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DT Mine Dodge

Forum Index > BW General
Post a Reply
1 2 Next All
CakeOrI)eath
Profile Blog Joined September 2009
United States327 Posts
Last Edited: 2013-10-30 20:20:46
October 30 2013 20:19 GMT
#1
I was playing a standard FD expand. Opponent opens DT rush. I get suspicious by the lack of expansion, zealot first, and ramp blocking so I lay defense mines. I even try and position units to prevent zealot/dragoons from clearing mines. 1st DT is killed by mines. I have two mines laid for the 2nd, so I figure I'm in the clear. He eats the 1st mine in the face and then much to my dismay triggers the 2nd mine and survives! I might have been able to recover from here, but I was too surprised and confused to mount a solid defense.

Watching the replay the DT changes direction just as the mine triggers causing it to only deliver splash damage, letting him survive with 3hp. Has anyone else seen this happen before? Was it just a fluke or was my opponent actively microing to try and dodge?

Replay:
http://repdepot.net/replay.php?id=54407
Action at 5:30
Opportunities multiply as they are seized.
Todd P
Profile Joined December 2010
42 Posts
October 30 2013 20:27 GMT
#2
Happens every now and then. If you suspect DT's always place mines from mid-natural and up your ramp. Makes it harder for the DT's to dogde the mines.
Impossible is nothing
andreyyisbestandrey
Profile Joined September 2010
154 Posts
Last Edited: 2013-10-30 21:03:39
October 30 2013 21:00 GMT
#3
BW is an art. A sometimes frustrating and infuriating art. If you want to put the square peg in the square hole and have life make sense, we have SC2.

Edit: I do not condone playing SC2 under any circumstances.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
October 30 2013 21:58 GMT
#4
You should put mines in your mineral lines to defend against the DTs that will inevitably go to kill your workers.

+ Show Spoiler +
hue
Jaedong :3
TelecoM
Profile Blog Joined January 2010
United States10827 Posts
October 30 2013 22:14 GMT
#5
I thought this was that UMS map that trained you how to kill spider mines with DT's with no observers, I honestly would like to perfect this art, and then my DT rush's would never lose ^_^
AKA: TelecoM[WHITE] Protoss fighting
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
October 30 2013 22:39 GMT
#6
If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud.
People are imbeciles, lucky thing god made cats.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
October 30 2013 22:41 GMT
#7
On October 31 2013 07:14 GGzerG wrote:
I thought this was that UMS map that trained you how to kill spider mines with DT's with no observers, I honestly would like to perfect this art, and then my DT rush's would never lose ^_^

If you have that map I would love to try it out.
Please PM me with any songs you like that you think I haven't heard before!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
October 30 2013 22:43 GMT
#8
On October 31 2013 07:14 GGzerG wrote:
I thought this was that UMS map that trained you how to kill spider mines with DT's with no observers, I honestly would like to perfect this art, and then my DT rush's would never lose ^_^


Unless they make turrets.......................................


...............................................................

................

http://www.dramabutton.com/
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Kau *
Profile Joined March 2007
Canada3502 Posts
October 30 2013 22:58 GMT
#9
On October 31 2013 07:39 hellokitty[hk] wrote:
If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud.


I've never seen a spider mine dud.
Moderator
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
October 30 2013 23:49 GMT
#10
On October 31 2013 07:58 Kau wrote:
Show nested quote +
On October 31 2013 07:39 hellokitty[hk] wrote:
If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud.


I've never seen a spider mine dud.

I thought that if you ran away from a spider mine long enough it will just burrow back in the ground, instead of being a dud (I could be wrong though).
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
ImbaTosS
Profile Blog Joined January 2009
United Kingdom1717 Posts
October 30 2013 23:55 GMT
#11
On October 31 2013 08:49 Foolishness wrote:
Show nested quote +
On October 31 2013 07:58 Kau wrote:
On October 31 2013 07:39 hellokitty[hk] wrote:
If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud.


I've never seen a spider mine dud.

I thought that if you ran away from a spider mine long enough it will just burrow back in the ground, instead of being a dud (I could be wrong though).

That depends on strange and unknown factors... usually somehow something to do with arbiter cloaking as far as I've observed, even though mines detect. Might be some strange discrepancy between their detection range, their trigger distance, and their movement speed. I would love to know the answer.
EleGant[AoV]
traceurling
Profile Joined December 2012
United States1240 Posts
October 31 2013 00:25 GMT
#12
On October 31 2013 07:58 Kau wrote:
Show nested quote +
On October 31 2013 07:39 hellokitty[hk] wrote:
If you're moving away from both scarabs and mines you can dodge the majority of the damage and only take the splash damage if you're quick and lucky. Also if you manage to run away from a mine long enough, just like a scarab it will dud.


I've never seen a spider mine dud.

Neither have I... :\ the closest thing I've seen to a dud is the drop-diffuse thing where you drop a unit the mine runs at it and you pick up as it explodes, if that counts as "dud"ing
"Appreciate the things you have before they become the things you had."
TelecoM
Profile Blog Joined January 2010
United States10827 Posts
Last Edited: 2013-10-31 01:17:06
October 31 2013 01:16 GMT
#13
What if a spider mine gets triggered to attack a certain unit, and then the spider mine gets stasised by an arbiter, and the targeted unit is at the opposite side of the map when the stasis finishes, will the spider mine go all the way across the map to attack this unit?

EDIT : The endless possibilities you can dream of while stoned theory crafting
AKA: TelecoM[WHITE] Protoss fighting
traceurling
Profile Joined December 2012
United States1240 Posts
October 31 2013 01:41 GMT
#14
On October 31 2013 10:16 GGzerG wrote:
What if a spider mine gets triggered to attack a certain unit, and then the spider mine gets stasised by an arbiter, and the targeted unit is at the opposite side of the map when the stasis finishes, will the spider mine go all the way across the map to attack this unit?

EDIT : The endless possibilities you can dream of while stoned theory crafting

Are you stoned right now? What if the unit that gets targeted by a mine gets recalled
I feel like the mine in both cases would just burrow again
"Appreciate the things you have before they become the things you had."
BisuDagger
Profile Blog Joined October 2009
Bisutopia19379 Posts
October 31 2013 02:04 GMT
#15
On October 31 2013 06:00 andreyyisbestandrey wrote:
BW is an art. A sometimes frustrating and infuriating art. If you want to put the square peg in the square hole and have life make sense, we have SC2.

Edit: I do not condone playing SC2 under any circumstances.

Wait, are you trying to tell us we should play SC2?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
October 31 2013 02:08 GMT
#16
On October 31 2013 06:00 andreyyisbestandrey wrote:
BW is an art. A sometimes frustrating and infuriating art. If you want to put the square peg in the square hole and have life make sense, we have SC2.

Edit: I do not condone playing SC2 under any circumstances.


Personally, SC2 is more frustrating and infuriating to me than BW.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
andreyyisbestandrey
Profile Joined September 2010
154 Posts
October 31 2013 02:28 GMT
#17
On October 31 2013 11:08 vOdToasT wrote:
Show nested quote +
On October 31 2013 06:00 andreyyisbestandrey wrote:
BW is an art. A sometimes frustrating and infuriating art. If you want to put the square peg in the square hole and have life make sense, we have SC2.

Edit: I do not condone playing SC2 under any circumstances.


Personally, SC2 is more frustrating and infuriating to me than BW.


Oh in a sense me for me too - I see blood red when I think about it. However, it's a frustration and fury directed towards the fact that people exist that are stupid enough to play it rather than for the game itself.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 31 2013 02:31 GMT
#18
Can't you drop a DT on top of a spidermine from a shuttle and pick it up immediately to detonate the mine without damaging the DT?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
andreyyisbestandrey
Profile Joined September 2010
154 Posts
October 31 2013 02:34 GMT
#19
On October 31 2013 11:31 Antisocialmunky wrote:
Can't you drop a DT on top of a spidermine from a shuttle and pick it up immediately to detonate the mine without damaging the DT?


Yes, and you could also detonate a mine using this method with any other unit in a shuttle. One danger of dropping dt's out of a shuttle is, sometimes the dt is visible to the terran for a moment when it unloads from a shuttle, even if there is no detection present. Now what is up with THAT?
TelecoM
Profile Blog Joined January 2010
United States10827 Posts
October 31 2013 03:25 GMT
#20
On October 31 2013 10:41 traceurling wrote:
Show nested quote +
On October 31 2013 10:16 GGzerG wrote:
What if a spider mine gets triggered to attack a certain unit, and then the spider mine gets stasised by an arbiter, and the targeted unit is at the opposite side of the map when the stasis finishes, will the spider mine go all the way across the map to attack this unit?

EDIT : The endless possibilities you can dream of while stoned theory crafting

Are you stoned right now? What if the unit that gets targeted by a mine gets recalled
I feel like the mine in both cases would just burrow again


No, i'm actually almost 100% sure that it will travel across the map ...
AKA: TelecoM[WHITE] Protoss fighting
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