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[Red Bull Battle Grounds] New York Day 1 - Page 17

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 15 16 17 18 19 123 Next
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 23 2013 18:51 GMT
#321
On November 24 2013 03:49 neobowman wrote:
Show nested quote +
On November 24 2013 03:47 vjcamarena wrote:
On November 24 2013 03:44 Qwerty85 wrote:
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.


Yes, such maps should be tested in casual games before they can be used in actual tournaments. That goes for the first map as well... Not sure what happens with creep on the low ground when lava rises.


Apart from the fact that the mapmakers surely tested the maps extensively, they actually hosted a Redbull-sponsored tournament with pros to test the maps. Not liking a map doesn't mean it wasn't tested.


The only problem with the testing is that the fans voted in maps afterwards, not players or strategists. Sooooo, sorta skewed the votes a bit in favour of the more fun maps. Not a bad thing but won't lead to the most balanced maps.

Red Bull is all about extreme things, not mundane and balanced
Neosteel Enthusiast
Squat
Profile Joined September 2013
Sweden7978 Posts
November 23 2013 18:51 GMT
#322
On November 24 2013 03:50 LuckoftheIrish wrote:
Show nested quote +
On November 24 2013 03:49 Squat wrote:
On November 24 2013 03:45 Big J wrote:
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.


You're not forced to take the golden base and put yourself close to the opponent. And if you do, maybe use the income for defense instead of wasting a thousand zerglings in very bad counterattacks.

I'm not saying Golden should have won, Bomber was better and that's fine. I'm just confused why any serious tournament would use maps that would have been shunned like the plague in early 2012.

And giving a terran a gold third that close to the zerg is like giving him a free win. I'm just disappointed, this is not a joke, these guys are playing for money and to support themselves, they deserve to have their competition treated seriously.

A serious tournament used a map that had neutral creep tumors at the thirds, plus rocks blocking every path to everywhere.

And that was a bad decision too, and hence it's not done anymore.
"Digital. They have digital. What is digital?" - Donald J Trump
Big J
Profile Joined March 2011
Austria16289 Posts
November 23 2013 18:51 GMT
#323
On November 24 2013 03:49 Squat wrote:
Show nested quote +
On November 24 2013 03:45 Big J wrote:
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.


You're not forced to take the golden base and put yourself close to the opponent. And if you do, maybe use the income for defense instead of wasting a thousand zerglings in very bad counterattacks.

I'm not saying Golden should have won, Bomber was better and that's fine. I'm just confused why any serious tournament would use maps that would have been shunned like the plague in early 2012.

And giving a terran a gold third that close to the zerg is like giving him a free win. I'm just disappointed, this is not a joke, these guys are playing for money and to support themselves, they deserve to have their competition treated seriously.


It's not close to the zerg. It's close the other gold base. If you take that gold base as zerg, you should play a strategy that can actually hold it. Noone forces you to take it.
Fhiz
Profile Joined October 2013
361 Posts
November 23 2013 18:52 GMT
#324
Woot I love total biscuit ~_~
girls generation make u feel da heat
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
November 23 2013 18:52 GMT
#325
Gogo Scarlett!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 23 2013 18:52 GMT
#326
Oh nice, they have TB here.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
November 23 2013 18:52 GMT
#327
I feel like it's been quite some time since I've heard TB cast sc2
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dinotramp
Profile Joined August 2012
Nauru2871 Posts
November 23 2013 18:52 GMT
#328
They're not going to take a few minutes to fix the stream between games? Really!?
RIP Starcraft scene in the UK. Defeated by EG money and Swedish Zergs.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
November 23 2013 18:52 GMT
#329
Gogogogo Scarlett!
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Undead1993
Profile Joined January 2012
Germany17651 Posts
November 23 2013 18:52 GMT
#330
yeeeahhh there he is <3 dat voice is op
SEKO SEKO SEKO SEKO SEKO
jungsu
Profile Joined February 2010
United States279 Posts
November 23 2013 18:53 GMT
#331
Have to agree. Zerg is either down a gold base or expanding towards Terran. Maybe force diagonal spawns??
go nony
Noonius
Profile Joined April 2012
Estonia17413 Posts
November 23 2013 18:54 GMT
#332
TB is awake? I thought he'd be somewhere passed out drunk after the Axiom win
Terran forever | Maru hater forever
ottosec
Profile Joined April 2013
505 Posts
November 23 2013 18:54 GMT
#333
Finally, Parting time!
SKT1-PartinG&Rain, MC
Squat
Profile Joined September 2013
Sweden7978 Posts
November 23 2013 18:54 GMT
#334
On November 24 2013 03:51 Big J wrote:
Show nested quote +
On November 24 2013 03:49 Squat wrote:
On November 24 2013 03:45 Big J wrote:
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.


You're not forced to take the golden base and put yourself close to the opponent. And if you do, maybe use the income for defense instead of wasting a thousand zerglings in very bad counterattacks.

I'm not saying Golden should have won, Bomber was better and that's fine. I'm just confused why any serious tournament would use maps that would have been shunned like the plague in early 2012.

And giving a terran a gold third that close to the zerg is like giving him a free win. I'm just disappointed, this is not a joke, these guys are playing for money and to support themselves, they deserve to have their competition treated seriously.


It's not close to the zerg. It's close the other gold base. If you take that gold base as zerg, you should play a strategy that can actually hold it. Noone forces you to take it.

That's simply not true, the terran gold is still really close to the zerg nat, and giving bio/mine an easily accessible gold base is like giving it a steroid injection. Even if the zerg avoids the gold it's still an incredible uphill battle.
"Digital. They have digital. What is digital?" - Donald J Trump
Big J
Profile Joined March 2011
Austria16289 Posts
November 23 2013 18:54 GMT
#335
On November 24 2013 03:53 jungsu wrote:
Have to agree. Zerg is either down a gold base or expanding towards Terran. Maybe force diagonal spawns??


gold bases aren't that much better than normal bases. They lack 3000minerals and run out faster. And mules have been patched.
Fhiz
Profile Joined October 2013
361 Posts
November 23 2013 18:54 GMT
#336
bomber getting brutalized by bomber?
girls generation make u feel da heat
Destructicon
Profile Blog Joined September 2011
4713 Posts
November 23 2013 18:55 GMT
#337
On November 24 2013 03:43 Plexa wrote:
Show nested quote +
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.

Okay we get it, you don't like new maps. Hush.


I don't think that response was appropriate, he raised valid concerns regarding the map. It has many of the features that where figured out to be bad way way back in the day. We know gold bases, especially close to the middle are bad because you can use them as staging points to launch assaults, we especially know they are bad because they heavily favor terrans.

And to sprinkle the cherry on top of the cake, the primary attack path between golds are very narrow, really good for both FFs and aoe like mines and tanks.

No one is saying that trying different maps is bad, but like at least sense should be exercised when making maps, at least after 3 years already of experience under our belts.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
pmp10
Profile Joined April 2012
3390 Posts
November 23 2013 18:55 GMT
#338
Anyone else getting random 10 second stream freezes even on low?
vjcamarena
Profile Joined October 2013
Spain493 Posts
November 23 2013 18:55 GMT
#339
On November 24 2013 03:49 Squat wrote:
Show nested quote +
On November 24 2013 03:45 Big J wrote:
On November 24 2013 03:42 Squat wrote:
Seriously, a map with gold bases and a layout that puts the thirds within spitting distance? Who made these maps? How is zerg supposed to do anything on these maps? I'm usually not this negative about stuff but this is fucking stupid.


You're not forced to take the golden base and put yourself close to the opponent. And if you do, maybe use the income for defense instead of wasting a thousand zerglings in very bad counterattacks.

I'm not saying Golden should have won, Bomber was better and that's fine. I'm just confused why any serious tournament would use maps that would have been shunned like the plague in early 2012.

And giving a terran a gold third that close to the zerg is like giving him a free win. I'm just disappointed, this is not a joke, these guys are playing for money and to support themselves, they deserve to have their competition treated seriously.


One of the latest criticisms that's been heard all around, is that Starcraft II has used mostly "samey" maps throughout it's lifestyle, promoting very few unit compositions. Look at MMM in TvP and MarineMineMedivac in TvZ.

The idea is easy: can we make relatively balanced, weird maps so that once in a while, we see marine tank in TvP? Or mech in TvZ? Same for other compositions on all races.

Doesn't have to be unfair necessarily if several maps lean various ways. In physical sports, sometimes you play on your court, and sometimes you play away.
Mvp and ForGG! - Vortix FTW - Never forget Lucifron
Undead1993
Profile Joined January 2012
Germany17651 Posts
November 23 2013 18:55 GMT
#340
On November 24 2013 03:54 Fhiz wrote:
bomber getting brutalized by bomber?

noone else can destroy bomber, it has to be him
SEKO SEKO SEKO SEKO SEKO
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