Example: Jangbi vs Fantasy
I don't think they dud like scarabs but they often lift up and then pop back down again.
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sluggaslamoo
Australia4494 Posts
Example: Jangbi vs Fantasy On October 31 2013 07:58 Kau wrote: Show nested quote + On October 31 2013 07:39 hellokitty[hk] wrote: If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud. I've never seen a spider mine dud. I don't think they dud like scarabs but they often lift up and then pop back down again. | ||
ii.blitzkrieg
Canada1122 Posts
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Ilikestarcraft
Korea (South)17719 Posts
credit for mdt http://www.teamliquid.net/forum/viewmessage.php?topic_id=46103 | ||
pebble444
Italy2495 Posts
On October 31 2013 06:00 andreyyisbestandrey wrote: BW is an art. A sometimes frustrating and infuriating art. If you want to put the square peg in the square hole and have life make sense, we have SC2. Edit: I do not condone playing SC2 under any circumstances. I heavily approve of this post. | ||
Shock710
Australia6097 Posts
On October 31 2013 14:37 Ilikestarcraft wrote: Imagine if this happened to you http://www.youtube.com/watch?v=Bez6cC8yJaI credit for mdt http://www.teamliquid.net/forum/viewmessage.php?topic_id=46103 Does that only work if the DT has vision of the mines? I cant imagine someone using that in a real game without knowing where any of the mines are.(and slowly stuttering everywhere) I know u can kill the mine as its being laid and stuff, or with that shuttle trick drop, mine pops pick up as it explodes and take no damage. But that video seems to rely on seeing the mine and then getting into a nice distance to run up and kill it before it explodes. | ||
TelecoM
United States10637 Posts
On October 31 2013 15:24 Shock710 wrote: Show nested quote + On October 31 2013 14:37 Ilikestarcraft wrote: Imagine if this happened to you http://www.youtube.com/watch?v=Bez6cC8yJaI credit for mdt http://www.teamliquid.net/forum/viewmessage.php?topic_id=46103 Does that only work if the DT has vision of the mines? I cant imagine someone using that in a real game without knowing where any of the mines are.(and slowly stuttering everywhere) I know u can kill the mine as its being laid and stuff, or with that shuttle trick drop, mine pops pick up as it explodes and take no damage. But that video seems to rely on seeing the mine and then getting into a nice distance to run up and kill it before it explodes. I'm pretty sure you are right as it seems the Protoss player controlling the DT's has complete vision of the Terrans base. | ||
sluggaslamoo
Australia4494 Posts
On October 31 2013 15:24 Shock710 wrote: Show nested quote + On October 31 2013 14:37 Ilikestarcraft wrote: Imagine if this happened to you http://www.youtube.com/watch?v=Bez6cC8yJaI credit for mdt http://www.teamliquid.net/forum/viewmessage.php?topic_id=46103 Does that only work if the DT has vision of the mines? I cant imagine someone using that in a real game without knowing where any of the mines are.(and slowly stuttering everywhere) I know u can kill the mine as its being laid and stuff, or with that shuttle trick drop, mine pops pick up as it explodes and take no damage. But that video seems to rely on seeing the mine and then getting into a nice distance to run up and kill it before it explodes. You can do it without vision but you need to know where the mines are roughly. | ||
ThunderGod
New Zealand897 Posts
From Avalon MSL Fantasy vs Movie on Outsider | ||
Kal_rA
United States2925 Posts
On October 31 2013 18:02 ThunderGod wrote: A DT vs mine thread, surprised no one has posted this yet: From Avalon MSL Fantasy vs Movie on Outsider http://www.youtube.com/watch?v=-CnFnNsUZ1I&list=FL4afvKB0mn8a_j075fBS7cA God that was a great game haha | ||
FromShouri
United States862 Posts
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KwarK
United States41671 Posts
On October 31 2013 05:19 CakeOrI)eath wrote: I was playing a standard FD expand. Opponent opens DT rush. I get suspicious by the lack of expansion, zealot first, and ramp blocking so I lay defense mines. I even try and position units to prevent zealot/dragoons from clearing mines. 1st DT is killed by mines. I have two mines laid for the 2nd, so I figure I'm in the clear. He eats the 1st mine in the face and then much to my dismay triggers the 2nd mine and survives! I might have been able to recover from here, but I was too surprised and confused to mount a solid defense. Watching the replay the DT changes direction just as the mine triggers causing it to only deliver splash damage, letting him survive with 3hp. Has anyone else seen this happen before? Was it just a fluke or was my opponent actively microing to try and dodge? Replay: http://repdepot.net/replay.php?id=54407 Action at 5:30 | ||
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