creep bomber cleans up the lings in his base 15:00 172 vs 178 golden cleans up the part of Bomber's army on creep Bomber regroups the rest of his forces Golden making more lings and banes 2-2 is done for both players Bomber cleaning up creep with his next bio force Bomber just making 15 marines and 1 widow mine in each cycle ling runby in the main of Bomber ling bane muta engages Bomber's army on creep drop at the gold base of Golden 16:00 144 vs 142 bomber is pushing back GOlden's main army ling runby is cleaned up Bomber pushes into the gold base of Golden Golden is starting to lose mutas to marines widow mines hit the mutas 17:00 158 vs 88 Golden loses the rest of his mutas and ggs! Bomber wins 2-0! | ||
EleanorRIgby
Canada3923 Posts
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NovemberstOrm
Canada16217 Posts
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Qwerty85
Croatia5536 Posts
The distance from terrans to zergs 3rd is also very close, maybe Golden would have a better chance on a more balanced map | ||
neobowman
Canada3324 Posts
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Fjodorov
5007 Posts
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Necosarius
Sweden4042 Posts
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Squat
Sweden7978 Posts
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Tamagoshi
Brazil981 Posts
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SafeAsCheese
United States4924 Posts
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NovemberstOrm
Canada16217 Posts
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Undead1993
Germany17651 Posts
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Quateras
Germany867 Posts
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Plexa
Aotearoa39261 Posts
On November 24 2013 03:42 Squat wrote: Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid. Okay we get it, you don't like new maps. Hush. | ||
Qwerty85
Croatia5536 Posts
On November 24 2013 03:42 Squat wrote: Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid. Yes, such maps should be tested in casual games before they can be used in actual tournaments. That goes for the first map as well... Not sure what happens with creep on the low ground when lava rises. | ||
Tamburlaine
Canada288 Posts
On November 24 2013 03:43 SafeAsCheese wrote: Anyone else audio super low? Mine was; muting and unmuting it made it function normally for some reason. That loud beep every time a poll starts is still monstrous, though. | ||
Dinotramp
Nauru2871 Posts
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